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GDC 10: Puzzle Quest 2 will ruin your life photo

Look, I knew I would be seeing Puzzle Quest 2 today, all day. My scheduled meeting was later in the afternoon, but  leading up to that time, I became increasingly nervous about finally getting my hands on the game. You see, the first Puzzle Quest made a sizable dent in my remaining lifespan. I have given too large a portion of my existence to this videogame. And the second one was supposed to be an even more focused version of the first? Oh no.

And then I finally played it. I played it for too long. They had to run me off. Oh no.

 

This one's more of what you wanted the first time around

The first Puzzle Quest was just a puzzle game with some role playing sense wrapped around it. The sequel is much more like an RPG.  There's real exploration that leads to real dungeon crawling experiences. There's now four heroes, each with hero-accurate class abilities. I played as an Assassin, but there are also Sorcerer, Barbarian and Templar classes to choose from. Each can now equip and use weapons and armor.

The world is roamed in a town or dungeon view, where you'll interact face to face with NPCs or beasties. The overworld map is out, and real interaction is in. You'll get into dungeons with multiple levels, and in there you'll encounter beasts that you'll have to fight with. I was even told about room-filling bosses that you'll eventually encounter. You'll take all enemies on with...

More of the same match 3 puzzle game play

I'm glad all of that multi-directional space stuff is out. Good ol' match 3 is back in, and it's better than ever. While you're still swapping out two gems to make rows of 3 or more, you're doing it in new ways with new pieces. For example, the new gauntlet fist gems earn you action points when you clear 3 or more. You'll use these points to activate your equipped weapon, shield or armor.

There's plenty more to do

A bunch of new alternate puzzles keep things interesting. For example, when you defeat a boss, you'll encounter a treasure chest that you'll have to "beat" in order to get the most riches. Early in the game I came across a quest that had me putting out a fire. The goal was to clear and combo as many blue gems (water) as possible to put the fire out. The red gems were to be avoided, as they would only build the flame. If you were to build up enough action points, they could be used to pour buckets of water on the fire. Other types of games will have you picking door locks and disarming traps.

I like the DS version better than the XBLA one

No, seriously. And that's not just because one is portable and the other isn't. The refined control really makes the DS version the better one. Sure, the Xbox Live Arcade version looks lovely, but the stylus-based, touchscreen version of the game makes for a more intuitive experience. Instead of hitting multiple buttons to cast a spell or use a weapon/sheild, all you need to do is tap the item icon to use it. Better yet, switching gems takes only a flick of the stylus.

Parting Shot

They're doing what they should have done with the first game with this sequel. You're actually doing something now. Sure, you're mostly matching three in a puzzle grid, but now playing on the field in a real dungeon crawler experience, complete with a robust item/weapon system and 4 character classes that you can level and tailor to your heart's content. I always loved the idea of a puzzle RPG, and now it looks like we finally have one.

Puzzle Quest 2 will be released on the Nintendo DS and Xbox Live Arcade this spring.








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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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33 comments | showing # 1 to 33
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HEL105's Avatar - Comment posted on 03/10/2010 13:06
HEL105
Oh Lord yes. I will be putting way too much time into this
BoBoTheChimp757's Avatar - Comment posted on 03/10/2010 13:11
BoBoTheChimp757
YES PLEASE.
AlphaDeus's Avatar - Comment posted on 03/10/2010 13:12
AlphaDeus
I agree 100% about the DS version being the better(best) version. It was the first version I played, but I got so addicted I bought it for PC and XBLA (even the expansion). I prefer the touch screen controls since it's just plain easier.

I'm really looking forward to the sequel.
Sir playedallot's Avatar - Comment posted on 03/10/2010 13:14
Sir playedallot
You made me curious!
Portable puzzling is allways better than some xbl/psn/windows version. Right from the get go!
MountainGorilla's Avatar - Comment posted on 03/10/2010 13:14
MountainGorilla
Natal support?
hpv's Avatar - Comment posted on 03/10/2010 13:16
hpv
The XBLA version of Puzzle Quest would have been so much fucking better if there was an option to hold the switch the jewels while holding the button instead of making it a toggle and isn't always obvious when you have disabled it.
Spykron's Avatar - Comment posted on 03/10/2010 13:17
Spykron
this needs to be a facebook game.
deaddays's Avatar - Comment posted on 03/10/2010 13:17
deaddays
Haven't even beat the first one yet and I'm already getting pumped for this one.
Sean Carey's Avatar - Comment posted on 03/10/2010 13:30
Sean Carey
Don't know when this is coming out, but it may just be the title that gets me through the lean summer months. Loved the first.
J03yyz's Avatar - Comment posted on 03/10/2010 13:30
J03yyz
the first time i played the first one i was just going to "try it out", next thing i knew it was 8 hours later... the only time i felt bad about gaming... i will never play a puzzle quest game again, too addictive
fetusmilk's Avatar - Comment posted on 03/10/2010 13:30
fetusmilk
i loved puzzle quest on my tablet. i can flick the gems around. its so much more fun.
fetusmilk's Avatar - Comment posted on 03/10/2010 13:36
fetusmilk
i had a long session of puzzle quest once, and when i went to bed all i could see/visualize was moving gems and matching them. i couldnt fall asleep all night. the only way i was able to NOT see them was to keep my eyes open. god that pissed me off.
Occams electric toothbrush's Avatar - Comment posted on 03/10/2010 13:59
Occams electric toothbrush
I can still hear the theme song in my head.....oh God it's getting louder.
low tech's Avatar - Comment posted on 03/10/2010 13:59
low tech
As long as the AI doesn't have God-like precognition, I'll bite :)
naia-the-gamer's Avatar - Comment posted on 03/10/2010 14:00
naia-the-gamer
DO WANT
silvain's Avatar - Comment posted on 03/10/2010 14:01
silvain
1. yeah, ds is the only way to do this. Wii would work too, I suppose.

2. Might and Magic: Clash of Heroes was everything the sequel to this game needed to be. I'm not sure I need more of this if the combat's still match 3.
PappaDukes's Avatar - Comment posted on 03/10/2010 14:06
PappaDukes
OH SWEET BABY LORD JESUS! MUST HAVE NOW!!!!
NostalGeek's Avatar - Comment posted on 03/10/2010 14:18
NostalGeek
I'm finishing the first one right now... lost count of all the hours.
J Murda's Avatar - Comment posted on 03/10/2010 14:22
J Murda
fuck this game. random quest is an insult to puzzle games.
RudyChan's Avatar - Comment posted on 03/10/2010 14:33
RudyChan
What about the PC version! ;-;
Maurice Tan's Avatar - Comment posted on 03/10/2010 14:39
Maurice Tan
Yeah no PC version? You know you could play it with a mouse instead of a style right? :)

If it doesn't come out on PC: thanks! Saves me some ruining of life until TOR is out.
NickCull's Avatar - Comment posted on 03/10/2010 15:15
NickCull
Need... so... badly...
A Savage Detective's Avatar - Comment posted on 03/10/2010 15:18
A Savage Detective
What's the word on the PC version? All I've seen on it so far only mention DS and XBLA.
peachboy's Avatar - Comment posted on 03/10/2010 16:04
peachboy
oh no oh no oh no oh no oh no oh YESS
MushroomStamp's Avatar - Comment posted on 03/10/2010 17:11
MushroomStamp
Loved the first.. I agree.. I MUST have this game.
Char Aznable's Avatar - Comment posted on 03/10/2010 17:15
Char Aznable
I absolutely loved the first one, and I'm glad to hear that there's more to do and less boring overworld map.
Rigby's Avatar - Comment posted on 03/10/2010 19:17
Rigby
Sounds awesome. I still play Puzzle Quest from time to time...I even downloaded the XBLA version (though I play the PSP version) just because I love it so much. This is going to make me such an addict, lol...
SentinelX7's Avatar - Comment posted on 03/10/2010 23:18
SentinelX7
Hopefully this will get ported to the PSP & PS3 like PQ1. The PSP version was great!
Cali Yo's Avatar - Comment posted on 03/11/2010 01:40
Cali Yo
This is a day one buy. I need to get the bad taste of Galactrix out of my mouth.
Selecta's Avatar - Comment posted on 03/11/2010 02:19
Selecta
This is going to destroy me, been playing the original for a long while but only finally beat the final guy the other day. Eventual PC release over Steam I'm guessing?
BiroBiro's Avatar - Comment posted on 03/11/2010 14:02
BiroBiro
loved the first, and Im sure my mom (yes) loved even more, she beated it like 5 times already... so Im sure this sequel will be praised here.

but I think the graphics are worse then the first game, dont know, didnt saw it live but I think the overall look of PQ1 is better. Too bad they took away the world map, there were so more miles to cover on that map. And one other thing I always wonder why they didnt add, is unique battle animations for the spells, even pokemon had it, why not putting here. it would be cool to see a axe flying to the enemy portrait when we use a skill called axe trow or something, instead of a small standart animation at the enemy picture. those are small details, but well, for me they would make the game even better. cant wait for it.
snukastyle's Avatar - Comment posted on 03/11/2010 20:01
snukastyle
Man, I'm playing through the DS version of the first game for like the third, fourth time now? As soon as I heard the official sequel (suck it, Galactrix) was on the way, I knew I'd be doomed.

DOOMED!
Jonas Hedenquist's Avatar - Comment posted on 08/20/2010 06:47
Jonas Hedenquist
"complete with a robust item/weapon system and 4 character classes that you can level and tailor to your heart's content."

"The sequel is much more like an RPG. There's real exploration that leads to real dungeon crawling experiences. There's now four heroes, each with hero-accurate class abilities."

Ah, you mean, as opposed to the 8 classes of the first game? I never knew having less classes made a game feel more like an RPG.
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