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Goodbye Realtime Worlds, goodbye, APB - Destructoid

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Goodbye Realtime Worlds, goodbye, APB


1:40 PM on 09.16.2010
Goodbye Realtime Worlds, goodbye, APB photo



For anyone who has been following Realtime Worlds, developers behind Crackdown who went into administration six weeks following the release of its 5 year development title All Points Bulletin, it will come as no surprise to learn that the company was not saved financially and is no more. The forums for All Points Bulletin will be shut down immediately, though the servers will stay up for now, and the remaining skeleton workforce will be made redundant, but unlike their previously laid off workmates the remaining few will be given three weeks redundancy pay.

Said Realtime Worlds' Dave Jones:

"I truly wish we had the chance to continue to craft APB into the vision we had for it. It has been a long & difficult journey but ultimately rewarding to have had the chance to try something bold and different. APB holds some great memories, from the last night of the beta, to the clans and individuals who amazed us with their creativity and sense of community. I am so sorry it had to end so quickly but hopefully the good memories will stay with us all for a long time. Thanks to all the team for the years of hard work, and to the players who contributed so much."

It is another dark day for the UK games industry and clearly something has gone very wrong higher up in this company as over 200 employees passionate about this industry are left struggling to find jobs in an already difficult market. I know I wish them all the best of luck in all their future work but Seriously guys, if I were you I would be taking a few of those Alienware laptops home with me.






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