People insisted I upload the next part of my Gone Home playthrough, even though I did a stupid and it got really boring. So yeah, have fun watching half an hour of utter drivel! Or not, if you don't want it.
If you liked Gone Home, this new physical version may interest you. Although it's a downloadable game, developer Fullbright has teamed up with a few other companies to bring you a physical box, which you can buy from their sh...more
Majesco's indie publishing label Midnight City is bringing last year's surprise hit Gone Home to consoles later this fall, it has announced. Details on which consoles it will release for and when exactly are not yet availabl...more
Fullbright, makers of last year's surprise hit Gone Home, talked with Rock, Paper, Shotgun about the future following Gone Home's considerable success. "We want to expand the scope of the next game slightly. We don’t wa...more
The Fullbright Company has announced that its award-winning "story exploration" game Gone Home has sold more than 250,000 copies. Speaking to Joystiq, co-founder Steve Gaynor mentioned approximately 80 percent of those sales ...more
For those looking for deals, the Steam sale isn't the only game in town. The Humble Store, made famous for its Humble Bundles, has been having its own winter sale, marking games down up to 75% while giving a portion of the re...more
For those of you that said you wouldn't buy Gone Home for $20, well, it's now $5, 75 percent off the original price.
Head to Steam now to buy it before time is up, as the sale ends after 8 hours.
If you're in a shopping...more
Gone Home, one of the most lauded games of 2013, has re-released with a bundle package that includes albums from indie artists whose music was featured in the main game. For $5 more than the standalone cost of Gone Home you'l...more
The promised developer commentary mode for Fullbright Company's Gone Home is out now through a free update on Steam and will be available shortly for Humble Store and Mac App Store purchasers.
This is an hour and a half of co...more
Gone Home was certainly a critical hit when it released back in August but we'll be learn a bit more about the creative process behind the game. Speaking to Rock, Paper, Shotgun, Steve Gaynor of Gone Home developer The Fullbr...more
The Indie MEGABOOTH has become a huge hit at events like PAX and GDC, and it continues its tradition of offering a massive area packed with developers who otherwise would not be able to easily get floor space at gamescom.
Covering Kickstarter campaigns can be tricky business. Between conflicts of interest, the nature of crowdfunding, and the potential for scams, a lot can go wrong when an outlet like Destructoid highlights a particular campaig...more
OlliOlli first showed up earlier this year on the PlayStation Vita, and it flip tricked and grinded its way into the heart of Ian Bonds, who gave it a 9.5/10 and called it a masterpiece "in the sweet spot of 'simple to contro...more