Microsoft demagogue Aaron Greenberg has responded to this week's official unveiling of the PlayStation Move ... by talking about how great Project Natal is. When asked about Sony's Wiimote, the Hype Meister simply explained how Natal, with its lack of physical controller, was the future.
"Xbox 360 has a strong history of innovation," he coos. "Halo, Xbox Live and instant-on 1080p HD. With each of these, we had our sights set on the future -- and it paid off for us, the industry and Xbox 360 owners. We are doing it again with Project Natal on Xbox 360. We believe controller-free experiences are the future of gaming and entertainment.
"Only Project Natal makes YOU the controller, putting you in the middle of the action and in complete control. Jump and your Avatar jumps. Speak and characters respond. Combined with Xbox Live, Project Natal will transform how you connect with your friends, family and entertainment - as only Xbox 360 can do."
No offense Aaron, but I hope to frigging God that Project Natal isn't the future. I can accept it being part of the future, but if Microsoft's plan is to turn us all into flailing, idiotic gimps, then you can count me out.
Aaron Greenberg comments on Natal versus Move [TheBitBag via CVG]
Kids these days. And he owns a PS3.
I'm happy with controller-controller, Mr. Greenbean.
If you are unable to recognize how regenerative health and the gun/grenade/melee trifecta were made FPS staples by Halo, I feel sorry for you.
Yes, they both existed before in some form in other games, but Halo was the first time they were really polished and made popular.
With Move, I'm pretty sure I know what to expect, just doesn't interest me.
Jim Sterling: "People overestimate the PS3. It's a great system, but it is not this "100 times better than anything else" console people think it is."
5 hours ago reply
console bias revealed!
If "the Future™" is a no-controller-all-arm-flailing mess, then I'm done with games.
But then again, I'm a largely single-player only gamer too, so maybe I'm a dying breed anyway.
Once again Greenberg giving himself a vocal handjob. He didn't even acknowledge the existence of Move.
bullshit greenberg, bullshit.
Count me in on that boat. On the bright side, if it does come true, I've got roughly 600 jrpg's that I've missed out to keep me busy for the next 10 years.
I may hop on the controller-less video gaming train once they find a way to incorporate force feedback of some sort. Then maybe Wii Sports fencing might actually be fun.
Go shove your piece of shit hardware where the sun don't shine. I will not be paying to replace it this time.
On a different note, both of these motion things looks stupid.
If anyone remembers, Nintendo's Iwata once said "There is no doubt that our blue ocean will turn red."
It's one thing for Nintendo to have expected this to happen by understanding the cause and effect of disrupting the market.The question now is whether or not Nintendo has prepared itself for the impact created by its competitors.
Eyetoy style has it uses (Every Seen Eyetoy Groove? Brilliant!) but there is a much bigger place for Movemotes.
Why is everyone writing off the fact that Natal works alongside a standard 360 controller? I'd expect at least MS to know what the hell they are talking about. Lack of controller is only one option, the other can integrate a controller, or Natal, depending on how you look at it.
Oh and people would reply to me get some exercise you fat gamer. I would reply I daily walk at least an hour a day and Sundays 3 hours constantly. So when I game I game, when I want physical exercise I lift my weights and do push ups. I don't want to start ruining my house because I'm playing a game or to move my tables so I can waggle. Pass on the motion controls, any of them.
xbox live was not innovative but revolutionary, but so was HBO yet you didn't get bombarded with adds because you paid for that service.
natal may be innovative when it comes out. it may be, but player error and poor lighting in the room at night will doom it.
i am a ps3 fanboy, until i get a wii and/or 360.
1.No controllers only Natal
2.Only controllers no Natal
3.Both controllers and Natal
"halo was an innovator (but doom, wolfenstein, counterstrike were'nt the true innovators?)"
the fun thing even is not in the fact is halo innovative or not. it's in the fact, that it was made by Bungie. with most "innovative" things most likely designed before they even decided to work with MS.
If, say, the next Borderlans used Move, I think it would be an even more interesting game. Microsoft has an abitious project and there is a lot of doubters out there. I've seen footage of people playing it, and it does look remarkable thus far.
However, just the meer sense of it being THEE Future is ludacris. If it replaces the controller, or any type of a controller for that matter, it would be far more awkward navigating menus, imo. Likewise, I don't really know how the action type games Microsoft banks on are going to hold up on this technology.
But they are likely targetting the Wii fan base with this product and the 360 avatars... E3 is too far away.
First off MicroGreenBoy, Halo was on XBOX. Second, Xbox Live may be a great service, but paying to use Facebook/Twitter/whatever-else-is-free is not. Thirdly, and most saddening of all, is that all Xbox 360 games are NOT in 1080p. They are merely upconverted to 1080p. So if anyone has a game that says 1080p on the back, now's a good time for a lawsuit. Also, I'm thinking that "instant-on" could be his fancypants way of saying "upconverted-to".
I don't mind some friendly competition between rival companies but come on. He obviously has no respect for the competition. There is nothing in his incoherent rambling that has anything to do with Move. All he did was just spew out some automated PR bullsh*t which makes me respect him even less than I already do.
You make a very mature and compelling argument, sir.
And PS3 games are in 1080p? Most of them, aside from a few early launch titles that actually supported native 1080p, now upscale, same as the 360. FFXIII doesn't even run native 1080p on PS3, nor do any of the games in my collection aside from MGS4 and KZ2, which I do believe run full P (correct me if I'm wrong). So it's exactly the same, despite what the box says. The 1080p streaming video on 360 does technically run at 1080P, but the 360 itself doesn't natively support it, so what you get is essentially an upscaled downscale, which is fairly close to the real deal.
So Sony does the same thing, and if Nintendo had a console that was HD-capable, it'd be exactly the same. Upscaling is a marketing device more than anything. You can't technically say that 360 games don't run 1080P, because the system automatically upscales them (on either HD platform) so you have no basis to sue, or even complain.
So far the whole
Motion control thing is pretty meh for me personally. I'm not seeing how the motion control market will affect me when I mostly play mature games.
How did you not laugh when he said that?
Know what Xbox has a strong history of? Not working correctly. Oh, and the proud award of having the most consoles to ever break.
Only real innovation that comes to mind is their constantly finding new and creative ways to brick a system.