Doom has been out of the spotlight for a while now -- the last I recollect hearing is way back in 2007 when id Software mentioned they were working on a new installment in the series. It's sure to rise back up as a topic of conversation thanks to recent news that award winning British Fantasy author Graham Joyce has been named as the writer behind Doom 4 (a little bird over at CVG told me).
This raises voices in the argument that Doom doesn't need a deep, involved storyline, but was best back when the aim of the game was simply about taking on masses of enemies with the nuttiest weaponry you could lay your hands on. I personally prefer story, but can't deny that sometimes its just satisfying to blow things away.
Of course, this doesn't mean we will see something playable anytime soon -- but would you be hyped to hear Doom 4 formally announced?
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doom3 will forever be synonymous with 'mediocrity'. and serves as one the best (if not the best) examples of how graphics will never be an adequate substitute for gameplay.
the only things i remember about doom3:
the relief i felt after beating it because i was already numb with boredom
immediately deleting it off my HDD after beating it
no permanent flashlight
Blowing shit up is what made Doom, but it can't hurt it to be coupled with a good story can it? As long as they don't forget the blowing shit up part.
This is all the story Doom needs. More at Justin's cblog.