It really is things like this that are so much more important than how logical the ending of Mass Effect 3 was. When you do bring stuff like this up in a discussion of anything gaming related, people call you an asshole because those people never heard of such a thing. It's like the gaming world ends at Gamespot or IGN, and anything else off in the void may as well not exist at all.
Anyway, credit the people who deserve credit. I can't think of a reason why it shouldn't be policy.
I'll learn to proofread one day. After I learn to read, that is. Once I get those bionic eyes everyone's talking about.
It's just right.
I absolutely agree that any dev who worked on the game deserves credit. Beyond humanistic obviouness of doing so, as long as a developer did bot commit some kind of felony, professional respect needs to be there. Game publishers running roughshod over its workers shows that they are the same kind of powermongers we see in many corporate businesses out there. A sensible, representative unionization should not be demonized before it has a chance to prove itself.
one of the reasons why i love credits is to get to know the people who work on,
people who did the map design(would love to meet the people who did Castlevania Symphony of the Night)
especially VA's always like those who voiced my favorite characters :)
shame some people don't see the importanct of credits, reminds me Okami and how Hideki Kamiya was sad that the credits were remove in the wii version(you could also see how the credits were made in heart and everything)
Makes you wonder how many other wrongs in the industry are just accepted as the way things are...
But let me be the devil's advocate here, we need to draw a line somewhere. Take myself for example, I’ve worked with many studios as outsourcing manager, surprisingly amount studio using contractors and art production companies for their concept and in-game art assets. In most cases, none of our artists are credited in the credit, not even mention project support people like myself. The best case scenario is to have our company listed.
What about facebook games, mobile games, MMOs, games that never have credit rolling screen?
Credit is nice to have, and in the perfect world, we all should be credited, and credit screen would roll for 12 hours long, facebook games and mobile games should have a “credit page” which no one (except recruiters and background check people) would ever click.
But at the end of the day, it’s not what you got credited for, it is what you have done, what you have learnt. And of course, the company paid your salary for your work, that also count.
I'm fascinated by what happens over the course of a game's development. The EA spouse letter was so frustrating to read because of the way you guys are generally treated.
I have nothing but love and respect for what you guys do and you should be credited properly.
I don't work in the industry, so I can't speak to all of the issues you raise. I can tell you, however, that you're devaluing your contribution to that industry. The "perfect world" you describe could exist tomorrow, because if you can make a convincing model of a tree, you can for damn sure compile a complete list of credits. It takes minimal effort compared to all of the other stuff a developer does, and it's the right thing for your employer to do.
Sure, most people don't read them. So? That's irrelevant; the people who are in the credits and their friends care if they're in the credits. If the user experience takes precedence, make the credits skippable, or put them on one of those credits pages you mentioned. A lot of people walk out of movie theaters before the credits are over, but they'd never say Joe Blow the key grip didn't deserve to be on the list of key grips, because Joe Blow did whatever the hell it is a key grip does, and he should get credit for it.
Don't accept less than you deserve because it's easier than making waves. The industry is only this way because the people who work in it have bought into this bogus idea that it's a privilege just to work on a game, never mind being credited or getting paid a living wage or not being forced to work overtime for no extra money. No, all the shit you have to put up with is Just Fine, because you're Living The Dream, right?
I say that's bullshit. You have a right to be treated like a human being in a Real Actual Job, because you have a Real Actual Job. You have dignity. Don't forfeit it.
They've been brainwashed by right wing propaganda into thinking Unions are somehow a bad thing. Corporations have been on a smear campaign against unions for a very, very long time. Behind the scenes they pass along untrue stories, accusations, and the works. Heck, Coco Cola hates Unions so much that, in many unionized countries that lack proper authorities, they have been hiring hitmen to kill union leaders in a desperate attempt to block unions from happening.
Sounds like a conspiracy theory, I know, but it is actually true. All the proof is there, as well as a critically acclaimed documentary you can watch on Netflix about it. Problem is, since it isn't happening in America nothing can be done about it and Coca Cola doesn't have to take responsibility for murdering union organizers and leaders in developing countries.
Unions are a great thing for Americans. They guarantee you will be treated like a human being at the work place, and guarantee you won't be taken advantage of. Now, of course their are some bad apples in the system, and many have bee kicked out, but the smear campaign against unions by right wing extremist politicians has been having the desired effect.
Right wing politicians hate unions with a passion since unions typically support Democrats. Hence why Republican controlled states around the country have been desperately trying to squash unions, just like in Wisconsin. They are trying to turn the American people against one of the greatest RIGHTS American citizens have, which is the right to unionize. And since they have been on this smear campaign for so long, people are actually starting to believe it.
It's like how a Republican will tell you straight faced that Billionaires shouldn't have to pay more taxes. Since Republicans have been hammering home that message for years, their flock starts to believe it. Even though every single last bi-partisan economist in the entire country will tell you that the country can not function, and will never recover, unless millionaires and billionaires pay the same tax rate they were under Clinton.
Under Clinton, the super rich were paying more taxes, and the economy was thriving. When Clinton left office, they were struggling with how to deal with all the surplus money left over. The United States was booming. When Bush came into office, and slashed all those taxes for the already super rich, the economy came crumbling down. The facts are there, it isn't like this happened 30 years ago. Yet, even though these people watched all this happen, and even though every expert that lives today tells you that we can't survive unless the tax cuts for the rich are reversed, Republicans will tell you it simple isn't true.
My point for all this? Smear campaigns work. And if politicians keep hammering away at something, even though it is completely untrue, it eventually becomes fact for some people. This is why Unions suddenly have a bad name, even though they are the only thing protecting a massive amount of jobs for lower and middle class Americans at the moment. This is why half the country believes that the super wealthy shouldn't have to pay more taxes than someone making 30 grand a year.
As long as people continue believing what Fox News tells them, they will never snap out of it. All it takes is an hour of research on your computer. That's it. One hour. As long as what you are reading is from non-partisan people, who have no hidden political agenda, you know you are getting the closest thing to the truth that you can get.
It's incredibly naive to expect those with power to just benevolently treat you with respect. You have to stick up for yourself. Unions are the way to do that in the workplace. Why on earth are gaming devs hostile to this?
as for the rest of your article, i agree that a change must happen. especially as an aspireing programmer myself.
I think a lot of it is also because of bad management. Game devs are often crunching and there are a lot of people to keep track of, especially with the high turnover rate of contracted employees and so forth. As long as the production employees get the job done, they're expendable because all that matters is getting the game done on time, and the money involved. Last I heard, production employees are still being paid a pittance compared to the corporate office people who sit on their asses and have absolutely nothing to do with actual development. Looks like that hasn't changed.
I see this happen everywhere - people simply don't care about the individuals who are necessary to make things happen. Behind the scenes people are always neglected. Part of this is because humans are simple and only see the surface. We take a lot of things for granted without realizing it. The fact is, each individual's contribution is important because it makes or breaks the end product.
Really though, all they'd have to do is write down the names of everyone who joins their team and then slap that on the credits, but they're so disorganized and working people into the ground all the time with constant crunch time that something as simple as that is beyond them.
Regarding why people don't speak up about it... I've noticed for a while now that human society frowns upon anyone who complains about anything, even if the complaints are valid, reasonable and mutual. Everyone is quick to dismiss and ridicule people who complain as "whiners".
I think this is because humans prioritize being happy, and they don't mind being ignorant or lying to themselves and others to achieve that. If a person can't change something to make themselves happy, they will change themselves to accept it as it is. Give an average person a choice between feeling happy and secure or feeling unhappy and insecure, and they will always choose the former, even if the have to lie to themselves and othesr to do it - and they don't even know they're doing it. They will also group with others who share their delusion and then gang up against those who disagree with them, even if those others are being factual and reasonable. People don't want to know the truth or facts. We constantly blind ourselves to a number of basic facts of life, on a daily basis. It's sad, but true.
I sometimes wonder if this kind of mentality was intentionally sown into the general populace to reduce the occurrence of dissent. I also suspect that many companies pretend to be ordinary posters and reply to people who complain about their product by ridiculing them as whiners and such. When other people read the posts, they don't know whose word to trust, and in the end they usually trust the company because they want to be happy and secure in believing that companies wouldn't shaft them, and that their money was well-spent. It's a big hassle for a person to admit they got shafted, so they subconsciously allow themselves to accept their predicament, twisting their memories and logic to match. Those companies know how to take advantage of human nature. There are so many ways to manipulate public opinion. I don't do it myself, of course. It's because I don't do it that I can understand and see it happening.
This may all sound like "conspiracy theory" to most people, but I think it's already been proven many times that a lot of manipulative things are going on behind the scenes, and not just in game dev. It's all around us. Don't forget that we're only seeing the end result of everything, just like with games and developer credits.
Well, the guy who wasn't in the credits was fired for being a poor worker. I consider that to be an okay reason to leave someone out. Unless he was promised in some way that by being hired he would have a place in the credits, I see no ethical problems here. The issue is not that the man wasn't paid or anything along the lines of that.
Woo, what tactics. The What, What did I do? blinders is sad.
What I don’t get is how the company is stupid enough not to know that the people theydidn’t give credit to have families, friends, acquaintances, and co-workers that all will not buy Darksiders II now. Vigil already had bad press with the layoffs (oh yea there is job security there hahha.) Did they give anyone reassurance that they weren’t next? Geez, do you think the pathetic attitude of why didn’t people stay to support the company when they didn’t give 2 weeks’ notice themselves might be self-justifying.
Woo, what tactics. The What, What did I do? blinders is sad.

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