When Peter Molyneux's Curiosity cube was tapped away, we learned its winner would be god in 22cans' upcoming Godus. Much like in our Real World, religion pays for those at the top. Speaking to Rock, Paper, Shotgun in an interesting interview, Molyneux explains:
Who knows, indeed. Like most of Molyneux's oeuvre, the ideas behind Godus are intriguing. You can form your own religious clans to oppose and overthrow the game's god, but the individual you send then transcends your clan. Who knows how that will end? History shows hit or miss success when it comes to coups and propping up dictators.
Molyneux also touched vaguely on the story, calling it, "a completely different story to any story that you’ve played in a game." Talk about typical Molyneux. " It’s tempting to make a story about Zeus on Mount Olympus, but that doesn’t… It doesn’t really add to the game. I think this story is very… It’s going to be interesting. It’s a bit crazy. It’s a crazy story." Crazily, I'm quite interested to see how Godus plays out. And I love its art style.
Who wants to join my cult and prop me up as a god? Just call me Kurtz.