The gang at EA Tiburon is aiming to bring gamers the most accurate football simulation ever made, and chief among their improvements to gameplay in Madden NFL 10 is the game’s all-new Pro-Tak animation system. It looks to be a truly game-changing innovation, and if you want to hear a few of the game’s development bigwigs -- including Lead Designer Ian Cummings and Senior Producer Phil Frazier -- talk about it, then hit the jump for the first Madden 10 “Developer Series” video.
To go along with the video, we’ve also got five new screenshots of the game, two of which show off the new nine-man gang tackling (no, kids, that’s not a group hug you see up there). Another one features an on-field referee, a first for this console generation, and then there’s one illustrating the stripped-down playcalling screen in this year’s game. The fifth one features Steelers QB Ben Roethlisberger, just like the first image we ever saw of Madden 10.
If you want to get even more up close and personal with all the new stuff we know about so far in Madden NFL 10, hit up my first-look preview from last month. The game itself will be shipping on August 14th with Troy Polamalu and Larry Fitzgerald on the cover for PS3, 360, Wii, PS2, and PSP.
Madden NFL 10 Video Documentary Series Kicks Off with a Closer Look at Pro-Tak™
May 12, 2009 - Today, EA SPORTS releases the first installment of the Madden NFL 10 Developer Series, a 5-part video documentary series, which provide a look behind-the-scenes at the development of the award-winning football franchise.
The “Pro-Tak Animation System” video documentary features interviews with the Madden NFL 10 development team, including senior producer Phil Frazier, senior designer Ian Cummings, and development manager Ryan Ferwerda. They describe the impact of the Pro-Tak animation technology and how it provides unprecedented control over every play.
Additional video documentaries will follow in the coming weeks, leading to the August 14th release of Madden NFL 10. For more information about Madden NFL 10, visit http://maddennfl.easports.com.
Samit Sarkar is a founding Destructoid editor and go-to Sports guy. Samit was the son of the Duke of Knees, rescued from a burning village in the afghan desert by a golden condor. He is an ace Backgammon player and lost both legs in a whaling tour. He lives for free in a nursery in Scotland where he teaches monks how to capture butterflies without hurting them.
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I like the new features they keep adding every year. The hit stick and truck stick are invaluable, and add SO much fun, especially with a MLB or when you control a power back. I wasn't too keen on the QB control, because I felt like it took some fun out of the game, and over-powered the long ball.
I'd like an "extended challenge camera" that you can skip if you want, that takes as long as real challenges you watch during games sometimes. If there's one thing I love about playing Madden, it's going crazy during challenges with friends, and screaming/jumping up and down/acting like you're throwing a flag in real life/taking shirts off when the game fucks you. God Madden is fun.
@Samit
I did some checking after your suggestion. D-backs realistically trailing receivers was one of my former complaints and looks like they are tightening up passing mechanics. I will watch closely to see what other improvements have been made. Combined with what I've read here...there might be hope yet!
Changes like this are what should exist from year to year; these changes look pretty significant. I love the streamlined playcalling. Nothing has killed the mood of immersion more-so than the play call screen.
Now if only Madden would match the presentation values of MLB The Show.
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I will watch closely to see what other improvements have been made. Combined with what I've read here...there might be hope yet! <a target="_blank" href="http://www.bestessayhelp.com/">essay writing help</a>
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I'd like an "extended challenge camera" that you can skip if you want, that takes as long as real challenges you watch during games sometimes. If there's one thing I love about playing Madden, it's going crazy during challenges with friends, and screaming/jumping up and down/acting like you're throwing a flag in real life/taking shirts off when the game fucks you. God Madden is fun.
I did some checking after your suggestion. D-backs realistically trailing receivers was one of my former complaints and looks like they are tightening up passing mechanics. I will watch closely to see what other improvements have been made. Combined with what I've read here...there might be hope yet!
Now if only Madden would match the presentation values of MLB The Show.
Sure no NFL license but I don't really care for that, it's the gameplay and Madden has gotten stale over the years.
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