While it hasn't quite reached Duke Nukem Forever status, Polyphony Digital's full-fledged Gran Turismo follow-up for PlayStation 3 is a long-time coming. But according to SCEA Associate Producer Chris Hinojosa-Miranda, the wait is nearly over.
During a short demo presentation of Gran Turismo 5 earlier this week, Hinojosa-Miranda re-confirmed the March 2010 release for for Japan. Without getting too specific, he then revealed that Sony was eying a vague "Summer 2010" release, which hopefully means we'll see it before leaves start falling off trees next year.
More after the jump.
Interestingly, Hinojosa-Miranda had mentioned to me that he was traveling the U.S. in the coming week to photograph cars for Polyphony's reference material. With nearly 1,000 cars in the game, it's not that big of a stretch to think that they may still be working to flesh out the game's roster. And while he wouldn't confirm how far along they were towards completing Gran Turismo 5 development, he did say this work wasn't necessarily for the current game.
"It's not for Gran Turismo 5 or a DLC release," he said, clarifying that it's constantly building on its reference material archives. After years of development and multiple Gran Turismo titles, how else do you think it's filling those garages but with non-stop research?

On the subject of DLC for the title, he said it was something it was considering, but had nothing to announce at this time.
When asked if there would be any difference between the Japanese version set for release in March and the North American version many months later, he was also non-committal, saying simply they hadn't yet revealed the full feature list. Details, he told me, would be coming soon.
Those looking to get their hands on Gran Turismo 5 won't have to wait until next year -- a demo for the game hits PlayStation Network next week.
And not that Uncanny Vally ugly.
By the time this comes out, nobody is going to care.
Waiting.
Waiting.
You know you can remap EVERY SINGLE BUTTON of your gamepad to ANY action in the game?
Even though this is half-vaporware, I can't wait to get my hands on it. Prologue was very fun, except for the money grinding...
Aye I figured he meant that but wanted to take the piss anyway :D
YOUVETAKENTHELEAD!
That's not the point. More the point is that triggers are analogue while buttons are digital. It makes sense for the triggers to be the default, and remapping to a trigger will probably lock it in "digital" mode.
Of course, if you're being that picky with this kinda stuff, you should probably own a race wheel by now anyway.
And I second Magesx. There's pretty much no excuse for the game taking so long, when Turn10 have easily proven that they are a very worthy competitor by releasing 3 stellar games, the latest of which can be directly compared to GT5, in the space it's taken Polyphony to make ONE.
those young whipper snappers who just started playing racing games on xbox and think that thats the default analog acceleration option. I was using an analog X button for acceleration in GT3, yeah the range of motion is barely discernable for most. but it did have "255 degrees of sensitivity"
http://gear.ign.com/articles/306/306387p1.html
Can't wait for gt5. Bring it.
How does the length of time equal, problems? It took 4 years between GT 3 and GT 4. I think as the series progresses they focus on much more detail which equals longer dev cycle. *shrug* I've always enjoyed the realism and while I'm not a driving "nut" so I may not appreciate all the level of detail put into it, I still think each release has been a good one. I haven't tried GT PSP yet though.
Hopefully if they can do things like realtime weather and time of day I would go ape shit. Also I would like to call this being pushed back to April or may for japan maybe and very likely to be an October or November release for the US. Polyphony has delayed a game after it has gone gold before.
I see your pessimism and raise you two screenshots
http://tinyurl.com/ybvmxyw
http://tinyurl.com/yc7ke75
(in the 2nd picture...look inside the building windows)
Oh I'm here, just nothing to say...
EXCEPT:
Slightly incorrect in the summary, this is not a proper demo of GT5 that is releasing on the 17th. It is merely a demo build for GT Academy. Wont have damage or a few other things...
(Before you start hating: why would you need damage in a time trial?)
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