Quantcast
God Hand and Vanquish designer is a farmer now - Destructoid

DestructoidJapanatorTomopopFlixist



God Hand and Vanquish designer is a farmer now


3:15 PM on 02.20.2014
Green acresGod Hand and Vanquish designer is a farmer now photo



Shinji Mikami (Resident Evil, The Evil Within) chose Hiroki Kato to direct Resident Evil Code: Veronica. Kato did not continue getting attached to projects as a director, however, though he did end up as a designer on God Hand and Vanquish. He left the industry after Vanquish and, according to this Polygon interview with Shinji Mikami, is a farmer now. I can see the appeal to settle down on some green acres.

The rest of the interview gives a recent history on Mikami, who left Capcom to start Tango Gameworks because he wanted to be able to enable young directors to lead projects, as he was able to do in the past when Capcom was smaller (see: the aforementioned Kato, Hideki Kamiya, and Ace Attorney creator Shu Takumi). "Capcom became a little too big," Mikami explained, "and they started modeling their business structure after Electronic Arts — in terms of management, cost, human resources and budgets."

Tango Gameworks had some ideas in development, like a Dune-inspired project, but monetary trouble led them to be bought by Bethesda, which is publishing The Evil Within. It actually started as a vampire game with two characters chained together. Those without a co-op partner would have to control both at once. It ended up the more familiar survival horror title Mikami is known for.

"Compared to the image of a typical Western game publisher, Bethesda is probably more like a typical Japanese publisher," says Mikami. "They don't force creative people to do stuff. They give that creative freedom to developers." Perhaps. But I'm still pouring one out for Prey 2.

Whether or not Mikami will continue to direct, let someone else direct, or have multiple, smaller games in development -- which will require Bethesda's blessing -- remains to be seen. Mikami did note those in line to be the next big thing, though: Evil Within lead game designer Shigenori Nishikawa, art director Naoki Katakai and lead concept artist Ikumi Nakamura

Shinji Mikami and the fountain of youth [Polygon]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.








Win your choice of console from Destructoid! in Destructoid's Hangs on LockerDome

Bethesda

9:00 PM on 07.17.2014
The Evil Within jump starts the scares a week earlier than planned

If indecision frightens you, then there's plenty to be scared of when it comes to The Evil Within. Originally slated for an August release, Bethesda pushed it back to October 21. Now that we're a bit closer to that window, th...more



7:45 PM on 07.17.2014
We can't see the new Doom yet, but it sounds like a return to form

Bethesda said its big reveal of Doom -- that is in fact "Doom," not "Doom 4" -- at QuakeCon would be for attendees only, not for us Internet ne'er-do-wells, but I still watched the QuakeCon stream like a sucker, anyway. When ...more



1:15 PM on 07.17.2014
Tempting! Wolfenstein: The New Order PC for $30 on Amazon

Our own Chris Carter gave Wolfenstein: The New Order a favorable review but in the weeks since I've come across even higher praise for MachineGames' take on the iconic series. Some of you out there really, truly dig this game...more



View all Bethesda






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more