Word out of Kotaku, who demoed Geometry Wars Galaxies on the Wii, is that it is sure to bring a smile to your face. For starters, this version is about 60 times bigger than the one we all played on XBLA (Evolved). Also, borrowing a bit from Mass Effect, levels are found on different planets that you zoom in and out of, and you have the choice concerning just which galaxy you wish to journey to. In an interesting twist, the gaming grids and physics will vary depending on the planet chosen, and a feeling of being pulled by varying levels of gravity, a.k.a. current, is noticeable.
Thankfully, the Wiimote laser sight seems to work marvelously, and is said to be quick and responsive. This comes in handy, when facing new enemies like "The Mutator," who seems to have a bad habit of mutating innocuous triangles and squares into launchable red ninja stars that it flings at you.
The best news of all has to be that the Wii version of the game will offer you the chance to download Evolved to your DS using ad hoc WiFi. What about the DS, you say? Unfortunately they didn't get the chance to spend any face time with that version of the game, but were told that co-op was scrapped in favor of having players go head to head, Tetris style -- meaning that enemies will spawn on an opponent's screen if they get too far ahead of you in points.
And here some of you were all worried about Nintendo's showing thus far. Keep that Wiimote on standby, since good things are a-coming.
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