games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


GDC 2007: Talking APB with Real Time Worlds photo

Today I got to sit down and hear some good details on the upcoming MMO that you'll be hearing alot about in the future: APB. Crackdown developer Real Time Worlds has kept the project under wraps, so get ready to finally hear some news on a truly ambitious project that can break the MMO mold.

Check out the full interview with Nicky Hunt, senior software engineer for Real Time Worlds, after the jump, including information on the Xbox 360 version.

DESTRUCTOID: So, I haven't honestly heard about APB, what's it really about?

NICKY HUNT: First off, it's completely unrelated to the classic coin-op version. Basically it's a cops and robbers kind of thing online. Think of it as GTA online, but with much more depth and complexity. There's no A.I., it's pure PvP.

DESTRUCTOID: No NPCs at all?

NICKY HUNT: Well, there are NPC pedestrians and such that you can steal from and buy things from. But, the main focus is PvP.

DESTRUCTOID: There has been no media released related to this game. Is it a 3rd-person view title? What graphic engine are you using?

NICKY HUNT: Yes, it is. And, we're using Unreal Engine 3 to develop the game.

DESTRUCTOID: How important is user created content in APB?

NICKY HUNT: User created content plays a huge role in the game. Players will be able to do things like make their own jacket, sort of like how you can do custom paint jobs in Forza with layers. Also, you can trade those items between players.

DESTRUCTOID: How many layers are there in a design job with something like that?

NICKY HUNT: I'd say about 100 or so layers for each.

DESTRUCTOID: When can we expect APB to finally come out?

NICKY HUNT: We're looking at a 2008 release date.

DESTRUCTOID: What kind of system requirements are we looking at? Will this be for high-end only?

NICKY HUNT: Yes, in fact it will. We know it's a risk, but it's something we didn't want to compromise on. Overall it will be a more rewarding experience because of that.

DESTRUCTOID: When I spoke with Colin Macdonald last week about Crackdown, he had mentioned that an Xbox 360 version of APB may be coming out. What are the plans so far on that? 

NICKY HUNT: We are talking with Microsoft about the Xbox 360 version and I think we have approval, but we haven't started the development process. Our priority though, has always been the PC.

DESTRUCTOID: So, if the game is cops vs. robbers, how do you start the game?

NICKY HUNT: Criminals will start as a basic thug and cops will start out as a rookie. Each side will level up and move up through the ranks of their respective areas of play.

DESTRUCTOID: Can you make or join a gang if you're a criminal?

NICKY HUNT: Yes, of course, and that will play a big role. You'll also be able to control territory with your gang. There's going to be a whole territory system involved.

DESTRUCTOID: For many, including myself, they've grown tired of the standard fantasy-based MMO filled with elves and orcs. Was that something Real Time Worlds will focus on when spreading word about this game?

NICKY HUNT: I look at it this way -- I feel like the game was made for me. It's all about fun. We wanted to make a game that was more like a sport with interaction. This game is more about enjoyment and less about stats.

DESTRUCTOID: How do you generate income in the game?

NICKY HUNT: By stealing from people or breaking into cars, you'll be able to build it up.

DESTRUCTOID: Can you sell drugs?

NICKY HUNT: No, we're not going to go there.

DESTRUCTOID: Is there any sort of black or grey market?

NICKY HUNT: Yes, there will be a grey market where you will see cops and gangs exchanging weapons and such. It will be in the game, but you really have to work to get there. Police will be able to buy from gangs and vice versa.

DESTRUCTOID: There's been very little information about this game, if any, why is that?

NICKY HUNT: Yeah, we're keeping a really low profile with APB for right now. We want to make sure everything is there before we start to release stuff, but it will come soon, including a community site. Right now people can go to APB.com, but nothing is really there.

DESTRUCTOID: So will the game have real-time combat?

NICKY HUNT: Yes, everything will be in real time and you'll have an aiming reticule just like in a first-person shooter. We want to keep that first-person shooter feel in the game when it comes to combat. 


Continue: More Real Time Worlds stories





prev next

14 comments | showing # 1 to 14

Jordan Grim Devore's Avatar
Jordan Grim Devore at 03/07/2007 20:42
That actually sounds pretty interesting.
bluexy's Avatar
bluexy at 03/07/2007 20:43
If it's from the Crackdown developers I can put it on my list of things to watch, but honestly nothing in the interview made this game catch my interest.
BFeld13's Avatar
BFeld13 at 03/07/2007 20:44
Any game with corrupt cops is worth keeping an eye on.
DrRockso's Avatar
DrRockso at 03/07/2007 20:44
Sweet.

Too bad I'll have to wait for the not-in-production 360 version.
dprime's Avatar
dprime at 03/07/2007 20:49
Why is every game we hear about coming out now a God-damned MMO?
MassiveDuck's Avatar
MassiveDuck at 03/07/2007 21:11
so I think we can infer that it is coming to the 360, no? But I can't wait till there is more info on this game.
Milofo's Avatar
Milofo at 03/07/2007 21:13
@dprime
Ever since Blizzard made WoW, the prospect of having millions of players not only buying your game but also paying a monthly fee is too lucrative buisness wise. The problem is now everyone is getting the same idea so the market is getting flooded.
Philonious's Avatar
Philonious at 03/07/2007 21:13
They had an FMV target video thingie and wallpapers out a while ago... It looked good.
MassiveDuck's Avatar
MassiveDuck at 03/07/2007 21:16
so I think we can infer that it is coming to the 360, no? But I can't wait till there is more info on this game.
Milofo's Avatar
Milofo at 03/07/2007 21:34
Looking at the sight it makes me feel that everybody will go gangsta and no one will become a cop. Hopefully they'll give some incentive for players to choose cops.
FatBologna's Avatar
FatBologna at 03/07/2007 21:53
I'll go cop just so I can kill wiggers. DIZAM, YO!
dorock's Avatar
dorock at 03/07/2007 22:01
Yeh, hopefully we'll learn more about the cop side of the game eventually. This seems more all about the criminals, unless all of the cops in the game are corrupt, thus having to rough people up for money and steal cars.Though this seems a bit stereotypical and cookie cutter.
fra_diavola's Avatar
fra_diavola at 03/07/2007 22:16
This games sounds sick. jacking cars driving around and going batshit crazy....sound like my kind of vaction.
Snaileb 's Avatar
Snaileb at 03/08/2007 07:49
Should've just called it a Crackdown MMO. Yeesh.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49596 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: How to respond to a videogame review





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006