At the same time as Epic was apologizing for Gears of War 2's multiplayer screw ups, some statistics were shared about how multiplayer is shaping up. If you're interested in meaningless numbers and percentages like I am, then you might want to know these.
It's interesting to note that, despite complaints about the shotgun being considerably weakened, it is still the most statistically lethal weapon in the game. With the amount of complaints you hear about the Lancer being too strong, it's quite fun to see that it's still not the most popular cause of death.
Here are the stats, in any case:
- Almost 3 million multiplayer matches (excluding Private) have been played.
- Almost 1 million screenshot photos have been uploaded to gearsofwar.com
- The most popular multiplayer mode is Horde.
- The most popular multiplayer map across all modes is River.
- The most lethal weapon is the Gnasher shotgun with almost 29% of all kills.
The popularity of Horde doesn't surprise me, and it explains why it takes ten minutes for me to get a match started in that mode. The amount of matches being played on River also makes sense, since I tend to see that map more than most. I think it's because everyone knows where the Boomshot is on that one.
Also, that's a lot of multiplayer matches being played.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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I told you guys that you would figure it out. But I'm kind of tired of the multiplayer in Gears 2, it just doesn't feel right to me.
I mean, even if the shotgun is "nerfed", it is still the weapon getting players the most kills. Nerfed or not, you can't argue with statistics. I hope this silences the people bitching, now I know how those other dudes felt when I bitched about the Magnum in Halo 2 being nerfed when compared to the Pistol in Halo: CE.
In short, not enough zombies, going to play Left 4 Dead.
It's just not a BFG, but then again it IS a shotgun.
Horde is the best, you don't have deal with PvP bullshit and the people are generally a lot nicer, I love it, I doubt I'll ever venture into the PvP world.
I want to play this game!
Also I would bet a million dollars that people play horde more because it was the only gametype where the matchmaking actually worked! For some reason I could only get into Horde games...
Saying it's broken is a defeatist attitude, you're trying to force the game to be played the way you want instead of playing the game how it was designed. If you meet an obstacle, take a step back, look for a new approach/strategy.
I just used my free month of gold up but now I have Left 4 Dead I don't have enough to renew my membership for the year. It's a dilema, L4D is so good and Gears is fun but pretty much the same as before.
I'm just going to have to quit life and play L4D for 12 hours followed by Gears for the next 12 hours. I don't need sleep, as long as i have GAMERFUEL! HADUKEN PIZZA FLAVOUR, or Mario Metaballs, or Samus Aran Fishsticks or whatever.
it will make an X pattern with 8 bullets
fire a shotgun at a wall in gears 1
its just a random clusterfuck of bullets
that feels like the only difference to me
I'm not the only one saying this, I know some of the best shotgunners from Gears1. Who are saying the samething. Now all that being said. It is possible to relearn this new shotgun. It just takes practice. I'm already rolling and shotgunning, just like Gears1.
Firstly, I went on Gears this morning, and I got 12 shotgun kills: coz thats all I use. They've drastically reduced the blindfire accuracy of the shotgun and they have stopped you 'pop shotting' , forcing you to fully aim like a complete noob. I only got those 12 kills because there was no lag, but when there is lag, even a slight amount then the shotgun becomes practically useless. Shooting air at enemies isn't a fast way to kill. I don't think the fact that epic reduced the speed of the shotgun is such a bad thing, It makes you try to get it first time and benefits the game by how its played. Im just completely frustrated by the fact that the shotgun is now connection orientated, even half a second of shotgun lag can turn the tide of the battle. Especially since the damage is absolutely miniscule compared to Gears one. The shotgun is extremely random, as it was in the first Gears: but now the tiny damage of the shotgun always gets you gunned down by people with Hammer bursts, Lancers or Pistols. The stopping power makes a good introduction to Gears, but it is too extreme. At times making you run slower than Walking.
Title Update 2 supposedly altered the low latency of the shotgun, to high- which is basically how well it performs with the effects of lag. You see, I'm still heavily effected by lag, and the lack of power, even for the more accurate hits punishes you, time after time with exaggerated death. Please Epic, Help us.
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