VIDEO.DESTRUCTOID   |   JAPANATOR   |   TOMOPOP
Destructoid is obsessive about gaming news.
Home #Ghostbusters


Ghostbusters 3: Snot Ropes, Pepto Rivers, and Singed Marshmallow photo

The buzz on the two new Ghostbusters games has been decidedly low on Dtoid.  Earlier today, in serious gastrointestinal distress, I was finally blessed with the leisure to slog through the December Game Informer, which had been sitting in my bathroom for weeks.

I will preface the following remarks by saying that I am always happier at proclamations of NEW properties, than I am of franchise deals, sequels, or remakes.  I have a brain chemical imbalance, you see, that precludes my enjoyment of repetition.  This causes cankers, and also isolates me totally from my peer group: repetition is a gamer specialty, gamers being a people which can carry on a conversation entirely in Simpsons quotes.  This is why They keep sharp objects out of my office at Dtoid HQ, and do not allow me to read the comments on my posts.  I keep hearing about this "Aldo Cox" person, but I have no idea who he is. Nobody will tell me.

Here is what we know so far about Ghostbusters:

A. There are two, semi- separate ghostbusting projects at this time, one for a Wii/PS2 release, the other, grander effort being saved for the 360, PS3 and PC.

B. The big project is being developed by Terminal Reality, and has realistic graphics running on a proprietary engine.  The focus is on the single-player campaign mode, and details about the multiplayer are still TBA.  It doesn’t look good for we co-op PS360 enthusiasts, though.

C. The secondary release on Wii and PS2, developed by Red Fly,  is a slightly dumbed-down version that will focus on multiplayer, and has cartoony graphics instead of the main project's realism. 

Hit the jump for the rest of the article, which contains BioShock spoilers.  I tell you this with the intention of shaming anyone who still, after all these many months, may be sensitive to such manila envelope-grade intelligence.  Snicker.

There seem to be a few indignant Wiinies clamoring for equal rights, but the character design on their version has a Team Fortress 2 appeal.  The maps will be the same, but "repurposed for various multiplayer things", and it's been announced that the main campaign can be tackled in co-op.  This is good, and I am waiting impatiently for news of the 360/PS3/PC's multiplayer capabilities  it is vitally important, my flying monkeys, that you and I be allowed to bust ghosts TOGETHER.

....I seem to have wandered off course.  This is sounding more and more like a real post by a real game blogger, however outdated the content may be.  Let us hie to the speculation, yes?  It is my specialty.

It has been stated in multiple venues that these games are the actual heirs to the Ghostbusters throne.  Akroyd makes assurances in Game Informer's sidebar that this is the closest we will ever come to a Ghostbusters 3; that diehard fans waiting for a sequel should regard this as the fulfillment of all their gooey dreams.  

This raises interesting questions about franchise continuums across multiple media platforms, and the nature of interactive vs. passive media.  I've been saying for months that BioShock is one of the best science fiction/horror movies to come out in years, no matter that it is “interactive” and thus, a “game”.  You give me one scene from a sci fi movie in the past five years that comes close to the heady glee of your stroll through Tenenbaum’s little sister refugee camp.  Soaking in the adoring murmurs of those sweet tykes fulfills one of the cardinal rules of good storytelling: reward the reader.  Or in this case, the player.  That particular scene may have been media-specific.  It is difficult for me to imagine a movie in which the same sense of grueling exhaustion could be laid atop an audience.  In games, they have the ability to wring the audience/player for hours, days, even weeks.  They can make us perform acts of aerobic and intellectual derring-do, affect us with profound acting and writing, trip us up with vicious plot twists, and murder us over and over.  With this much punishment under our belts, we players are twice as invested in our sweet rewards as some popcorn-gumming cinema rat.  We have to WORK for those rewards, god damn it.  

Akroyd and Ramis may be reaching for a more symbiotic relationship between games and movies here, with major Hollywood talent investing their sequel energies into a non-movie experience.  And we’ve seen this before, most recently and notably in the Riddick franchise.

But I’ve been reading too much Faulkner.  Allow me to wrap up.

I’ve saved the good stuff for last: Terminal Reality is introducing a fascinating rubberband mechanic that allows players to fire a sticky rope of mucus that fastens at two points.  Imagine leashing spastic wraiths to walls and then beating the tar out of them, while they wail and pull at their bonds!  Or draping a hallway in a jungle gym of boogery tethers, like an ectoplasmic gill net!  New York’s spook-infested ether will be well-plummed that day, let me assure you!  Me, I have a still more sadistic plan.  I intend to rope two ghosties together, and drape them over a telephone wire like a pair of old sneakers.  Then, I shall step back and belch out deep, hearty chuckles as they tear each other apart, like pain-crazed alleycats slung over a clothesline.

As usual, I encourage reader feedback: what will you do with ropes of sputum, a gun with which to fire it, and all the ghosts you can slime?

-----------------------------------------------------------------–
Eliza Gauger is a ham-handed muckraker with nothing to show for an ill-spent youth but joint ownership of Ectoplasmosis, an asteriskpunk art and culture blog (Nabokov, Cthulhu and lip pelts); a long list of illustration, design, and/or author credits in everything from Other Magazine, to the Unhallowed Metropolis RPG; and an online store in which to shamelessly shill paintings for pittance.

Continue reading: More sequel stories





26 comments | showing # 1 to 26
prev next

A New Challenger's Avatar - Comment posted on 01/29/2008 02:49
A New Challenger
The right side of the text is cut off for me :/
TheHunter234's Avatar - Comment posted on 01/29/2008 02:50
TheHunter234
Same here.
Ambulance-Y's Avatar - Comment posted on 01/29/2008 02:52
Ambulance-Y
i choose to save enthusiam, or lack there of, till it comes out.i've been let down before by enough games i was excited for, and suprised by games i picked up on a whim not knowing much about it. i'll just rent or download a demo then let disappointment or excitement ensue.

but please, terminal reality.... DONT FUCK UP THE FOND MEMORIES OF MY CHILDHOOD
Eliza Gauger's Avatar - Comment posted on 01/29/2008 02:54
Eliza Gauger
Sorry kids, having formatting ish...

Stand by for corrections.
Eliza Gauger's Avatar - Comment posted on 01/29/2008 03:56
Eliza Gauger
Should be okay now. YOU MAY FIRE WHEN READY, GRIDLEY.
ArrestedDeveloper's Avatar - Comment posted on 01/29/2008 04:00
ArrestedDeveloper
Oh please let me friends with Slimer like in the cartoon.
Eliza Gauger's Avatar - Comment posted on 01/29/2008 04:09
Eliza Gauger
Still having slight image issues...HA HA I'M ARTIFICIALLY INFLATING MY COMMENT COUNT!
Necros's Avatar - Comment posted on 01/29/2008 04:10
Necros
Works now. I hope the game does too.
brad drac's Avatar - Comment posted on 01/29/2008 06:00
brad drac
TENENBAUM IS RYAN.

I'm also in the reserving judgment brigade. It really could go either way. I just hope they get most of the original cast and good writers on board with this, otherwise it's in danger of becoming another 3rd person generic brownfest

Also, dtoid needs more from the florian gauger bicrianial spidergoat.
Jonathan Holmes's Avatar - Comment posted on 01/29/2008 06:48
Jonathan Holmes
Where you been Eliza?
Fading Star's Avatar - Comment posted on 01/29/2008 07:02
Fading Star
"Then, I shall step back and belch out deep, hearty chuckles as they tear each other apart, like pain-crazed alleycats slung over a clothesline."

You are one....nice lady.


Pepto River!
Mxyzptlk's Avatar - Comment posted on 01/29/2008 07:08
Mxyzptlk
I plan on using my ghost snot gun to save New York city from some ancient supernatural evil. Then I'm going to bang Dana Barret while Ray Parker Jr. plays over the credits.
Crapsh00t's Avatar - Comment posted on 01/29/2008 07:12
Crapsh00t
Gozer the Traveller - he will come in one of the pre-chosen forms. During the rectification of the Vuldronaii, the Traveller came as a large and moving Torb! Then, during the third reconciliation of the last of the Meketrex supplicants, they chose a new form for him - that of a giant Sloar! Many Shubs and Zuuls knew what it was to be roasted in the depths of the Sloar that day, I can tell you!

YESSSSSSS
Snaileb 's Avatar - Comment posted on 01/29/2008 07:30
Snaileb
So will Rick Moranis be a playable character?
Teta's Avatar - Comment posted on 01/29/2008 07:55
Teta
I was more interested with the Zootfile (i can`t remember how itīs spelled) version.
The one that looked like Gears of War and had that voice that warned you not to cross the beams.

Well at least itīs a Ghostsbusters game.
BahamutZero's Avatar - Comment posted on 01/29/2008 08:36
BahamutZero
You didnt mention anything about the cool proprietary destructable engine that allows monsters composed of hundreds of individual objects in your preview ripped from a two month old issue of Game Informer

--------------------------------------------------------------
BahamutZero is an asshole commenter on the website [url]www.Destructoid.com[/url] and enjoys abusing and harassing people for no reason other than he thinks he's better than them. He may also be Surfer Girl.
Sharpless's Avatar - Comment posted on 01/29/2008 09:25
Sharpless
Where the fuck have you been, young lady? Didn't even realize you two(?) were still around Dtoid.
Jim Sterling's Avatar - Comment posted on 01/29/2008 09:58
Jim Sterling
Eliza in mah game blog?

This post reminds me I need to rewatch the Ghostbusters films.
Mxyzptlk's Avatar - Comment posted on 01/29/2008 10:09
Mxyzptlk
@ Sterling: I actually did just the other day for the first time in nearly a decade... the first one is still classic. The second one is entertaining, but slightly embarrassing thanks to the infusion of late eighties hairstyles/fashions and making the ghosts look a little too cartoony.
spacecadetjoe's Avatar - Comment posted on 01/29/2008 10:19
spacecadetjoe
unrelated but why is ectomo broken?
martinine's Avatar - Comment posted on 01/29/2008 10:27
martinine
@mxyzptlk: I agree, but nothing beats controlling the Statue of Liberty with the NES Advantage. Anyone remember the Slimer Milkshakes from Hardees when GB2 came out? I decided I'm going to be excited for this game like everyone was excited for Enter The Matrix.

It can't be worse than that can it?
MechaMonkey's Avatar - Comment posted on 01/29/2008 10:38
MechaMonkey
Shitty Movie Night needs to be renamed Awesome Movie Night temporarily, and on that night we need to watch Ghostbusters 1 & 2.

Ernie Hudson's mah boy.
Colette Bennett's Avatar - Comment posted on 01/29/2008 10:45
Colette Bennett
Hi Eliza! Good to see you here :)
F Whipple's Avatar - Comment posted on 01/29/2008 12:59
F Whipple
@martinine

Don't forget ecto-cooler
Eliza Gauger's Avatar - Comment posted on 01/29/2008 14:45
Eliza Gauger
The only reason I go so long without posting is that I'm addicted to people being delighted and surprised by my return.

@Mxyzptlk: the lovely Sigourney will not be participating. Sad, no?
0kelvin's Avatar - Comment posted on 01/30/2008 00:42
0kelvin
Strangely, I spent a large portion of my day trying to remember the word sputum. It was on the tip of my tongue (ewwwww) for hours, but I had given up hope I would actually be able to remember it. And then I just happen to run into it while reading about Ghostbusters. Thank you Eliza, you're my vocabulary hero.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 



see all
Freedom and Boredom
RUSE Open Beta - Advanced Instructions
World of LordCraft - Launch
Kuki Se Vraci
Splinter Cell: Conviction - GameStop Promo
BlazBlue: Continuum Shift
No More Heroes 2: Desperate Struggle - Euro
EVE Online: Tryannis
Majin & The Forsaken Kingdom
Naughty Bear - Aliens Spoof
Try our new video site: vToid.com





Metro 2033
by Anthony Burch
Fragile Dreams: Farewell Ruins of the Moon
Heavy Rain Chronicles, The Taxidermist
Final Fantasy XIII
Pokemon HeartGold / SoulSilver
Calling
Sonic and Sega All-Stars Racing
God of War III
Mega Man 10



Why you need to be excited about SpyParty
by Anthony Burch
Plain Sight
Need for Speed World: Race
A mindbending with Poto & Cabenga
Pocket Creatures
Easy Piano
inXile's Hunted
Resident Evil : Zombie Infection (iPhone)
Star Wars: The Old Republic
Frobot




Call for entries

New posts Expand all

New to the c-blogs? Read the survival guide
- The Dtoid Army is 60695 strong -







Why Ekans is the best Pokemon
What classic IP should Sega resurrect?
The hidden truth behind game reviews
Counterpoint: God of War III is too long, boring
The joys of being a videogame reviewer
Gather around old man Niero: Destructoid turns four
The most immature thing we've ever done: The Name Game






tips@destructoid.com
Nick Chester
Editor-in-Chief
Niero
Founder, El Jefe
Jim Sterling
Reviews Editor
Hamza Aziz
Community Manager
Dale North
News Editor
Rey Gutierrez
Destructoid Video EIC
Anthony Burch
Features Editor
Brad Nicholson
Managing Editor
Tom Fronczak Colette Bennett
Ashley Davis Ben Perlee
Conrad
Zimmerman
Chad Concelmo
Jonathan Holmes Jonathan Ross
Brad Rice Jordan Devore
Joseph Leray Matthew Razak
Josh Tolentino
Samit Sarkar
Hollie Bennett Daniel Lingen
Mikey Turvey
   








 
 
  get involved

register or login
post a blog
post a forum
enter a contest
contribute a news tip
suggest a feature
be a guest editor
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meetup+play online
seriously

about Destructoid
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator
Despingation?




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006