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Ghosts 'N Goblins: Gold Knights confirmed for iPhone photo

Arthur and Lancelot together in a single videogame. It's happening. Again. Think about it!

Alright, so the name might be different than what we originally thought it was going to be, but Capcom is putting a Ghosts 'N Goblins game out on iPhone this year; we weren't hallucinating.

While it appears to be a reworking of the PSP game Ultimate Ghosts 'N Goblins with added features and slightly improved graphics (or am I imagining things?), Ghosts 'N Goblins: Gold Knights could be more than that.

Capcom only offered some brief bullet points on the matter, although knowing how iPhone projects tend to go down, I wouldn't be surprised if my theory is correct. However, we do know one thing: DLC is planned.

Wouldn't it be best to not talk about that sort of thing -- unless of course it's going to be free -- before the game is even out?








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Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied: "bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways. Likes Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards Meet the rest of the team



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19 comments | showing # 1 to 19
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kalidanthepalidan's Avatar - Comment posted on 10/21/2009 22:02
kalidanthepalidan
Mmmm...Ghosts'n Goblins is hard enough on any platform with traditional controls. Seems like it would be impossibly hard on an iphone.
Jonathan Holmes's Avatar - Comment posted on 10/21/2009 22:03
Jonathan Holmes
Graphics look a little worse than UGnG, but as long as the gameplay is there, I'm happy.

PSN/XBLA/WiiWare port please?
EdgyDude's Avatar - Comment posted on 10/21/2009 22:07
EdgyDude
Ah, yet another generation that will get to enjoy the frustrating "lubeless anal rape" difficulty of this game, hard as hell yes, but so rewarding once you beat it.
linuxguy's Avatar - Comment posted on 10/21/2009 22:08
linuxguy
GnG on a touchscreen? heresy!
Tyler Jones's Avatar - Comment posted on 10/21/2009 22:11
Tyler Jones
I'm not sure how this will work out on a touch screen. Even with the benefit of PSP controls, UGnG might very well be the hardest game I've ever played.
Ben Scott's Avatar - Comment posted on 10/21/2009 22:11
Ben Scott
I can only assume that the difficulty will be taking a dive which then ruins the ball breaking charm of the game. I wish apple would release an attachment to add a D pad and buttons or SOME way that lets me play games not on a clumsy and frustrating virtual D pad.
Chibi_Zero's Avatar - Comment posted on 10/21/2009 22:20
Chibi_Zero
I can't imagine playing the game with touchscreen controls...

I'll 2nd a PSN/XBLA/WiiWare port
TheStripe's Avatar - Comment posted on 10/21/2009 22:21
TheStripe
I love gaming on my iPhone, but this will either be too easy to make up for touch controls, or too hard because of touch controls. Can't we get a fucking dock connector gamepad nao plz?
The Trout's Avatar - Comment posted on 10/21/2009 22:37
The Trout
Screw this - they should port Knights of the Round!
DonHonk's Avatar - Comment posted on 10/21/2009 22:39
DonHonk
As an owner of an iPhone.... FUCK THIS, I WANT A REAL CONTROLLER!!!!!!!!
Jordan Devore's Avatar - Comment posted on 10/21/2009 23:33
Jordan Devore
Knights of the Round iPhone -- now we're talking.
Topher Cantler's Avatar - Comment posted on 10/21/2009 23:48
Topher Cantler
My crystal ball shows many, many broken iPhones.
shinigamiDude's Avatar - Comment posted on 10/21/2009 23:56
shinigamiDude
Is it gonna be as hard as the Genesis version? I only get to finish that damn game after 2 or 3 years of my first time.
NESgamer's Avatar - Comment posted on 10/22/2009 00:45
NESgamer
Ohh some good old Ghosts n' goblins, these games are really frustrating, all of them.But when you beat them you get this feeling of self-importance.

I wonder how the common iPhone user will feel after a couple of unfair defeats, it would be hilarious if someoene throws away his iPhone because of this. I thrown a lot of controllers...
shinigamiDude's Avatar - Comment posted on 10/22/2009 02:59
shinigamiDude
Agree with NESgamer, we become self aware of how awesome we are after beating the game, just like SkyNet :D
matty125's Avatar - Comment posted on 10/22/2009 06:50
matty125
Epic, but WHERE is my next Gargoyle's Quest or DEMON'S CREST?

Red Arremer is not pleased . . .
casualweaponry's Avatar - Comment posted on 10/22/2009 08:08
casualweaponry
No no NO!
It just won't control well. Mega Man 2 on the iPhone/touch looked great, but controlled terribly.

I can't imagine how sucky the controls will be. I'm sure the game itself will be awesome, but poor controls + hellish difficulty = no fun :( PLUS a broken iPhone/touch.
ZombiePlatypus's Avatar - Comment posted on 10/22/2009 09:50
ZombiePlatypus
I don't own an iPhone or an iPod touch, but I've got to say that sprites would look so much better than this "style". I wish devs understood that.
Tascar's Avatar - Comment posted on 10/22/2009 10:36
Tascar
Thank god I don't own an iPhone. I don't need another Ghosts 'N Goblins game that I will deceive myself into buying and end up screaming FUCK FUCK FUCK over and over again for days beating the game.
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