I played the beta and liked what I saw in terms of potential. However, there were balance concerns and it would seem that I was lacking in direction as there were a few things I was unsure of. Nevertheless, the game has the makings of a great PC shooter with a lot of longevity, and is well worth keeping an eye on.
ATLANTA, February 1, 2010 - Global Agenda, the award-winning team-based shooter-MMO from independent developer Hi-Rez Studios, launches today.
Set in Earth's near future, a 'spy-fi' world of advanced technology and player-driven conflict, Global Agenda's fast-paced, action-oriented massively multiplayer online game is Hi-Rez Studios debut title and has been in development since 2005.
Players in Global Agenda can experience both co-op and competitive multiplayer shooter features after a one-time purchase of the game.
An optional subscription package, called "Global Agenda: Conquest" is available for players who wish to participate in a massive-scale game of territory control on a persistent world map.
As a special agent playing only the non-subscription features, players can fully level eight different agent characters, participating in both player-vs-player and cooperative missions, as they infiltrate locations belonging to a totalitarian faction, The Commonwealth, and establish themselves inside the game world.
Players in Global Agenda: Conquest form their own groups, called Agencies. These Agencies conquer territory, construct facilities, manufacture vehicles, raid bases, and engage in formal and informal alliances and betrayals on their way toward world domination. The Conquest meta-game revolves around player-driven politics and strategy with each battle being resolved via squad-based combat.
All players who purchase Global Agenda receive free access to Global Agenda: Conquest until March 3, 2010.
"Our vision for Global Agenda was to combine elements from our favorite genres: the combat of a team-based shooter, accessible character progression of a role playing game, and emergent conflict, production and politics between player-formed groups competing for limited territory like a giant strategy game", said Todd Harris, Global Agenda Executive Producer. "Plus jetpacks, because who doesn't like jetpacks?!"
Global Agenda is available for purchase from Steam, Amazon marketplace, and directly from Hi-Rez Studios at www.globalagendagame.com.
About Hi-Rez Studios Hi-Rez Studios, Inc. was established in 2005 to create exceptional online interactive entertainment. It is located just outside of Atlanta, GA. For more information, visitwww.hirezstudios.com.
Global Agenda, the Hi-Rez Studios debut title, is a fast-paced, action-oriented, massive multiplayer online game set in the Earth’s near future - a spy-fi world of advanced technology and player-driven conflict. To learn more visit www.globalagendagame.com.
i like colors in my game. but uncharted2 made me say, "i'd like some game with my colors". fortunately, it did.
I personally went into this game with very low expectations.. but after having my friends brain wash me into buying it before it launched.. I have to say I am very impressed with this game.. it is a shit ton of fun. There is nothing more satisfying than playing a recon soldier, cloaking, then sneaking behind a group of opposing players dropping a fire bomb.. and then slicing the hell out of them with a future laser sword. It seriously is a deeply satisfying game, and very complex game .. once you play it for a couple of hours.
Its like TF2 (team based capture point / escort type maps)
meets
Guild Wars (instanced based combat - one server - mass player hub towns)
meets
Tribes (jetpacks and crazy pew pew weapons) meets EVE (being implants & augmentations)
honestly from what ive played (and ive played a lot) its TF2 on a MUCH smaller scale (player wise) with lvling and "loot".
give me a good reason this game should be monthly payment when you barely have to run a decent server to host a 10v10
they say the 10v10 is to aviod zerg fest ....bull planetside 50organized players>300 zergers ive seen it happen many times when clans just destroy massive zergs with much smaller numbers.
My thoughts exactly :D
I hope it isn't too long before they release some sort of Planetside 2...
Best regards, Anna, CEO of opensolaris iscsi initiator and itunes