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Making a real push for story and gameplay refinementI love Gears of War. Like many earlier adopters of the Xbox 360 (I have and love a PS3 too so don't hate), Gears of War was that first big game that made me very comfortable with my system choice. With roughly a year and half separating Gears of War: Judgment and Gears of War 3 though, I'll admit that I was firmly in that camp of Gears fans who really didn't see Judgment as necessary, and my hands on with the free for all mode at the last PAX Prime certainly wasn't winning me over. Having spent the better part of a day with Judgment though, I am definitely warming up to it. Sure, it's not Gears of War 4 proper, but if you fancy yourself a Gears fan, then there's no reason to not open up to this one. Gears of War: Judgment (Xbox 360) Gears of War has been known more for its scale rather than its narrative; nearly nonsensical in the first, melodramatic in the second, but not half bad in the third. Epic is making a concerted effort with Judgment to change that, bringing in Rob Auten, a former Hollywood editor, and Tom Bissell, a former war correspondent. The duo had actually met prior to their work on Judgment, working together in 2009 on a yet to be announced/possibly defunct game. For a universe as big as Gears, with the games, comics, and the rest of the expanded universe, it can be a bit of a minefield for new writers adding new stories to such an established lore.
"In a weird way we actually wanted to take things back," Auten told me. "Gears has always been about guys and girls saving the world, three times now. So how about we just save a city, almost like a western. Bad guy comes into town, good guys go kill the bad guy. Plus what's adding to this is that we already know in Gears lore that the city is going to be destroyed. So it adds this nice bitter aftertaste to the heroic actions in our game which we get to explore in Aftermath." A side story unlocked after completing Judgments campaign, Aftermath follows Baird and Cole after they separate from Marcus and Dom during the events of Gears of War 3. Over the course of both campaigns, you will get to see how both stories talk to each other even though they take place many years apart. I got to see this mostly in the character Paduk, who's part of Kilo squad, and also makes an appearance early in the Aftermath story. "Paduk by the end of Judgment is a really pissed off guy. He just completely removes himself. He doesn't believe in the COG, he doesn't believe in the war, and it's how he remains when we see him in Aftermath."
In terms of gameplay, Aftermath gets to shine from Judgments subtle tweaks. Movement speed is raised just slightly, weapons now have a quick swap button on Y, and grenades can be quick tossed with LB, or you can hold it for the traditional arc. Aftermath is essentially a lovely little taste of Gears of War 3, but with the finer amenities of Judgment, and so far my most compelling reason to get this game. This is still a Gears game mind you, so the majority of your attention is still focused on shooting Locust in the face in as fun a way as possible. As many of you know, Judgments narrative is a series of flashbacks, as Kilo squad try to explain away the actions they're being held on trial for. Apart from being a new narrative style, the story adds new wrinkles to gameplay with the Declassifications. If the main campaign is the public record of Kilo squads story, Declassifications are the bits of the file marked in black ink, shedding light on what really happened.
Speaking with senior producer Alan Van Slyke, "When we had this framework of Kilo squad gone rogue, and now they're giving their testimony in a military tribunal, it made sense for us to give the player options to opt in and hear the testimony that not only the Republic knows about, but what really went down." In combat, Declassifying acts as mutators, adding additional challenges to the game. These range from reduced visibility, to weapons restrictions, to fighting modified enemy types. Really, the Declassify system adds more to the gameplay than the story, but more hardcore Gears fans will recognize the story significance of a few of these challenges. Early in the game I ran into a Declassification that would turn all the Wretches in the chapter into Lambent Wretches. Lambent Wretches don't actually make their appearance until later in the story of Gears of War 2, some 15 odd years later, but the Declassified variant of the level shows the COG knew about them for a while, but buried that knowledge. Declassifications also feed into Judgments scoring system. A relatively simple system, scoring in Judgment has you attempting to get a three star rating, with rewarded actions running the gamut of headshots, multi-kills, finishing a chapter without getting downed, and the like. The scoring itself can be simple, but Judgment aims to make the combat anything but. Like with Left 4 Dead, Judgment has a smart-spawn system that reads your play style and tries to fight back.
"We tried to make it so that the game reads you," Alan told me. "So that if you're being really aggressive and rushing through a level we might spawn Wretches to come up behind you, or if you play it super defensively we might start bringing in more Tickers and Kantus." It remains to be seen just how dynamic it is, as I only had time to run through the chapters once, but at the very least Epic is promising the system is dynamic enough to spawn different enemy types during different playthroughs, rather than the previous system of scripted encounters. Between the story, subtle control tweaks, Declassifications, and Aftermath, I can feel the ice breaking between me and Judgment. I still carry a few reservations mind you (still not into free-for-all) and while the effort is sincere, I'm going to need to experience the full campaign for myself before I get hyped at the possibility of a good story in a Gears game. Such is the mind of a fan. But again, I am just that, a fan. And if you are too, then let me tell you there is no reason to not keep your eyes peeled for how this one turns out. Tags:#Epic Games#Gears of War#Microsoft Studios#People Can Fly#Previews#third-person shooter#Xbox 360 Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
12:45 PM on 05.10.2013 Gears of War: Judgment gets another free map next weekWhile it would have been nice for Gears of War: Judgment to come out of the gate with more content, the fact that some of the post-release DLC is free helps reduce the sting. Following the Haven map and Execution mode, anothe...
1:00 PM on 05.09.2013 Epic: Microsoft, Sony to fully embrace F2P for next-genAt the Game Horizon conference, Epic Games VP Mark Rein warned of the looming free-to-play console storm, reports Joystiq. "The next-gen consoles are going to be fully embracing the free-to-play and these IAP-type business m...
2:00 PM on 05.07.2013 Review: Gears of War: Judgment: Call to ArmsSince Gears of War 3, Epic Games has not been afraid to squeeze every last cent out of its customer base through premium maps and skins for characters and weapons. Don't get me wrong, I still consider the All Fronts DLC pack ...
11:00 PM on 04.27.2013 Epic's head of marketing jumps ship to work on HaloKendall Boyd, the global marketing lead at Epic Games, has accepted a position with Microsoft to head-up the marketing for the Halo brand. Boyd had been with Epic since 2010. Boyd's departure has been affirmed by both Ep...
2:30 PM on 04.23.2013 Bulletstorm sequel would have been 'a big risk'Speaking to Eurogamer, People Can Fly founder Adrian Chmielarz has expressed the Bulletstorm sequel that could have been, and why the studio moved on to Gears of War: Judgment instead of seeing the project through to com...
1:15 PM on 04.19.2013 More maps and another mode for Gears of War: JudgmentOn Tuesday, owners of the VIP Season Pass for Gears of War: Judgment will get more mileage out of their purchase with the arrival of a second map pack named Call to Arms. Everyone else can get this multiplayer content on Apri...
10:15 AM on 04.16.2013 GOW: Judgment and GOW: Ascension failed, says analystRecently, the PS3 and Xbox 360 each saw prequels for their leading franchises -- God of War: Ascension and Gears of War: Judgment. According to analyst firm Cowen & Company, the two GOWs failed to impress at retail. ...
11:30 AM on 04.04.2013 Epic: PS4 is a really perfect gaming PCEpic Games' Mark Rein does not view the PlayStation 4 as a mere console, oh no. Echoing similar sentiments to Avalanche Studios, Rein believes the PS4 is a gaming PC with a memory advantage over less dedicated computers. In f...
8:00 PM on 03.29.2013 GDC: Unreal Engine 4 and Frostbite 3 won't support Wii USetting the record straight at the Game Developers Conference, Epic Games co-founder Mark Rein said in straightforward terms that, no, Unreal Engine 4 will not support Wii U. "I just laugh at the question...Unreal Engine 4, w...
6:00 PM on 03.28.2013 Fully playable mode found hidden on GoW: JudgmentSome clever little birds went snooping around in Gears of War: Judgment's code, and ended up finding a fully playable, locked mode called Warzone. Naturally the assumption is that the mode is another case of on-disc DLC, but ...
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| 12:45 PM on 05.10.2013 Gears of War: Judgment gets another free map next week |

While it would have been nice for Gears of War: Judgment to come out of the gate with more content, the fact that some of the post-release DLC is free helps reduce the sting. Following the Haven map and Execution mode, anothe...more
| 1:15 PM on 04.19.2013 More maps and another mode for Gears of War: Judgment |

On Tuesday, owners of the VIP Season Pass for Gears of War: Judgment will get more mileage out of their purchase with the arrival of a second map pack named Call to Arms. Everyone else can get this multiplayer content on Apri...more
| 10:15 AM on 04.16.2013 GOW: Judgment and GOW: Ascension failed, says analyst |

Recently, the PS3 and Xbox 360 each saw prequels for their leading franchises -- God of War: Ascension and Gears of War: Judgment. According to analyst firm Cowen & Company, the two GOWs failed to impress at retail. ...more
| 10:15 AM on 04.12.2013 Gears of War: Judgment Krampus Bro Fest |

There is nothing (and I mean nothing; no food, nor sex, nor drug) that I enjoy more than the act of sitting down next to another person whose company is pleasant and playing a game with them. Couch Campaign is an opportunity...more
| 6:00 PM on 03.28.2013 Fully playable mode found hidden on GoW: Judgment |

Some clever little birds went snooping around in Gears of War: Judgment's code, and ended up finding a fully playable, locked mode called Warzone. Naturally the assumption is that the mode is another case of on-disc DLC, but ...more
| 11:01 PM on 03.17.2013 Review: Gears of War: Judgment |

Gears of War 3 may have seen an effective end to the war between the COG and the Locust, but in the game industry, a story isn't over until games stop selling. While Epic Games works on an inevitable sequel, it's joined up wi...more
| 10:00 AM on 03.13.2013 Gears of War: Judgment trailer introduces Kilo Squad |

Here's a new trailer for Gears of War: Judgment, introducing us to Baird's allies in the prequel campaign. Kilo Squad is the team responsible for the events of Epic's upcoming new game, and you can hear them say things while...more
| 12:15 PM on 03.07.2013 Gears of War: Judgment launch trailer emerges |

"Heroes make it up as they go along," as this new Gears of War: Judgment trailer boldly suggests. Judging by the video, "make it up" is some sort of military code phrase for "kill everything." Featuring the song "Shooti...more
| 11:00 AM on 03.02.2013 Former war correspondent worked on Gears of War: Judgment |

The awesome team at Kill Screen paid a visit to Epic Games and got a behind the scenes look at how Gears of War: Judgment's new story was created. Kill Screen spoke with Rob Auten, a former Hollywood editor, and Tom Bissell,...more
| 2:00 PM on 05.07.2013 Review: Gears of War: Judgment: Call to Arms |
Since Gears of War 3, Epic Games has not been afraid to squeeze every last cent out of its customer base through premium maps and skins for characters and weapons. Don't get me wrong, I still consider the All Fronts DLC pack ...more
| 11:00 PM on 04.27.2013 Epic's head of marketing jumps ship to work on Halo |
Kendall Boyd, the global marketing lead at Epic Games, has accepted a position with Microsoft to head-up the marketing for the Halo brand. Boyd had been with Epic since 2010. Boyd's departure has been affirmed by both Ep...more
| 2:30 PM on 04.23.2013 Bulletstorm sequel would have been 'a big risk' |
Speaking to Eurogamer, People Can Fly founder Adrian Chmielarz has expressed the Bulletstorm sequel that could have been, and why the studio moved on to Gears of War: Judgment instead of seeing the project through to com...more


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