A really informative review, though.
Plus you glaze over the actual problems with the game like matchmaking issues, so you can go into a rant about the micro-transactions that don't even effect the gameplay.
He's right on a number of points: the matchmaking can sometimes be tedious (although quitting a matchmaking session to rejoin a new one usually works for me), the map selection is limited, and it's not a wholly original game. I can't argue those.
The "freemium" aspect isn't as bad as he makes it out to be. Yes, it takes a time to get the big-ticket items while collecting coins, but after playing about 100 games, I've unlocked a handfull of costume items for both my Bats and Jokerz characters, and one top-tier 1000-coin item (and most items range between 40 and 400 coins, not 100 to 400) . And let's be honest, there will be a bunch of costume items that you won't want to unlock; you'll set objectives for the items you really want, and gradually unlock the others over time.
There's also something to be said for lightheartedness and humour in the game, silly and ridiculous, which really does feel refreshing, a nice break from the usual gritty, "serious" shooter. Yes, TF2 is the original "comedy shooter" and nails it perfectly, but just as there is room for more "serious military shooters" I think there's enough room for shooters like GCI too.
After a handful of hour+ sessions I can say that it's more enjoyable for me than the review lets on. I am getting a bit impatient with time investment for some unlocks, but certainly not enough to shell out any cash for them.
IMO, the review is a bit nit-picky to slam the game for how long it takes to unlock stuff then dismiss the un-lockables as "mostly cosmetic" anyway, but whatever.
With a group of three or four friends, this is easily every bit as enjoyable as any similar multi-player shooter and has much more charm and character than most.
Then I saw the pay-to-play bit, fuck Monolith Productions.
Again, surely this is the audacity taking over, but it feels out of place for one half of the competition to be idolizing a certain character by forsaking one of his most staunch rules.
If they opened it to be DC impostors and had other characters represented, who may not have shunned guns, but still don't use them, then maybe I can see the point. But to me the focus of this game is lost in its concept.
The would-be-freemium bit is pretty frustrating, and smacks of exploitation. That much, I can't contest. I'd be more angry about it if I didn't enjoy the main game so much- I've got no problem grinding this thing for coins and unlocks.
The team behind this game is already promising a new free DLC pack next month, with a new map, more costumes, and some extra weapons. I'm hoping they keep true to their word to keep supporting the game (and for future updates to not get red-taped to hell like Microsoft did to Monday Night Combat).
Can't say I'd fault people for not finding the maps or customization options intriguing enough to play a lot, opinions and such, but trying to factually claim unlocks take forever is silly because honestly it doesn't take long at all unless you're just terrible.
So you're taking a break from shooters by playing another shooter? That doesn't seem like a break at all, dude! Buy Okabu next time, or something.
So yes, it's dark humour. And it's done with such over-the-top results that you really can't hold it as "Batman canon" anyway.
Also, keep in mind, that the members of the Bats team are just as bashit crazy as the Jokerz. The idea here is that everyone is insane. :)
I don't know if Jim is a TF2 man or not, any TF2 fans care to offer their opinion on GCI?
A heads up, however, for anyone thinking of buying the game - I think there's one drawback that this review failed to mention. Fair enough, it hasn't happened to ALL players, but there is a very high number of people who are having stats reset and progress lost due to server issues and the like. The forum thread (http://www.gothamcityimpostors.com/forums/showthread.php/4704-Stats-resetting-Let-us-know-more-here!) is 60+ pages and growing and there has been very little feedback from developers as to when the issue will be fixed. Hopefully they fix it soon as it's a great new IP (even though the gameplay is familiar) and I'd hate to see the player base weaken from such a problem.
Only five maps does suck, but that's what you pay for a COD map pack, and you still have to buy the 60 dollar game first.
Totally worth the 15 dollars, unless of course you have the attention span of a three year old British whale's crack baby and can only feign interest for an hour or two.
If they had made this a free download with everything else as it is intact, and charged $5-$10 for expansions that have new maps, game modes, and teams (Catz and Robbinz has a cool "cops and robbers" thing going for it), then there would be no reason to complain and no reason not to try it out.
The difference with a CoD map pack is that those 5 maps add onto the maps on the disc. This is just 5 maps.
I wouldn't mind paying extra if the game was free, and offered a good amount of gameplay at the same time. Truth of the matter is though, I can't even manage to get in more than 3-6 games in one night due to the awful matchmaking. If they could fix that, then I could see myself playing more, but until then, back to Dark Souls...
The matchmaking problems are pretty bad. Can't join a friend's game in progress, parties break apart easily, and it takes far too long to get into a game. I heard they're fixing it in the March patch, so maybe they could have waited until March to release the game when they ironed out this major issue.
The weapon balance is screwy. Each class generally has 1 great weapon and the others just aren't worth using. The first SMG is great and has high stats, the second is weaker in every way. The bow makes the other two sniper weapons obsolete because it fires fastest and does high damage. I just didn't see the point of having these weak weapons for the sake of weapon variety, because if you're using them and run into a high-health class, you are dead.
I did enjoy the game, but I'm really hoping the patch finally fixes matchmaking. The weapon balance is pretty much screwed though and I don't see how they'll fix it without major tweaks.
Duh. So?
Might wanna go outside and see if you can find the trail of the point flying over your house.
But the gunplay opinion is passable. I'm burnt out on every other shooter theme like military, space, and space military. Impostors appeals to me because of the personality blanketing a genre I thought was getting really saturated: the FPS.
Harsh but at least I understand the importance of a what a 10-scale really means as opposed to the 6-10 scale.
As for the rest of the game, I can't disagree. It's a simple, arena-style shooter with some interesting quirks and gimmicks. I wasn't disappointed when I bought it, because that was exactly what I wanted.
In other words, if you're looking for a silly, arcade-ey shooter, it's a good deal. If you want something deeper with more content, look elsewhere.

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