And, well, Activision is not unpopping Call of Duty in any second as we know their tactics now and Microsoft, well, you know.
Somebody gotta be innovative.
Fumito Ueda's team however has never done a sequel... I know most games share an universe but Randy Pitchford's complaint is about innovation and all of their games are different from each other
Sometimes something new just for the sake of something new doesn't work. Take a look at Damnation.
And games generally get better in successive sequels. The developers don't have to reinvent the wheel in a sequel, so they can make the game deeper and more fun. Take a look at the progression from Halo 1, in which the game had LAN only multiplayer, to Halo 3, with near flawless matchmaking and file sharing integrated with Bungie.net. What's so wrong with some studios doing what they do well?
And Infinity Ward may seem like they aren't being innovative, but until Call of Duty 4, the series was all about WWII. So I'd say they took a big risk with COD4, and that was only 2 years ago.
Anyway I'd like to see Bungie try something new - as long as it doesn't involve magic, trolls, dragons, wizards. elves or anything like that. And as long as they can release quality Halos games every now and then.
I think the point is that Randy wants new stuff from big developers that are proven to be quality developers. The problem with a lot of new games is they come from new studios, many of which are fucking awful. Damnation is a case in point.
It's not that IW and Bungie are doing anything wrong, it's that if they did announce something brand new, it would probably be well worth watching. I know I'd certainly take interest if IW announced a completely original project and was attempting to take on a new genre.
@Original post: I don't know much about Infinity Ward, but I'm certain Bungie has something in the works that isn't Halo related. All the Halo games being released now are being done by smaller groups in the very large company.
Which is vastly different and introduces new gameplay mechanics, if it was a mere expansion it would have been it would be the master chief in a new location so I don't see what's the issue.
And no studio is gonna try a new IP in the current economic climate, especially when they actually come out, nobody cares about them and this happens with plenty of studios including well known ones.
Borderlands sounds really interesting but I can't help but feel that it might bomb, I hope not.
we need a game like with features from
MAG(alot of players/different factions) +
SW battefront 3 (space travel) +
warhawk (air and ground vehicles) +
killzone 2 (multiple changing objectives/classes.squads) +
maybe some resource management for building space ships and mother ships.
and maybe something kinda like UT onslaught mode but on multiple planets. and well i guess it would be an MMO
a space/future online shooter with multiple factions.
you can fight ground/air battles on different planets with somewhat local vehicles.
but certain special space ships can travel into space, where you can still fight space battles, and goto another planet if your faction needs you. if you can make it alive.
of course you would need classes to fix/ build vehicles,spawn weapons/ammo,pilots etc. front line infantry.
once in space there might be factions specific space station where you can change class/weapons meet up with squads mates and join up for an assault on another planets that one of the other factions is controlling.
you can use resources you have collected at the space to buy upgrades weapons,vehicles etc.
fighting/killing other players/completing objectives etc. give resources.to your factions totals bank account maybe.
you could have big mother ships (that can be destroyed by players flying other ships etc) that can shoot at planets and take out alot of people(your own as well if not careful)
or something
With the success of Halo and Call of Duty 4, I can't imagine these companies aren't rolling in money and aren't able to have a LITTLE bit of say in what they do next.
I mean, Bungie keeps saying they're moving on to other stuff but obviously MS wants them to stick with Halo for as long as humanly possible and will throw blank checks at them to continue doing so.
Can't these companies AT LEAST make some Xbox Live or PSN games between projects? We'd get our new IPs, and they would make a few bucks because people would eat these games up based on pedigree alone.
Fine, fine, ODST is looking great as it is too, but I was expecting something much different that wasn't related to that universe. The slightly cartoony icon that appeared somewhere in the visors of the first teaser trailer made me imagine of a game about robots or something like that. I just see it as an overused concept now but hwatever the fans like.
I think that Infinity Ward did take a risk with COD4 in bringing the franchise out of the WW whatever era and bringing in the "modern". Playing COD:WaW was almost painful for me. It will be interesting to wait and see if they do any innovations with the new game, or stick to a rather formulaic success...
oh.. and @fetusmilk... the next iteration of Warhawk is rumoured to be Starhawk... possibly interplanetary or something... and it absolutely tops my "wanna play so bad!" list! :)
Im sure developers always want to work on something new. Its up to their producers that are paying the bill.
A) Doesn't know that IW don't release a CoD game on a yearly basis.
B) Is willing to ignore that fact in order to get himself into the news.
Shows he is in no position to comment on anything. Maybe if Gearbox had developed anything worth a damn since the Half-Life 1 expansions they would be in a position where people would willingly buy sequels to their games.
Take Epic for example. They had their huge following with Unreal. They stuck with that franchise from 1998 to 2004 Then made Gears of War. It's still an action game, but it feels way different to Unreal Tournament. I think BOTH Bungie and Infinity Ward should follow Epic's example.
Besides, IW re-invenvted CoD with 4 and the multiplayer was a revelation, Bungie look like they are doing some different stuff too.
There are new IP's out all the time and they don't all suck do they?
It's also a little funny to see a comment like this coming from a studio who's basically spent their entire 10 years of existence porting Half-Life and Halo or developing more Brothers in Arms games.
Actually, if they would do a NEW Halo game for next-gen, it would likely be around 2015? Would go nicely alongside a Halo movie if they ever start work on that.
Don't really care what IW does. They changed a lot from COD2 to COD4 and I am fine with them doing what they do well. There's enough FPS variety games anyway.

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