Microsoft's Aaron Greenberg isn't shy about his opinion when it comes to Project Natal. In fact, the company's attempt to grab a slice of the casual market is being hyped to the Moon, so much so that Greenberg believes it will sell millions and millions.
"Our focus for launch is on original experiences, built from the ground up," boasts the demagogue. "We believe that's important because the first impression has to be a magical one.
"But because we expect millions and millions of these things to be sold this Christmas, over time developers will know millions of customers have these sensors so they can add functionality to their games. So you may see hybrid approaches, but our initial focus is on those unique experiences."
We shall have to see just how well Natal sells. Microsoft right now believes that it can ape Nintendo's methods and reap the same rewards, without realizing that such rewards are finite and Nintendo has already taken most of the good stuff. There comes a time when you have to realize that simply copying somebody else will not get you the exact same results. Sadly, nobody ever learns that.
Greenberg: Natal will sell 'millions and millions' [CVG via Edge magazine]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
Likes
PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3
Meet the rest of the team
| BBcode help |
| [b]Bold text[/b] |
Bold text |
| [i]Italic text[/i] |
Italic text |
| [url]http://www.dtoid.com/[/url] |
http://www.dtoid.com |
| [url=http://www.dtoid.com/]Web link[/url] |
Web link |
| [img]http://www.example.com/robot.jpg[/img] |
 |
Post a comment! You can also post a photo below:
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
53 comments | showing # 1 to 50
|
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
Comments policy
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!
Also, I believe it's less about copying and more about refinement. Move you could say is copying--but that's not right either. It's improved. It's true motion control, and not a shoddy piece of plastic with IR sensors and gyroscopes.
Basically, Sony/MS do what Nintendon't.
In other news if either Sony or Microsoft brought back the "Nintendon't" campaign for these motion sensing wutsamagizmos I'd totally buy three.
That doesn't sound unrealistic at all. While I do think and hope it will do well, we all know there won't be enough third party games out by Christmas to sell as many as he's implying. Same goes for PS Move, I doubt we will see anything worthwhile until a few months after launch.
And by worthwhile, I mean games specifically for said device. Not a moco variation of an existing game.
I remember that caterpillar from my childhood nightmares.
FUCK YEAH!
If only a few people buy it, very few AAA games will use Move and/or Natal, if they're successful we might see new and exciting ways to control GOOD games, not just obligatory waggle. There will always (hopefully) be good games for standard controlled games, so I hope we get some quality motion controlled games too.
Third time's the charm...right?
can you guys sense the sarcastic tone from Capitan Obvious?
When little girls see Natal just dance tracking their body movements and they will beg for the hanna montanna addition.
And hardcore games, just like on the wii will be played with a controler (sorry sony no one wants to play socom with a dildo)
Shit, I still won't buy it till the price drops down to about forty bucks or less. Anything more...well, no sale from me. I've got a pile of games I'm still catching up on finishing as it is. Natal is as needless an extra as motion control in my PS3 controller.
http://www.hardestlevel.com/705902166/natal---20-years--fail--the-sega-activator/
I will give M$ props though for trying to take a step forward in motion control technology instead of just figuring how to copy exactly what the Wii already does. I don't think that the world wants more accurate motion controls. How well is Wiimotion Plus selling?
And y'know, some people make a big deal out of being able to change menu's with a wave of your hand, but can you really say that's simpler than pushing a frickin button... honestly one of my experiences with the wii was being anoyed at aiming and clicking everything, when it always seemed easier to navigate with a d-pad
this and the *move*
to the naysayers that downplay the wiimote: you should really try the thing with motion plus. i've been playing (few) games with 1:1 for a year now. all the while, you guys are still waiting for outdated tech. do you really think that all of these hardcore hd game companies that lambast the wii are going to magically change their collective minds about motion control? doubtful. in fact, i'd say that software will most likely be shovelware, due to the costs of producing an hd game being so high. so is the natal going to move millions and millions of units by year's end? i wouldn't put money on it. not unless they have unique software that does something that wii can't.
its an eye toy. its been done.
I can't take any site that uses that figure seriously. Not only has that been known, quoted, and misquoted for for months; and thus is old information, but I have yet to see anyone justify that number, or find statistics on Move to compare it to. The closest I have seen is the number was questioned by forum goers, who took it as true but were unsure of the context of %70. But when the line read "%70 of publishers," without qualification, the reporting sites never seemed to question the number they got from Microsoft's PR, which is paid to spin numbers. What kind of self-respecting journalist reports one line of PR, repeatedly, without actually checking the facts to make sure they are true?
Initially I'm not expecting Natal to make me throw out all my games and controllers but given time I strongly believe it will show it unique experiences that will easily justify its cost. With that in mind I for one will purchase Natal just for the experience good or bad and I doubt it will be all bad.
As for cost, I've bought music programs with mics (80.00), music games with drums and guitars (over 200.00), scene-it with controllers (80.00), and various other peripherals for all my consoles so $100.00-150.00 for a new experience that is not just limited to a few games is not much to expect.
If for one reason alone I hope Natal offers compelling gaming experiences for my kids so I can get them off the couch and their asses and be more active. Nintendo has not hit the spot what-so-ever with that regard.
Greeeeeeaaaaatttt.
Give me Socom and Gran Turismo, perhaps a cool looking 3rd person fighting game, some gladiator style weapon action and a bit of archery - oh wait, what?
The disappointing thing is that it probably will sell millions, because millions of gamers are out there looking at their 360 without anything new to play, when Natal comes out people are gonna be itching just for something to play!