I was happy to see GODUS do well on Kickstarter if for no other reason than it will be interesting to watch unfold, and really, it seems like Peter Molyneux needed this for his own well-being. Since we last checked in, the campaign has successfully come to a close.
Interestingly, the final stretch goal, concerning Linux and OUYA versions of the game, was split into two separate goals. At £526,563 raised, GODUS will now have sects, a story written by James Leach (Black & White, Dungeon Keeper, and Fable), cooperative multiplayer, and a Linux version. The revamped stretch goal for OUYA was £550k, so that didn't make the cut. Something tells me they'll be plenty busy as is.
|11:15 AM on 05.23.2013|
Tecmo Koei hints at Pokemon Conquest sequel
After the initial release and success of Pokemon Conquest, we haven't really heard anything about a potential sequel -- that is, until the Executive Vice President of Tecmo Koei, Hisashi Koinuma recently dropped a juicy hint....more
|4:00 AM on 05.23.2013|
Awakening was almost the last Fire Emblem game
Fire Emblem: Awakening surprised just about everyone with its critical and commercial success. In Japan, the 3DS strategy RPG had sold over 400K units through June 2012, and it's likely continued to grow since then. In the US...more
|8:30 PM on 05.22.2013|
First details on Slitherine's Warhammer 40K: Armageddon
Going off the original announcement for Slitherine's Warhammer project, we knew that it would be a turn-based game but not much else. That tidbit is correct, and now we've got more to go on: Warhammer 40,000: Armageddon will ...more