I have KZ3 on my tv right now, and it is so much more impressive than it ever looked on youtube. I assume that this would look even better on my TV as well. So, it is really hard to compare, but I would say right now that the edge goes to Killzone 3, even if its the art design that plays a big part in that.
This looks great, hopefully it plays as good as it looks.
Yes, but will the SP be longer than 4 hours for once? DICE does many things well, but releasing games with the anywhere near amount of content as their competitors isn't one of them. Mirror's Edge was about 4 hours long, while Bad Company 2 was about five hours long and came with only ten maps and three game modes, both for full price. In contrast, Modern Warfare 2's campaign was twice as long, it had three times the game modes, and two or three times the number of maps. Had it actually been properly beta tested, Modern Warfare 2 would have been the better game.
I don't think I'll be buying this new unless it comes with a bare minimum of eight hours of campaign time and several more maps than Bad Company 2.
But this looks pretty good.
Isn't this in a number of shooters? Why is it noteworthy?
You mean like photos of stuff made of plastic right?
This looks tits. Fucking tits.
@Tactix - Grey is the new brown, y'know!
@SullyE - MW2 was also a 4-5 hour campaign.
agreed, although I enjoyed the shit out of BFBC2, The lack of maps made it boring quick. I logged in 170hrs, but could've easily sunk more.
"Had it actually been properly beta tested, Modern Warfare 2 would have been the better game."
nah, quality over quantity. cod is shit compared to BF games (gameplay wise).
@TurboPhoenix: He means ACTUAL reflections, not these canned/generic reflections we get with other lesser games. Imagine it this way: A room is created, it has boxes/sand/dirt/etc.; but it is a very small room or "map", THAT is the truth behind what you see in weapon scopes. A little behind-the-scenes developer trick for ya. Seeing as how this will probably be a new benchmark in graphics, I truly believe that the reflections in BF3 are truly reflections of every bit of the map/environment you are in and not just smoke and mirrors.
BF3 PRE-ORDER GET!
At least it's not as bad as in Counter-Strike.
"A building collapses on him, taking a helicopter down with it"
I hope it doesn't turn out very Hollywood-sque, we already have Call of Duty for that. I'm still not looking foorward at the campaing as much as the multiplayer.
This. This and oh yes this.
Unless we are in bizarro world this is a sequel to the main series of Battlefield not Bad Company so no one should have any illusions that even half the game's focus is single player.
Hell all the preceding main Battlefield games did not even have a single player mode except a skirmish with dimwit bots.
"Same shit, different title" does not apply to BF if you've been following the series. ;)
Been waiting so long for this game. It is going to be EPIC.
"It's all cool and stuff. Then I saw the first two reload animations... "
wat? 3 minute long video of awesome stuff and this is your comment? Well I even went back and watched the reload animations. And of course, they're fine.
They're absolutely not fine, but it's not like they won't be fixed. And props to the functionality on the last magazine change, where the bolt wasn't touched and the round count properly read 31 rounds to account for the remaining one in the chamber.
That said I'm not convinced this video isn't a 'bullshot' on many levels.
Uncanny valley? "I'm scared, get me out of there!"
So far, I'll have to put with only 24 players.
and the Crysis 2 demo doesn't even have the DX11 features available, so i'm waiting for release of that to judge.

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