Eidos Montreal is inviting the public to come visit their studios and check out Deus Ex 3 and Thief 4 this Sunday. The studio (now owned by Square-Enix) is currently working on the two titles and what better way to get feedback on development then by getting it straight from the fans.
Anyone that attends will get a behind-the-scenes look at the two games, enter contests and ask the team questions about the games. Bonus: Eidos-Montreal won't mind if you bring a CV with you if you're looking for a new job.
Check out the Facebook event page for details on the event and to get on the RSVP list.
[via Fuck Yeah, Lara Croft! -- Thanks, Mig!]
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Let Warren Spector have an advisory role in the titles, at least. He's got other things he's doing now, but these are Ion Storm's games and I'd prefer to see them done justice rather than Crystal Dynamics do whatever the feel like with them.
Its good to see the two franchises getting some attention again, but I'm just not confident in CD to do the job right, they can barely get Tomb Raider right half the time and destroyed Legacy of Kain.I'm hoping being under the ownership of SE, they'll take a bit more time refining these.
Seriously, Thief is all about "in and out without ever being seen". Garrett is not an assassin. They better not try to make him into one.
Yeah I agree with you whole heartedly. Also while Thief is a 'durable' enough series to be futzed with*, Deus Ex on the other hand is just I think a bit too delicate to be put in just anyone's hands. Also while we're on the subject of excavating Looking Glass and Ion Storm IPs can someone like force Tom Hall to make Anachronox 2?
*To an extent of course as even with Ion Storm's pedigree they just could not equal the glory Looking Glass made that was Thief 2.
Oh, Thief is always good too.
Game costs small fortune with modern day graphics, so you have to market all AAA games to almost everybody. Big enough chunk of everybody cannot be bothered with too much complications. They want a soap opera to be turned on and off whenever a few minutes of spare time are to be filled, not an ambitious movie that demands attention.
IMO One would have to forsake graphics to get really great and well designed game on a budget. But right now dated visuals are killing games from first glance. Lame screenshots -> move on. But I think this is temporary. There is a market for uncut games (I know I'd buy uniditoized games even if graphics were 5 or even more years dated), so eventually there will be a way to do this.
I love Eidos. No matter what goofy fantasy universe the games take place in, the games have a lot of mechanical similarities. Vampire? Adventurer-archaeologist?, Time-traveller? whatever, all you fuckers push crates. (it's how we here at Eidos like to slow the player down and squeeze more game time out of a map, cuz this is a business)
So, cautious optimism.