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Gearbox responds to Borderlands cel-shading speculation photo

This morning we ran some rudderless speculation concerning Gearbox's Borderlands which seemed to completely reignite (or just ignite) a lot of interest in the highly customizable Dune-esque shooter. According to the gossip, Borderlands had a complete artistic makeover that was suggested to be some form of cel-shading. Gearbox has finally responded to the talk with an official statement.

"Heh! No, Borderlands is not cel-shaded -- it's a gritty and serious world after all," said a spokesperson. "But since the game was first unveiled we have made big advancements with the art direction and the technology to support the art and have produced some pretty impressive, even shocking results.

"We weren't expecting a story about this to break this week, but I'll tell you that the website will soon be getting new content that will expose how far we've gone with the art. If the story you guys broke today makes too much noise for us to deal with we may decide to speed up when we update the site with media."

Gearbox also explained that PC Gamer has a cover story on Borderlands due in the next issue, and that the game will be shown live at E3. We were also informed that although many people have figured out what's going on with the game, the studio is not quite ready for the full story to come out. 

Still, changing the art direction is probably the slickest move I've seen a developer pull in a long time. The U-turn that gamers have performed for this game is astounding, going from barely caring at all to suddenly being incredibly intrigued. Well played, Gearbox. Well played indeed.








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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16 comments | showing # 1 to 16
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DaedHead8's Avatar - Comment posted on 04/09/2009 17:22
DaedHead8
If it's noise they want......MOAR MEDIA ON THE SITE NOW!
eternalplayer2345's Avatar - Comment posted on 04/09/2009 17:23
eternalplayer2345
I believe this is relevant

Josh Tolentino's Avatar - Comment posted on 04/09/2009 17:25
Josh Tolentino
*~Every day's great at your Dune-esque~*
Drauglim's Avatar - Comment posted on 04/09/2009 17:30
Drauglim
That little girl like commercials too much, it's time for a smothering. Oh and I might actually have to buy a game now that I know more about this, how does all that gun creation work again?
mabman's Avatar - Comment posted on 04/09/2009 17:33
mabman
cellshading == win, anything to feel like i'm in a anime
mix's Avatar - Comment posted on 04/09/2009 17:44
mix
Besides looking damn sexy they have nothing to respond to!
Chronic Logic's Avatar - Comment posted on 04/09/2009 18:04
Chronic Logic
I hope they don't add TOO much rpg elements in the game like Fallout. Also as for the highy customizable part, are the weapons going to be randomly generated or not? Cause I heard they're going to be creating a shit load of guns for the players to use.
adultswim810's Avatar - Comment posted on 04/09/2009 18:04
adultswim810
that picture is amazing eternal player,

on topic, i love the new art direction!
Drauglim's Avatar - Comment posted on 04/09/2009 18:08
Drauglim
@Chronic Logic

That's why I asked about the weapons, as far as I know it is randomly generated and I think they boasted an unlimited amount of them. But I only heard this when I never really paid attention to the game.
Xonticus's Avatar - Comment posted on 04/09/2009 18:15
Xonticus
I heard a while back that the guns are randomly generated, but fear not, its all within set parameters programmed in. These parameters will determine everything, from colour to shape to weight and functionality. It also sounds like it took them a long while to even realize the coding to make this happen and to keep it all balanced, so I'm glad the game is still a go!
gamadaya's Avatar - Comment posted on 04/09/2009 19:06
gamadaya
But we saw a screenshot... and it was cell-shaded...
Whatever.

Anyway, cell-shading doesn't mean the world can't be gritty. Just look at NMH or Killer 7. Cell shading actually made those worlds even more disturbing, because it contrasted with the violent nature of the games.
fetusmilk's Avatar - Comment posted on 04/09/2009 19:08
fetusmilk
please dont suck please dont suck please dont suck please dont suck
Drauglim's Avatar - Comment posted on 04/09/2009 19:14
Drauglim
@ gamadaya
I think the developers just don't want to call it cell-shading, probably because it looks more like a highly detailed cell-shading. I think they're actually just nit-picking.
hpv's Avatar - Comment posted on 04/09/2009 21:12
hpv
gamadaya: That screenshot doesn't look cel-shaded. It's what you'd call Non-Photorealistic Rendering (NPR), a term that desperately needs to come into common usage when discussing videogame graphics as we see more games using a wider range of stylized techniques.. Cel-shading is a name specific to one range of NPR but it is hardly the only one, and can't reasonably be applied to this.
Killereffect's Avatar - Comment posted on 03/30/2012 12:01
Killereffect
Well Elites are supposed to be more sturdy. My 360 is great. I give it a lot of breathing space and it doesnt overheat... forfait b and you forfait mobile forfait internet mobile forfait internet mobile forfait b and you
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