Between Goldeneye and Halo: Reach, I'm more than covered in the shooter department.
...at least until Brink comes out!!!
Anyone who's played Super Mario Galaxy 1 and 2, Metroid: Other M, Kirby's Epic Yarn, New Super Mario Bros. Wii, Sin and Punishment: Star Successor, or seen shots of Donkey Kong Country Returns.
@wandering pixel
Sorry dude but the phrase is "intent and purpose".
i would've liked to see the review written from the perspective of a wii fan, rather than a bond fan. as i'm pretty sure that those that own a 360 aren't going to look too closely at the title anyway. the game was designed for core wii gamers, after all, not necessarily bond fans. when i read a review for a wii game, my brain shuts off when i hear, "good for a wii game," or other such nonsense. i consciously choose to play the wii for it's innovative gameplay, so graphic deficiencies don't play into my decision making when buying a wii game.
a great and thorough write up. nice job, matthew.
I own all three consoles, and I have this game, and it is fun. I think playing with a wii-mote and nunchuck is better than playing with a dual analogue. Played some multiplayer last night and had a good time, but I will add that I'm not that big into online multiplayer, so take from it what you will.
Any gamer that looks beyond HD graphics will see that this is actually a good game, I have ODST and I would say that Goldeneye is better than that.
You've got it backwards. 'For all intensive purposes' is a corruption of the correct phrase 'for all intents and purposes'.
Using the term 'intensive' basically renders the phrase meaningless as it is nonsense.
I own all three consoles, and I have this game, and it is fun. I think playing with a wii-mote and nunchuck is better than playing with a dual analogue. Played some multiplayer last night and had a good time, but I will add that I'm not that big into online multiplayer, so take from it what you will.
Any gamer that looks beyond HD graphics will see that this is actually a good game, I have ODST and I would say that Goldeneye is better than that.
http://www.urbandictionary.com/define.php?term=For%20all%20intensive%20purposes
Unfortunately its the offline multiplayer I haven't dabbled in yet. Might get some people together in a week or so, though.
Single player was good fun, there's not enough FPS out there that let you be stealthy, so I'm happy to have another that does. Plus I like bounding over all the onstacles and the malicious melee attacks, which is totally what Craig Bond would be doing.
Story was kinda meh, but not short of fun overall.
Still gonna wait 'til December 25th for this though. Nothing beats a bit of James Bond action n Christmas morning!
I did know it was written by the same guy, and it seemed clear to me that they basically crammed in some updates to make it function in a modern sense. I just felt the story was way more all over the place, despite being built on the foundations of the original... and no Sean Bean.
Also, your comment about the cool slow-mo bits: Yes, they are cool, but they are directly lifted from the slo-mo bits from Modern Warfare 2 and Black-Ops. Not that it's a bad thing, but in the review you make it seem like it hasn't been done before.
I believe he is referring to the nightclub scene. At one point you enter out into a room somewhat away from the main club and the music fades to a different tune and all the other sounds are muffled with the exception of the pings and thuds of the bullet. When you exit via the other door it rushes back in with the mood music and the cacophony of action. I was sufficiently impressed with that moment that I cannot wait until I replay the single player to experience it again.
Also, despite the breaches (the slow-mo scenes you are talking about) being done before in CoD, I much preferred the ones in GE, something about how some of the enemies scramble for cover or to raise the alarm while others stand their ground seems much more human than anything in CoD (CoD soldiers all being vikings with machine-guns - welcoming death as much as life)
Hopefully we can get some Dtoid and Flixist GoldenEye matches going!
@Elsa: Yes, the game's rated T for Teen.
activision should get eurocom to make the future bond games instead of bizarre creations or treyarch.
@Matt Welch: sarcasm, might wanna look it up in the dictionary.
@Will Boelts: "GoldenEye splitscreen > Black Ops multiplayer. Fuck yes."
QFT
thanks for clarifying your point of view. like i said, i haven't gotten deep enough to really form an opinion on story, and i know you're a bit of a movie buff, so that helps me understand your point of view a bit better.
@Sean Kennedy
you sir, are not the norm. i've gotten to the point where i can barely play a dual stick game anymore, and i certainly can't really compete in the online arena with a 360 controller. that being said, i'm looking forward to pwning the fools that try to play this game online with the classic controller.
one thing to add, i think it should be mentioned that the control choices are a bit more limited than what conduit (sadly, the only game that deserves comparison) offered. i was annoyed that you can't program button inputs on this game. you can only choose from a few presets. also, fine tuning your controls will be a bit more clunky than the aforementioned conduit.
That's exactly what I was talking about, and thanks for wording it really well. Seriously, how cool was that!?
Just to point out: the original GoldenEye did this too. And I can't change goddamned difficulty on Call of Duty: Black Ops anywhere but down either.
@DaedHead8: While I do understand what you mean, the original has aged terribly - plus Rare have moved to Microsoft, so that's never going to happen. A remake is the best we're ever going to see.
To be fair as well, Eurocom made the excellent The World Is Not Enough which I actually preferred to GoldenEye back in the day, so Activision really chose wisely with their developer here. And this is basically a new game that evokes the original well - what's wrong with that? I vastly prefer playing the Resident Evil Remake to the original.
Is there any chance of a review of the DS version? I'm curious to see how that one came out. I'm still waiting for a decent FPS on the DS, and I always thought the GoldenEye-style control system would be perfect for it.

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