Quantcast
GDC: Quantic Dream shows off new prototype video 'Kara' - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


GDC: Quantic Dream shows off new prototype video 'Kara'


8:00 AM on 03.08.2012
GDC: Quantic Dream shows off new prototype video 'Kara' photo



Yesterday at a Quantic Dream's GDC session about motion capture called, "Virtual Actors and Emotion in Games," David Cage revealed a new prototype video in the vein of 2000's "Casting Call" for the future of motion capturing. The video hinted at finally getting beyond the uncanny valley with so-called "adult games" such as Heavy Rain that have brought the company into the limelight.

During the talk, Cage explained how Quantic Dream has progressively improved its motion capture ability, starting from using something called Phonems in Omnikron and then going beyond such rudimentary ways of motion capture to a split performance system that was used for rather impressive results in Heavy Rain.

For Quantic Dream's next project, a new engine is being implemented that uses fully flexible motion capture, a strong retargeting system and complex shades for very impressive close-ups, as the prototype video revealed.

The video prototype was titled "Kara" and began with industrial machines piecing together an android (quite reminiscent of a certain Bjork video, actually). As the android gains consciousness, she becomes an actual, emotive human. Even through my camera lens as I shot photos of the video that played, I found myself getting caught up in the emotion presented by the android Kara in the video.

Off screen, a male voice narrates about the possibilities for the android's use (including that of a sexual nature, of course), and as the android realizes her uncertain future and her robotic nature, the voice orders the industrial machines to dismantle her, as her ability to think independently is an obvious error.

As the android's arms and legs are plucked off, she begins to plead with the voice to let her be free. She promises she'll no longer think individually or care about what happens to her. The voice reneges on dismantling her, and instead she is shipped off with other androids in a supply line.

When discussing the video, David Cage mentioned that it was rendered in real time on a PlayStation 3. To get a full performance capture, it required choosing one particularly talented actress among a total of 70, as well as a total of 65 cameras to capture the facial and body emotions expressed by the actor to be converted into a real-time tech demo.

You can see the comparison shots below in how close the emotive face of Kara comes to the actual actor that was used as her motion capture.

The video can be seen here in full, and it suggests that Quantic Dream is really barreling forward with a future game/project that will offer a more cinematic and human-like experience than anything that has come before.

GDC: Quantic Dream shows off new prototype video 'Kara' photo
GDC: Quantic Dream shows off new prototype video 'Kara' photo
GDC: Quantic Dream shows off new prototype video 'Kara' photo
GDC: Quantic Dream shows off new prototype video 'Kara' photo
GDC: Quantic Dream shows off new prototype video 'Kara' photo
GDC: Quantic Dream shows off new prototype video 'Kara' photo
GDC: Quantic Dream shows off new prototype video 'Kara' photo
GDC: Quantic Dream shows off new prototype video 'Kara' photo
GDC: Quantic Dream shows off new prototype video 'Kara' photo
GDC: Quantic Dream shows off new prototype video 'Kara' photo
GDC: Quantic Dream shows off new prototype video 'Kara' photo





Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Developer stuff

1:30 PM on 09.10.2014
Try not to think about cantaloupe while playing The Evil Within

I get such a kick out of seeing how things are made, especially when the people making said things are having a blast. This behind-the-scenes footage for The Evil Within is exactly what I'm talking about. We're given a glimp...more



2:45 PM on 09.08.2014
FBI joins forces with IGDA in a bid to curb online bullying

The International Game Developers Association is reported to be working alongside the FBI and other online harassment experts in a bid to stamp out harassment. As a result, it seems, of recent events within the industry, the ...more



4:15 PM on 08.20.2014
The sound and the fury of Bayonetta 2's angels and demons

Bayonetta 2 sound designer Daisuke Sakata touched on how he goes about designing sounds for his games in a recent post on the PlatinumGames blog. In particular, Sakata talks about the presence of both angel and demon enemies...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more