After teasing its promising 2D god game Reus, Abbey Games has returned with a much more extensive look at what the gameplay itself will be like. While they're calling this a developer diary, it's more of a quick walkthrough than anything else -- and a good one, at that!
By controlling various giants, players will manipulate the world in an effort to create a livable habitat for humans. However, humanity cannot be controlled, exactly -- its progress will be influenced indirectly. "Spoil the humans too much, and they might crave for more than you can give," explains lead designer Adriaan Jansen.
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.