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GDC: A different approach for the world of Gravity Rush
PlayStation Vita game Gravity Rush plays with gravity, letting main character Kat manipulate it to walk on walls or float through the air. A game with this kind of freedom requires a different design approach, and from what art director Yoshiaki Yamaguchi revealed in a Game Developers Conference session today, they went about it with an approach that is the opposite of typical action game design. Yamaguchi said that Gravity Rush is an open-world action adventure setting was created with one phrase in mind: Living Background. He said that they worked every design angle to create the sense that the character exists in this world, and that the setting is a living world, and not just a pretty backdrop. The goal was to continually engage the player so that they are always considering the world around the main character. He warned that missing the mark on this goal would have the player ignoring the surroundings, and said it would be a shame for the world to serve only as background art.
While they pushed for an open world from the beginning of the development process, they weren't sure they could reach the level of freedom they desired. Yamaguchi says that his art team continually worked with the tech departments to ensure that their gravity-defying vision held. Ultimately, Gravity Rush's level design ended up being quite different from the standard, guided path where everything is calculated to maximize player experience. Given that Kat is free to move freely to any surface and stand on just about anything in her environment, from floors to ceilings, their design approach centered around the absence of a set path for player progression. "This approach that we took is almost the opposite of level designing, where everything is calculated and the player is left to follow the path that was created in the creator's head," said Yamaguchi. Gravity Rush will be released for the PlayStation Vita this summer.
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| timeline following: |
| 4:00 AM on 09.21.2012 Gravity Rush wins Game of the Year award, sequel teased |

I'm of the view that Gravity Rush is, and remains, one of the best games on the PS Vita, and worth a play, regardless of what you think of it in the end. Jim might not have cared for it, but it seems whoever was in charg...more
| 8:30 AM on 05.24.2012 Review: Gravity Rush |

Of all the titles showcased ahead of the PlayStation Vita's launch, Gravity Rush (or Gravity Daze as it's known in Japan) turned the most heads. One of the more unique action games to be released on any system, complete ...more
| 11:00 AM on 04.02.2012 Final wave of Gravity Rush DLC revealed |

As predicted, the last bit of DLC Gravity Rush will have on offer (so far at least) is the Maid DLC pack. This pack is actually kind of odd, as it features a mission that involves doing actual maid-like duties, like cleaning ...more
| 9:00 AM on 03.26.2012 Second wave of Gravity Rush DLC seen in the wild |

Later this year, you can salute more than just your shorts -- Gravity Rush's Kat will be getting a new special forces uniform, among other bonuses. The second wave of paid Gravity Rush DLC has been unveiled, and along wi...more
| 1:30 PM on 02.29.2012 Gravity Rush will hot up the PS Vita on June 12 |

Oh yes! I've sadly had to review the less stellar PS Vita games while Dale "Hollywood" North got to rock Uncharted and Lumines. He'll probably get Gravity Rush too, but that doesn't matter -- no amount of work obligations wil...more
| 8:40 AM on 02.29.2012 Sony planning three weeks of Gravity Rush DLC |

[Update: Sony has stated that Gravity Rush is now on target for a June 12th North American release] - thanks to Stop Spoilers and whoever else sent this in. I feel for you, Destructoid readers. Like you, I was convinced Gravi...more
| 12:45 PM on 02.13.2012 Ugh: Amazon, GameStop date Gravity Rush for May 29 |

Gimme my Gravity Rush! It feels greedy to say this with just about every other Vita launch title sitting here on my desk, but Gravity Rush is the game I want most. There were rumors of it being a launch title, but the materia...more
| 6:00 PM on 12.27.2011 Watch along as we play Gravity Daze on the PS Vita |

A brand new demo for Gravity Daze just hit the Japanese PlayStation Store last night, so we thought we'd let you watch on as we go through it. It's not a long demo, as it's supposed to serve as a taste of the upcoming Vita g...more
| 11:00 AM on 12.13.2011 Gravity Rush for PS Vita looks hawt |

I'm surprised by Gravity Rush every time I see it, mostly because I keep forgetting what it is and assume it's a puzzle game. Then I'm reminded that it's a weird action title with a colorful girl in a comic book world, and I...more
| 4:00 AM on 09.21.2012 Gravity Rush wins Game of the Year award, sequel teased |
I'm of the view that Gravity Rush is, and remains, one of the best games on the PS Vita, and worth a play, regardless of what you think of it in the end. Jim might not have cared for it, but it seems whoever was in charg...more
| 10:30 AM on 08.30.2012 Here's your first look at Kat in Hot Shots Golf 6 |
We already knew that Kat from Gravity Rush would be playable in the Vita's Japanese version of Hot Shots Golf 6, but now, compliments of Andriasang, we have a better look at her in-game model. It looks like she's c...more
| 11:30 AM on 08.28.2012 Kat from Gravity Rush playable in Hot Shots Golf on Vita |
If you're anything like me, you're still playing Vita launch title Hot Shots Golf: World Invitational. Every day, folks. Errrr day, ya'll. I don't expect you to be like me though, as I have some kind of strange videogam...more


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