The art style is awesome. From the characters to the city itself, the designs are superb. The only question I ever had about this was the gameplay, and you seem to have answered that with a positive.
@RenegadePanda
They've shown this at all the US conventions and shows, so I think it's very safe to assume that it's coming.
This game looks hopeful, although it is also looking a lot like a linear brawler, which isn't the worst thing but doesn't sell systems for me either.
This game looks hopeful, although it is also looking a lot like a linear brawler, which isn't the worst thing but doesn't sell systems for me either.
Sw33t preview, Hamza!
That said, this looks awesome. Sony are going to have to work hard to sell me a Vita and this is a step in the right direction.
http://www.youtube.com/watch?v=F70eyxFs0yU
http://en.wikipedia.org/wiki/Keiichiro_Toyama
According to Ryan Clements from IGN, Kōhei Tanaka is composing the soundtrack for Gravity Rush. Apart from the music found in the trailer (posted by Mr. Aziz), here is a link to more of Mr. Tanaka's work,
http://www.youtube.com/watch?v=ECrdG4pBdb0
Enjoy. :)
Many Japanese titles feature "fan service". That is, when woman are represented in a stereotypical manner in a game with large breasts and/or buttocks (and animation to un-realisty accentuate those features). Games such as Dragons Crown (on the PS Vita) illustrate the extreme of "fan service". Here is a the character class of "Witch" in Dragons Crown,
The woman hero in Gravity Rush is actually not portrayed as the stereotypical "fan service" at least in the sense of her anatomically, biologically normal anatomical proportions. Also, the creator (Keiichiro Toyama) explained in previous interviews he was going for a very french impressionist/comic book style here and the characters clothes designs seem to reflect some touch of french design (although, I could not say really since I am not a fashion designer).
Hope that clears things up. I do think this title is aiming for an "E" rating if it makes the states. After all, this game is interesting enough without "fan service", considering Mr. Toyama's previous works where all bloody, horror games with very little room for "fan service" or similarly sexist kind of concepts (or at least not to the point where "fan service" detracts an audience from the emotional feeling of horror or suspense).
Hold up.
I've got NAKED GIRL PERVERT GALAXY on PSP, and these two games are nothing alike. NAKED GIRL PERVERT GALAXY doesn't have a cat.
@handhelds4ever
Don't take Max Scoville seriously. He works for Destructoid as Tara Long's assistant.
I think you've got the name backwards though, Gravity Daze might be the English name and Gravity Rush might be the Japanese name.
Besides the obvious fact that it looks pretty damn cool, it also plays wonderfully. Well, at least for the 10 or so minutes I got with the game. It is probably the best human flight controls I ever experienced outside my own dreams. And that is pretty much how the game felt, one of those flying dreams I'm sure everyone has at some point in their life.
This game looks cool. There are a lot of games tempting me to buy the Vita.
Jokes.

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