People insisted I upload the next part of my Gone Home playthrough, even though I did a stupid and it got really boring. So yeah, have fun watching half an hour of utter drivel! Or not, if you don't want it.
If you liked Gone Home, this new physical version may interest you. Although it's a downloadable game, developer Fullbright has teamed up with a few other companies to bring you a physical box, which you can buy from their sh...more
Majesco's indie publishing label Midnight City is bringing last year's surprise hit Gone Home to consoles later this fall, it has announced. Details on which consoles it will release for and when exactly are not yet availabl...more
Fullbright, makers of last year's surprise hit Gone Home, talked with Rock, Paper, Shotgun about the future following Gone Home's considerable success. "We want to expand the scope of the next game slightly. We don’t wa...more
The Fullbright Company has announced that its award-winning "story exploration" game Gone Home has sold more than 250,000 copies. Speaking to Joystiq, co-founder Steve Gaynor mentioned approximately 80 percent of those sales ...more
For those looking for deals, the Steam sale isn't the only game in town. The Humble Store, made famous for its Humble Bundles, has been having its own winter sale, marking games down up to 75% while giving a portion of the re...more
For those of you that said you wouldn't buy Gone Home for $20, well, it's now $5, 75 percent off the original price.
Head to Steam now to buy it before time is up, as the sale ends after 8 hours.
If you're in a shopping...more
Gone Home, one of the most lauded games of 2013, has re-released with a bundle package that includes albums from indie artists whose music was featured in the main game. For $5 more than the standalone cost of Gone Home you'l...more
The promised developer commentary mode for Fullbright Company's Gone Home is out now through a free update on Steam and will be available shortly for Humble Store and Mac App Store purchasers.
This is an hour and a half of co...more
Gone Home was certainly a critical hit when it released back in August but we'll be learn a bit more about the creative process behind the game. Speaking to Rock, Paper, Shotgun, Steve Gaynor of Gone Home developer The Fullbr...more
Usually when one thinks about shmups, precision motor skill and quick reaction are what come to mind. Mighty Tactical Shooter turns that completely on its head. Though precision movement and shot placement is still required,...more
Did you get your pledge in for The Deer God? I didn't, because these days I try to severely limit the number of projects I back on Kickstarter, but damn did it look neat -- visually and conceptually.
Crescent Moon Games ende...more
Breaking other people's things is expensive. I don't suggest you do it unless you have a lot of money. If you have that itch, a better way to live out the fantasy may be to destroy hotel rooms in Check-in, Knock-out.