hot  /  reviews  /  videos  /  cblogs  /  qposts

Aliens: Colonial Marines

Anonymous whistle blower claims Gearbox stole from SEGA

10:00 AM on 02.24.2013 // Jim Sterling
  @JimSterling

Secret SEGA blogger says Duke Nukem Forever had a big impact on Aliens' failure

[Update: Just to make it clear, I have been able to corroborate the basic information presented by "Danielson," not his more editorialized opinions. I can't back his claims of "embezzlement" -- likely more an emotional response on his part than anything else. I cannot vouch for the blogger firsthand, only the information I've been able to double check with my trusted sources -- chiefly that Gearbox had at least tried to present SEGA an unfavorable contract, the game was slated for cancellation and later resurrected, and that Gearbox was not fully truthful with the publisher on how much work it was putting into Aliens. Naturally, with no official word, this is all still just off-record stuff until someone can actually explain something publicly.

After chatting with some developers from various studios, I've edited the headline to be more clear, and am adding this update.]

An anonymous writer, who has been regularly spilling details from within SEGA on the blog SEGA Awakens, has addressed the ongoing Aliens: Colonial Marines saga, adding fresh perspective and blaming SEGA, TimeGate, and Gearbox in different ways. Mostly Gearbox, though. 

I've independently corroborated the blogger's information using my own resources, which is why I'm confident enough to share his rather valuable insight. In his blog, the man writing under the alias "Bryan Danielson" states that the torrent of rumors following Colonial Marines' release are "99% true," but wished to correctly apportion the blame. 

In an engrossing read, the writer separated the culpability of the three main entities involved, detailing exactly how SEGA, TimeGate, and Gearbox messed up. He begins with TimeGate, the studio rumored to be responsible for most of Aliens' development under Gearbox's command.

"TimeGate is at fault for: Wanting to even take on this project and their shoddy work," Danielson wrote. "Granted, I heard about their claims about Gearbox having full creative control, but they should have tried to show their side of the argument and fight more if they had problems with Gearbox's creative control and creative direction.

"Honestly, I thought they should have risked some arguments and the possibility of losing the contract, if they had problems with the project like the Reddit poster said. However, there still is a chance of their claims being a lie or a half truth, but as I said above, TimeGate has some responsibility."

The whistle blower addressed the idea of TimeGate throwing out Gearbox's original project work when it took over, but could only offer speculation. The possibility is entertained that TimeGate may not have been legally allowed to use Gearbox's work, but it's also entirely possible the new studio decided to start again from scratch for some other reason.

"SEGA is at fault for: Announcing the project in 2007 when no work was done at all," he continued. "In my views, a game project should be announced publicly when it is 50-60% done, so you won't have to wait 6 years for a game that turns out to be shit.

"SEGA is also responsible for not permanently cancelling the game in 2008. I don't know who found out about the mishandling of funds by Gearbox, but [canceling Colonial Marines] had to be one of the few right decisions the board has done, or this person is one of the few board members who knew what they were doing (from what I heard, this person may have left the board a while ago when SEGA decided to start the project again). This game should have been cancelled permanently, and the final product is undeniable proof of it.

"Despite that, I believe SEGA wanted to try to get some of the money back, at the fans' expense.  So another blame for SEGA there. SEGA should have also watched the project and development a lot better, because there was a lot of warning signs that said this was a disaster in the making. So whoever was assigned to watch Gearbox and the game has some responsibility too, unless the board was forcing him to do it. SEGA and their lawyers also have some blame on the wording of the contract too, but more on that later."

The blog then moves onto the main event, addressing the involvement of Gearbox Software and its CEO, Randy Pitchford. In no uncertain terms, the studio is accused of robbing its publisher and lying to its face. 

"Now here is the company that should get most of the blame: Gearbox Software and Randy Pitchford. Gearbox stole from SEGA, they robbed us, lied to us about the game, and tried to get another company to make the game instead. Let's see where the funding went shall we? Everyone said the game went to both Borderlands games, but Duke Nukem Forever gets a mention as well, but it's pushed out of the spotlight, because people want to forget about that game, and I don't blame them!  Duke Nukem Forever had a big impact on Aliens: Colonial Marines as well."

A Gamasutra article was used to back up the claim. The article in question is an interview with Pitchford, in which he explains how his studio got the rights to Duke Nukem Forever

"It clearly shows that Pitchford and Gearbox wanted to focus heavily on Duke Nukem Forever, but how would they get the money to hire some of the 3D Realms team and even buy the intellectual property? Sure, they made a lot from Borderlands, but guess where they got the money to fund Borderlands in the first place? Yup, SEGA.

"So Gearbox essentially lied to SEGA, mishandled funds, broke agreements and contractual obligations to work on other projects, didn't want to work on a game they were contractually obligated to work on and gave it to another team, poor organization and direction on ACM, took on too many projects from different companies at once, and other things that we may not even know about. Hell, part of me believes that Gearbox wanted this thing delayed as much as possible so they can get more funding money to embezzle from SEGA."

Danielson concludes by saying he's heard rumors of possible legal action being taken by SEGA, but admits the contract may preclude such a step from being taken. All Gearbox apparently had to do was ship the game to fulfill the agreement, which it's now done. He added that SEGA should have canceled A:CM and taken the studio to court, rather than try to make the fans pay for the investment. The writer even goes so far as to suggest SEGA ought to have published Borderlands, given it paid so dearly for it. 

"In this case, what happened clearly was SEGA had a decent eye on the project, rightfully cancelled it, when they saw the problems, then someone decided to restart the project, leading to this massive mess," he concludes. "Where is our money Randy? We should get sales from Borderlands 1 and 2, since it was our money that funded it."

That eventual Aliens: Colonial Marines post [SEGA Awakens]



Jim Sterling, Former Reviews Editor
 Follow Blog + disclosure JimSterling Tips
Destructoid reviews editor, responsible for running and maintaining the cutting edge videogame critique that people ignore because all they want to see are the scores at the end. Also a regular f... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Add your impressions

 Quickposts
Status updates from C-bloggers

ChillyBilly avatarChillyBilly
Hey look! I bought some toys and stuff and junk and what-not. [IMG]http://i22.photobucket.com/albums/b321/Felth/Mobile%20Uploads/2015-08/IMAG0656.jpg~original[/IMG]
CJ Andriessen avatarCJ Andriessen
Yes, it's essentially a trace job, but this is my first piece of pixel art: [img]http://i.imgur.com/N0zmHiL.png[/img]
CJ Andriessen avatarCJ Andriessen
Oh for fuck's sake, why is there no Netflix app for my PSTV?
Zenbrains avatarZenbrains
A new fun game for iOS and Android devices. Featuring a beautiful minimalistic design and an easy gesture based interface. Hope you'll like it. [url] https://itunes.apple.com/app/id1022015201[/url] [img]http://bit.ly/1EtWjdJ[/img]
Ben Davis avatarBen Davis
Apologies for the lack of Experience Points lately! I'm taking a short break from writing them, but don't worry. They'll be back soon enough!
RexterNathan avatarRexterNathan
Am I the only one excited to play the Forza Motorsport 6 demo?
The Travisionist avatarThe Travisionist
Adventure games are a big part of the indie scene, but there's a reason their popularity plummeted as graphics evolved. This clicking on everything, just in case, nonsense is for the birds. 90s birds, but birds.
Flegma avatarFlegma
Spotted some "The Adventures of Super Mario Bros. 3" (1989) DVDs in a store. Hearing music and sound effects from the game is more amusing than it should be - although the running shrill gets old quickly.
extatix avatarextatix
Diablo 3 patch 2.3.0 equals more grinding. Good.
BaronVonSnakPak avatarBaronVonSnakPak
Funny coincidence: Last week saw the release of Until Dawn, which talked about a Canadian tribe of Native Americans called the Cree,and last night a Cree woman (Ms. Canada) won the Ms. Universe contest. Butterfly Effect updated.
MeeGhoulz avatarMeeGhoulz
Playing UNTIL DAWN 1st time:I'm alright with QTE,but an option to use direction as choices instead of buttons poppin' on screen would be welcome!Also:NO SHINY ITENS TO INDICATE CLUES!LET ME DISCOVER THEM!All in all,it's fun enough...
IDrawOnTape avatarIDrawOnTape
If I was to play through the NES library, besides being madness, what order do I do it? Alphabetically or Release date-wise? Whats the Dtoid universe think?
Gundy avatarGundy
Maybe someday I'll finish Natural Doctrine AKA Natty Doc...
Niero Desu avatarNiero Desu
You've got guts, a powerful soul You've got guts, sweet and sour You've got guts, do the guts A man sweats, he really does, go!
Flegma avatarFlegma
Finished Xenoblade Chronicles for the first time in about 107 hours. Got tired of attempting to clear as many sidequests as there were left available. Maybe in NG+...
Paul S avatarPaul S
GeoHolmes [img]https://www.filepicker.io/api/file/ntf3p5PqS2GteYfXUH33[/img]
Mr Knives avatarMr Knives
I have no idea what this game is about but if this isn't the best goddamn cover art ever, I don't know what is. [url=http://imgur.com/3yw3G8S][img]http://i.imgur.com/3yw3G8S.jpg[/img][/url]
RadicalYoseph avatarRadicalYoseph
#thanksnintendo.
Shinta avatarShinta
Xenoblade X limited edition on Amaxon now. Will probably sell out very fast like usual. http://m.neogaf.com/showthread.php?t=1103729&page=1
BaronVonSnakPak avatarBaronVonSnakPak
Just got a Vita with a 16GB card for super cheap. What games should I be looking out for?
more quickposts


Contest!


destructoid's previous coverage:
Aliens: Colonial Marines


  Aug 13

Sega agrees to settle in Aliens: Colonial Marines lawsuit

Gearbox found crying by the toilet talking about how 'no one understands art'


  Jul 25

Now Bloody Playing: Aliens: Stasis Interrupted

Your ol' pal Sterling plays through the 'final' Colonial Marines DLC


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!



Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -