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GoldenEye 007 devs talk villains, weapons and choices

5:00 AM on 10.07.2010 // Conrad Zimmerman
  @ConradZimmerman

Here's a developer diary on the new GoldenEye 007 for Wii. Executive Producers David Wilson and Julian Widdows talk about the weapons you'll have to choose from in multiplayer as well as the choices players will be able to make in terms of how to approach situations in the main campaign. Oh, and they totally spoil who the bad guy is. How dare they!

I'm very curious to know how successful this game ends up being. GoldenEye has a lot of cred from a nostalgia standpoint and the game looks good, but that's certainly never stopped a hardcore game from failing to succeed commercially on the Wii.

Will you be picking this game up when it releases on next month?




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Conrad Zimmerman, Moustache
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An avid player of tabletop and video games throughout his life, Conrad has a passion for unique design mechanics and is a nut for gaming history. He can be heard on the comedy podcast () and str... more   |   staff directory

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