Steam Greenlight isn't a total wasteland yet, but when 75 titles are now getting approved for release on the platform in a single batch, there are bound to be duds. Let's not talk about those.
Instead, let's focus on the posi... more
I’ve been interested in Aaru’s Awakening ever since its announcement captivated me with its hand-drawn art style. It’s pretty hard to pass up playing a game that looks the way Aaru’s Awakening does. Fr... more
Turn-based tactical espionage. Those words were all it took to sell me on the idea of Invisible, Inc. Going into the PAX demo, I knew I would have to be cunning, thoughtful, and sneaky if I wanted to successfully steal intell... more
When you look to hard-hitting journalism you (hopefully) look to Destructoid. In keeping with this tradition we had the creators of Hyper Light Drifter onto our live channel to talk about developing the game while we totally... more
Hidden Path Entertainment sure does know how to make some good videogames. Defense Grid and its expansion are a blast for any tower defense fan, but they've also done Counter-Strike: Global Offensive and Age of Empires I... more
One of the most common questions one gets asked when visiting a show like PAX East is, "what's the most fun game you've played this weekend." Woah Dave was my automatic response to any such query this past weekend. An a... more
Anyone that has even the slightest bit of familiarity with Hotline Miami knows what defines it. The neon-swathed visuals, the gratuitous violence, the quick and unforgiving gameplay, and the blaring soundtrack all made the ga... more
Longtime Destructoid community member AgentMOO's High Strangeness was back at PAX this year with a nearly done build. With the help of indie publisher Midnight City, High Strangeness is coming out late this year on PC and consoles.
Holmes and Ben "AgentMOO" Shostak talked about the "12- bit" adventure and enemies that get more nefarious and capable as you do when you switch to the 16-bit world. more
Free Lives' Broforce is already out in the wild on Steam Early Access, playable to those willing to part with $14.99 in exchange for a super macho, explosion-filled action-platformer romp featuring such characters as Bromman... more
An anthropomorphic purple rabbit from the future wants to become mayor and you're his campaign manager, which means murdering all of the competition and their supporters. "I think that's how politics works."
Well, it's close... more
Get our own Jonathan Holmes and Action Button Entertainment's Tim Rogers in a room together and magic will happen. Here the two are at PAX East discussing Videoball, a "real-time strategy shooting sports game" that's far dee... more
I played BaraBariBall over a year ago at GDC 2013 and it was fun as heck. I liked it BaraBari much. But it's still not out. Not yet, anyways. It's coming this year to PC, PS4, and PS3 as a part of the amazing Sportsfriends. ... more
Devolver Digital had a great showing at PAX East this year. Though Hotline Miami 2 might have had the most buzz going in, not long into the show people were shouting about Not a Hero. Developed by Roll7 (of OlliOlli fame), it... more
There's been a resurgence of Metroidvania games in recent years thanks to crowdfunding but not all of them have lived up to our lofty ambitions for the genre. Many haven't. As such, I hope you're not so skeptical as to avoid... more
La-Mulana was regarded by some as the hardest game ever. This isn't going to change, though Nigoro's Takami Naramura wants it to be slightly more intuitive so perhaps all those deaths don't lead to warranted frustration and ... more
Really, why even play clearly deficient retro games? I mean, where are the shmup segments in Metroid? Where are the open world segments in Contra? Where are the line segments in a bisected triangle?
A.N.N.E. is one part platformer, one part shmup, one part RPG. And this year at PAX A.N.N.E. has all its systems in play. Maybe we'll all get to play it this year. more
Hotline Miami by way of Stranglehold or any other John Woo flick, at least. Which is appropriate for the setting. Though I'm also reminded of Michael Mann's Miami Vice movie for some reason.
I guess it can't exactly be Hotli... more
Spate made a bit of a stir with its release last month, if not for its attempt to tackle themes more mature than shooting bullets at beefy dudes, then for its dated representation of absinthe as it exists and is understood to... more
Everyone's favorite cuddle bunny, Jonathan Holmes, got a chance to check out Krautscape at the Midnight City booth at PAX East this past weekend. King Friday gives the low-down as to how this game is "tactical racing re... more
I knew to expect interesting things from Ackk Studios after the flawed but compelling Two Brothers. Even then, I wasn't mentally prepared for the team's newest game, Y2K.
I came in knowing little about the turn-based RPG oth... more
Navigating through the outer reaches of space is hard. There are multiple systems to account for, from piloting to shields to weapons control, each with its own specialized training necessary. Lovers in a Dangerous Spacetime ... more
SoundSelf was one of the more interesting experiences I had at PAX, or any other convention for that matter. I put on the Oculus Rift, the headset, and then hummed into the microphone where the visuals and audio would react ... more
In announcing that Mercenary Kings would hit PS Vita at PAX East, developer Tribute Games also briefly talked up Curses 'N Chaos, a game which sounded like a mighty good time based on the name alone. After watching this Jona... more
You wanna talk next-gen? The next generation of games isn't about graphics or motion control or laser beams or whatever. It's about soda. Sweet, sweet b-b-b-b-bonus soda. And that soda is coming to Xbox One later this year.
So Kero Blaster is apparently pretty much finished, despite Daisuke "Pixel" Amaya (Cave Story) originally scrapping the entire project (known as Gero Blaster) and doing the whole game over. It stars a businessman frog and hi... more
This Holmes interview with Mew-Genics' Tommy Refenes at its first public showing explains every reason I badly want this game.
Cat animations based on personality sound great. I am already laughing at the mental image of, "d... more
The infectiously rhythmic Crypt of the Necrodancer (I hardly even know her!) was one of our games of the show last year at PAX Prime. It's back at PAX East, so Holmes tried to do an interview while playing. On a DDR mat.
With a name like Hack N Slash, it’s easy to assume exactly what’s in the package and dismiss it. Then people hear it’s from Double Fine and expectations immediately change for the better, as they should. Hac... more
I have found myself both playing and looking forward to more and more “point-and-click” games in the past few years than ever before. I didn’t grow up with games like Day of the Tentacle or the Monkey Island... more
A third-person shooter in which combatants are humans pretending to be airplanes -- this is Cult of the Wind. Despite the usual fears that something like this will lose its audience not long after launching, I'm so charmed b... more
OlliOlli is a super fun little Vita game, but a lot of people won't buy a Vita because "it doesn't have any games" and they like to be wrong about things. If you're one of those people (or you don't have a Vita for a reasona... more
Rain World is still the best. And it's coming to Vita (and more).
Jonathan Holmes went and chatted with Rain World's developers at PAX. In the background you can see a very early alpha multiplayer sandbox that looks to be in the vein of Samurai Gunn and Towerfall. You get points for eating flies and lizards and killing each other.
Did you know lizard only has one "z"? That's weird. more
If you saw the Darkest Dungeon Kickstarter, you are probably excited for the game. Seriously. Go watch the video. And then watch the above video of Holmes interviewing Lady Melissa at PAX about how your four characters' psyc... more
Last week we learned Adult Swim Games had picked up and planned to publish Rain World, among other cool games. I have been unfettered in my enthusiasm for Rain World, which stars a slugcat who goes around stabbing other weir... more
Set up in the Indie MEGABOOTH is one of the few zen locations at PAX East: There Came an Echo's sound dampening booth. In it, Iridium Studios head Jason Wishnov is showing off the tech behind the voice-controlled realtime str... more
I recently started watching Adventures in Game Development cold turkey. Falco Girigs, lead engine developer of the Elysian Shadows project, had just told me about his upcoming indie, next-gen 2D RPG for current computers and... more
Mushroom 11 caught our eyes about a month ago, with its unique puzzle gameplay hook: the globular green collection of fungal cells is not directly controlled by the player. Instead, players simply click or tap to "erase" cell... more
There's no shortage of weird and unique game concepts at PAX East's Indie Megabooth. That's par for the course, though; show after show it goes that exact same way. Whereas some titles rely solely on their strangeness to make... more
SWDTech is drawing quite a crowd at their PAX East booth this weekend, where they're debuting their JRPG-inspired 16-bit noir detective game, appropriately named Pixel Noir.
Coming to PC, Mac, Android, iOS, PS4, and Vi... more
If you haven't heard of Hyper Light Drifter then you better pay attention because you're in for a treat. If you have heard of the gorgeous Kickstarter success story you also better sit down -- we're about to blow your mind.
Fifty cents doesn't sound like much, right? You could lose fifty cents in the couch cushion and not think twice about it. Well, I earned -- that's right earned -- almost that much in Robotube Games'Woah Dave!, and ... more
When Mercenary Kings was released for the PC and PS4, many fans yelled "why not Vita too!" Well Destructoid has just learned at PAX East that Tribute Games is working on it, and it will be out as soon as it's done -- it ... more
Some weeks ago on Sup Holmes, we welcomed Chris Seavor of Gory Detail to the program. Chris got his start in games working on the original Killer Instinct at Rare. From the sound of it, Rare was able to harness the best... more
Whether it's the smartass name or the numerous references to action stars, there's nothing subtle about Broforce. Then there's the seemingly never-ending barrage of explosions and showers of pixelated blood that make the stag... more
Capy never said its Xbox One roguelike Below would come to Steam -- but it also didn't deny that it might, noting back in August that the game was a timed exclusive on Microsoft's platform.
Now, right before Below's first public showing at PAX East, it's been officially confirmed for Steam in an atmospheric new trailer. People attending the convention: go play this beautiful thing. more
I wish there were witty things to say about Broforce, but what can you even say about this masterpiece? It's a co-op (bro-op) game about shooting tons of terrorists as the protagonists of your favorite action movies. This see... more
MixedBag's space shooter Futuridium looked rad on PS Vita, but when it comes to PlayStation games, one version doesn't cut it any more. Not when there's the possibility of Cross-Buy. Thankfully, the expanded Futuridium EP De... more
Since Braid hit it big in 2008, puzzle platformers have been indie bread and butter. Manipulation of physics concepts like time and gravity has become relatively common in the genre. Constant C takes those ideas a half step f... more
Adult Swim's presence in gaming continues to rise, and their next selection of games they're publishing are all head turners. Oblitus is developed by Connor Ullman, and follows the tale of a spear-wielding creature who seeks ... more
Escape Goat 2 is not a goat simulator. No, this is another goat game. I know it’s confusing. Sometimes two seemingly identical properties come out of nowhere. Armageddon came out two months after Deep Impact, moviegoers... more