Anyhow...
GODDAMNIT ABOUT TIME!!!!! I've been waiting for this re-release for months now. Especially since it's free <3. And Mechwarrior <3. Free Mechwarrior *^^*
Man, I really did play too much Multiplayer Battletech on AOL and Gamestorm.
All three of those are from the very first original release of BAttletech.
seconded. Have you played FS2Open? Best space-sim ever, i swear.
Mechwarrior 2 (alongside Freespace 2 :P ) are my favorite PC games. I used to play the redbook audio from the Mech2 disc while i was rearranging my room as a kid. The game's sense of atmosphere and weight is so incredible, even today.
This isn't really exciting news: Mech 4 pales considerably in comparison to its predecessors. However, that trailer for the new game looks AWESOME: i hope that's in-engine footage. What's with that awful sounding computer, though :S
I've had that sitting in my closet pulled from storage for the last few months since they announced the impending release.
RELEASE IT ALREADY YOU BASTARDS.
The legal issue came when when HarmonyGold pulled a stealth maneuver where another company was trying to sell Battletech in Japan. HarmonyGold pitched a predictable fit and while FASA was still at a legal advantage (they were still within the license agreement) they just didn't have the money and reached a settlement instead of going to court.
@BluePhaze
Negatory my good sir. The Catapult is not from Macross/Robotech, it is FASA designed it looks like a chunky MadCat/Timber Wolf without the arms.
But seriously, Mechwarrior for free?! Consider me sold for free and nostalgic.
How are things nowadays? There is a core constituency that still plays regularly in both public and leagues matches, but time has not been kind to the overall amount of players. Those who became fed up with the game and/or its players fled to other titles.
However, if MekTek's auto-updater works as promised then there is a good chance that the technical aspects of the game will no longer be a hurdle for players. And a decent influx of new players may allow for the slate to be cleaned, so to speak.
I am not expecting a miraculous revival of the game, but this release will be a fitting tribute to such a prolific PC franchise.
though tbh MW3 was easily better than MW4. MW4 flopped shortly after release because the psychics engine was at the time "more advanced" than people were prepared for and thus is slowed the gameplay, making arena matches much more frustrating. The mechs moved much slower and overheated alot faster to be more "realistic"
Anyway, I'll still be playing it! Mech Warrior <3
Let me preface my statements with the admission that I have never played MW3.
Now then ...
MW4 flopped shortly after release because the psychics engine was at the time "more advanced" than people were prepared for and thus is slowed the gameplay, making arena matches much more frustrating. The mechs moved much slower and overheated alot faster to be more "realistic."
By "flop" do you mean it failed financially? If so, that is not true. The game sold quite well, spawning two expansions and two add-on packs.
If you were speaking from a consumer standpoint, it hardly lacked its share of fans even if there were quite a few who preferred MW2 and MW3. However, most of the complaints I saw stated that the game was too arcade-like in comparison to past versions!
As for the speed, that really only applied to the Assault class of 'Mechs. Most everything was maneuverable through most varieties of maps. Though, I suppose lighter 'Mechs could be a hassle in an arena environment. But, I admittedly hardly ever played in there. Most of my time was spent in the no-respawn/heat/limited ammo/forced first-person games with the occasional dip into third-person and NH/UA.
And in response to overheating, I eventually learned a couple of tricks -- the heat override command and tapping the coolant. The former allowed the 'Mech to stay overheated for X amount of time beyond normal boundaries, and the latter allowed for greater expenditure of your overall coolant amount. Out of curiosity, were you a practitioner of alpha striking, shooting as weapons reloaded, or "chaining" weapons (i.e., pulse lasers, missiles, etc.)?
:'(
To the trailer: OHHHH SHIITT---

surf dtoid with 






Rising (10+)
People you follow





























follow