This past weekend at NY Comic-Con, Gears of War writer, Joshua Ortega, told IGN in an interview that Epic plans to ride out the sweet wave of its success with the franchise for a long time. How long? According to Ortega, "It's a ten-year plan."
Gears of War is a great franchise, no argument there, but stop and think about the implications of that statement. Ten years of "emotional subplots." Ten years of "The Cole Train." And ten years of Cliff Bleszinski waving around a toy Lancer like an idiot as in the above image.
Even more staggering is the statement Ortega almost immediately follows this up with: "The Lancer is the new Lightsaber." I don't even know where to begin with how presumptuous and arrogant that is, and I take a very dim view of Star Wars.
If they continue to follow the release schedule precedented by the first two games, expect Gears of War 6 to be releasing sometime in 2016. I hear that there's a very touching reunion between Dom and "the-girl-he-dated-once-or-twice-in-high-school-but-wasn't-really-all-that-into" planned.
[Via GamesIndustry]
Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work.
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So what the hell does it say about you when your saying your series will still be relevant 10 years from now?
I'm sure plenty love it, but it's just not the kind of game for me.
But Epic's comments that the lancer is the new lightsaber? Bull crap, I love it when companies try to sound like they're trend-setters, when all they are are game makers.
Maybe in those ten years they'll have better story, and 90-100% glitch free multi-player.
Those are fair points, although GTA exceeded the ten-year mark some time ago. GTA isn't the best example, in my opinion, as each of the games are independent of each other instead of presenting a running narrative.
Another of your examples, Metal Gear, has been going strong for over twenty years with a single running storyline. Which is nothing short of stunning when you think about it. But it also spanned several time periods, which may be what Gears will have to do to remain interesting.
The Gears gameplay is strong enough, at this point at least, to keep people entertained for a good, long time. And, like Halo, that may be enough indefinitely. But I suppose it depends on what type of games you like. Multiplayer fragfests are never going to hold my attention for very long and they'd really have to innovate to keep me interested.
I don't find that too exciting. Come Cliffy you can do better.
Their ambition is high I'll give them that. Best of luck.
No!