Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

GDCE 10: Guerrilla talks Killzone 3, new IP for Sony

11:10 AM on 08.17.2010 // Maurice Tan

In a special GDC Europe keynote today, Guerilla's Managing Director Hermen Hulst talked about how the studio was founded as a startup, how it worked with Sony, and the development process of the Killzone franchise. (He also used the above header -- a Destructoid original -- in a slide!)

He showed a video of a tech demo, featuring space marines, that it showed Sony in 1999; it didn't look bad for a 1999 tech demo. It impressed Sony and the rest, as they say, is history. He told the audience about how it was inspired by Nazi and Russian World War II military outfits and machines for Killzone's Helghast soldiers, and that adding glowing eyes was great for bad guys because they always look evil.

It then found out about Jin-Roh -- the Japanese anime featuring soldiers with glowing eyes -- one year before the original Killzone launched. That little thing didn't please Guerilla very much, but it stuck to its concept in what Hulst spun as the design being based on universal values. He seemed pretty honest, so he probably meant it... although as a Dutch guy I can, of course, never trust a Dutch guy.

Seriously though, he came across more as an old indie guy. He stressed how Guerilla's transition, from indie studio to Sony-published and then to Sony-owned allowed it to keep its culture. Interestingly enough, ex-Westwood hero Louis Castle had a talk earlier today about how you will always have to adapt after acquisition. But Hulst did create some confidence by talking about how it first looked at Gran Turismo developer Polyphony and Uncharted dev Naughty Dog and how they dealt with being owned by Sony.

On the Killzone side, he had some more interesting things to discuss. Guerilla apparently created a method which he dubbed "top-down and bottom-up." (He is so Dutch.) This consisted of analyzing all reviews of Killzone 1 and "all forum posts", which resulted in average scores, what was wrong about the first game, and what was good about it. It then took the top five best and worst elements and made it the objective to turn the worst five into highlights for Killzone 2. In a second analysis after Killzone 2's release, it turned out that three awful aspects of Killzone 1 (AI, death animations and cover) were now seen as being great in Killzone 2

The studio did the same thing with Killzone 2, compiling a list of some of the game's most negative aspects as perceived by gamers and critics. Although I couldn't make out the entire sheet at a distance, one aspect that was badly received in Killzone 2 sprung out: Vehicular Combat. Suffice to say, it's highly likely that this will be a main focus for Killzone 3. It would also easily fit into their more open terrain level design that is hinted at in the trailers. Another aspect was the lack of variety. This led Guerilla to conclude that there was a lack of focus on unique experiences. "Call of Killzone" anyone?

Finally, Hulst announced that Guerilla is starting up a new studio (in Amsterdam's downtown area) which will develop an as-of-yet-unannounced new IP. They are hiring, so get on it.

How Killzone 3 will shape up is something we'll be able to find out in the not too distant future, as Hulst says the studio is "going to put their creativity in the pressure cooker" and finish it really fast. The game is apparently already stable, except for "the occasional crash here and there."



Maurice Tan,
 Follow Blog + disclosure

This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.





 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

Nathan D avatarNathan D
Torchman, what do the five fingers say to the face?
Jed Whitaker avatarJed Whitaker
Can we just get a yarn version of Bionic Commando already?
ChillyBilly avatarChillyBilly
Alright. All Waifu are garbage because they're all fake. There, I said it.
ikiryou avatarikiryou
All of your waifus when someone gives them a dollar.
Torchman avatarTorchman
IN THE NAME OF GLORIOUS ZEUS, I PROCLAIM YOUR WAIFU TO BE SHIT
SeymourDuncan17 avatarSeymourDuncan17
Alright, Torchboy. If it'll shut yo ass up about our waifus, here is Yukiko's privileged little white bum presented for your, uh, "pleasure".
KnickKnackMyWack avatarKnickKnackMyWack
Obligatory: All these waifus are best waifus. Yours ain't got shit.
Shinta avatarShinta
Just platinum'd Gravity Rush Remastered in 3 days. Super hyped for Gravity Rush 2.
Sotanaht avatarSotanaht
Several minutes into Spectre and I swear I thought I put on a hentai by mistake.
TysonOfTime avatarTysonOfTime
Uncontrollable with slightly less Engrish.
Scrustle avatarScrustle
Hachi Roku is my waifu.
Occams avatarOccams
#Darksiders2
ikiryou avatarikiryou
Finally getting around to cataloging all the intergalactic-level augments I want to use for post-game Tyrant killing in XCX. The grind feels more substantial than Monster Hunter but then again there are no four-story-high monsters in MH.
Pixie The Fairy avatarPixie The Fairy
Your waifu is poop. The Ultimate Waifu agrees.
mrandydixon avatarmrandydixon
Boner.
Kaio Da Silva Queiros avatarKaio Da Silva Queiros
Kaio Da Silva Queiros avatarKaio Da Silva Queiros
GoofierBrute avatarGoofierBrute
So due to things at my job picking up and bunch of real life stuff, I don't think I'll be able to give my Waifu Wars blog the love and attention it needs. Still, I don't think I need to remind you guys who best waifu is, but just in case you forgot.
Jiraya avatarJiraya
Nurse Joy is watching your Waifu quick posts
RenaudB90 avatarRenaudB90
Happy belated 30th anniversary!
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -