While some of us are excited about another racing game, I still have love for Gran Turismo. I'm really looking forward to the Spec 2.0 update, set to drop later this month. Polyphony Digital boss Kazunori Yamauchi has been dropping details via Twitter lately to tease GT5 fans. He also says that many of the new features come straight from user feedback. That's great to hear.
GTPlanet gives us a nice overview of those newly released details in the form of bulletpoints:
- Simplified interior views added to all standard cars.
- User control of the weather change feature.
- Settings sheet which allows you to save multiple car settings.
- New Spec 2.0 opening movie.
- Improved UI response and usability.
- Replay forward/rewind.
- Mid-race save feature for endurance races.
- Expanded online lounge features (narrowing down car types, shuffle races…).
- Expanded Photo Travel features (you can now take photos of cars together with your avatar).
- Added "NASCAR Pit Scene" stage to Photo Travel.
- Added 11 new 2011 NASCAR models.
- Added the Nissan GT-R N24 Schulze Motorsport (the car in which Kazunori contested the 2011 Nurburgring 24 Hours).
- Improved physics and artificial intelligence.
- Support for the Logitech G25/G27 steering wheel.
You can change the weather! You'll be like a god! There's big changes, like improved physics and AI (?!), to cute little things, like a new place to take travel photos. We'll see it all on October 11.
There's also some DLC scheduled to be released sometime after Spec 2.0. Expect a racing car pack, a“course pack, and a racing gear pack.
Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site
Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools.
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Thank God.
Nlothing for Kart Racing?
Simplified means just that. Try searching for a Gran Turismo screenshot of the in cockpit view. It's basically just silhouette of the cockpit. All black. No dials, no steering wheel, nothing.
# Added the Nissan GT-R N24 Schulze Motorsport (the car in which Kazunori contested the 2011 Nurburgring 24 Hours).''
Haha awesome, can't wait.
ah, I see. I have GT PSP... forgot there was an interior view on that. ha
Two of the others they showed looked better and had dials and such. Blurrier then the premium models but usable.
But this is great news. Perhaps I'll actually attempt the endurance races again. I spun out after 5 hours the last time and lost. I cried inside.
it's a step up from whatever crap you can call GT PSP cockpits, but those are still the worst cockpits i've seen this gen - many last gen games had better cockpits. those new "cockpits" are basically disjointed wheel with hands and lowres flat texture that is supposedly car cockpit.
"Added 11 new 2011 NASCAR models."
i can bet that similar to past "models" those will be paintjobs for 1 car.
"Support for the Logitech G25/G27 steering wheel."
hopefully by that they mean that wheels will actually work this time around cause wheel support in GT5 was nonexistent frankly.
Glad I waited.
Fuck off.
@Hansey got to agree on this one.
I love GT, but you've got to be kidding. Cut down on the dev time. I hate to chat up Forza with Sofik floating around, but have you seen the cars in that game? They look fanfriggintastic! The whole game looks great! Turn 10 didn't fluff up Forza 4 with units from the original game.
The stantard units in GT5 are an ass ugly scar on an otherwise great game. Even if they had left them out of the game the list of premium units would have been longer than the list of cars in a lot of other games.
Maybe if PD didn't spend so much time toying with the GT-R they could've given me a properly finished game on the day it was released not a year later.