Quantcast
GDC: Nintendo laying groundwork for strong indie support - Destructoid

DestructoidJapanatorTomopopFlixist



GDC: Nintendo laying groundwork for strong indie support


2:15 PM on 03.28.2013
NintendoGDC: Nintendo laying groundwork for strong indie support photo



Nintendo has gone to great lengths at GDC this year to show indie game developers that it'll be on their side going forward. There are a a number of gestures that indicate a more indie-friendly attitude from Nintendo, and while some will want to dismiss them as mere gestures, I honestly believe that we're seeing a big change.

At a panel titled Nintendo Wii U Application Development with HTML and JavaScript, Takeshi Shimada from Nintendo's Software Development Environment Department challenged a large audience including many indie game developers to see how easy it is to port current web-based apps and games to the Wii U with Nintendo's Web Framework (NWF), which gives developers full access to the Wii U GamePad and Miiverse integration, among other things.

A few of the highlights of the panel included the unveiling of a streamlined partnering process whereby developers complete an agreement with Nintendo, get a development unit at no charge, and even set their own release date and price (giving Nintendo a cut). Interesting also is the fact that there is no concept approval process and only a final quality assurance approval required.

Additionally during the panel, the company introduced its NWF developer liaison, Dylan Rhodes, who was immediately rushed after the panel by all the developers in the room. By putting his name out there in public, it looks like Nintendo means business when it comes to getting more content running on the Wii U.



The last thing I'll mention is Nintendo's show floor presence here at GDC. Traditionally, Nintendo has brought its recently-released and upcoming games in a format geared towards consumers. This year, however, it's all about development (this is the Game Developers Conference, after all), with staff on hand to talk to developers about the NWF tool kit and Miiverse functionality for developers. They're so serious that when I approached them to follow-up on some questions from their panels, I was told they couldn't speak to me and that I'd have to take my questions up with a press relations person who's not even on site!

On one hand I was disappointed that I couldn't get my questions answered, but on the other somewhat happy that Nintendo was reorganizing its priorities in a way that will eventually mean more indie games that other platform owners are already enjoying on the Wii U with GamePad functionality. I can't wait to see what innovative developers are able to accomplish using the GamePad's gyroscope, accelerometer, microphone, speakers, and touch screen that will all be available to them.

Do you believe this marks a true change in attitude from Nintendo? I guess we can all believe it when we see it, but it looks like they're laying the groundwork for something big.






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.








Win your choice of console from Destructoid! in Destructoid's Hangs on LockerDome

Indie

11:30 PM on 07.28.2014
It's like Final Fantasy Tactics with deadly puppets

Rime Berta is coming to Windows PC on August 4, Active Gaming Media announced today. The strategy role-playing game comes from Japanese indie developer Next-Soft Plus. It draws inspiration from titles like Final Fantasy Tacti...more



6:30 PM on 07.28.2014
How to correctly play Crypt of the NecroDancer

I've been playing Crypt of the NecroDancer, and now I fancy myself a pretty amazing player. The game hits Steam's Early Access program in just two days, and so I figured I'd impart my wisdom unto any new players who may be out there by making a hawt tipz video.more



6:15 PM on 07.28.2014
The PAX 10 is full of unique, interesting, and fantastic looking games

With PAX Prime '14 just around the corner, the convention's organizers announced The PAX 10 -- a group of ten independent games that the show designates as "must see." Varying greatly in genre, style, and platform, these ten ...more



View all Indie






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more