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GDC 10: a second opinion on Mafia II photo

As a huge fan of the first Mafia game, I was more than a little jealous when Brad Nicholson got a chance to play Mafia II earlier this week.

I played through the same demo as Brad Friday afternoon, and I have to say: I came away with a much different impression of Mafia II.

Hit the jump for my thoughts.

The first Mafia emphasized atmosphere, realism and story over arcade-y gameplay or freedom of play, and Mafia II looks to do the same.

If you're coming at Mafia II with the same expectations you might harbor for a Red Faction Guerilla or a Just Cause, you'll likely be disappointed: this isn't an open world bristling with crazy sidequests and fun combinations of mechanics. The world of Mafia II is meant to contextualize the story, to give the player a concrete sense of place and environment. If you're cool with that, great -- if you're looking for the freedom to jerk around and do a bunch of different things beyond upgrading cars or buying weapons, you simply may not like what Mafia II has to offer.

As an old Mafia fan, however, the focus on atmosphere over playfulness didn't really bother me as much as it did Brad. Yeah, you could fairly argue that modern sandbox games should have cars that control perfectly, but the same driving controls Brad found sluggish struck me as more genuinely immersive: I was driving 1950's cars that felt like 1950's cars, rather than the super-intuitive but fourth-wall-breaking driving controls found in GTAIII

Same deal with the gunplay. Brad didn't really dig the fact that most of the guns were hellishly inaccurate, I did. And not just because the guns felt like I imagined 1950's tommyguns and colts would feel. The inaccuracy of the guns is balanced out by their intense lethality: unlike the first Mafia, most enemies go down after one or two torso shots.

I feel awesome in Uncharted 2 when I pull off three headshots in a row while sitting fifty feet away from my enemies. In Mafia II, I feel awesome when after finally wasting four or five shots on some jerkbag, I slow down, aim, and watch the last bullet in my clip send the baddy tumbling to the ground. The guns are inaccurate, yes, but I wouldn't say that that's necessarily bad.

Still, I do agree with Brad that the checkpoint system was needlessly unforgiving.

There was a mission earlier in the demo where the main character joined a bunch of his mafia goons in trashing a diner owned by a rival gang. The diner was closed -- nobody to shoot back at us. Me and the rest of the gangsters lined up in front of the diner, tommy guns in hand, before spraying the bullets. Our line of fire shattered the diner's windows. I shot the individual letters off the diner's sign.

Even though the scene was scripted and linear (I could choose where to shoot, and not much else), and even without any enemies to fight, I thought: this is what Mafia II is about. A bunch of cool-looking guys wielding period-faithful weaponry, blowing the hell out of some rival gang's turf. It was an immersive, narratively-driven moment that may completely fail to impress anyone looking for a true sandbox experience, but might very well satisfy anyone looking for an immersive, interactive gangster story.








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26 comments | showing # 1 to 26
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vodshuggah's Avatar - Comment posted on 03/12/2010 16:28
vodshuggah
I'm very excited about this game, I was confused by the other preview after all the vids I watched, thanks for the reassurance
Mueti's Avatar - Comment posted on 03/12/2010 16:30
Mueti
I didn't read (or know about) Brad's preview but I'm VERY happy to read this. Mafia is up there as one of my favorite games of all time and if you say that they're staying true to that game: FUCK YES.
Thanks, Anthony.
Haizeus's Avatar - Comment posted on 03/12/2010 16:36
Haizeus
I absolutely loved the first Mafia on PC but I found it to be nearly unplayable on consoles. Maybe that's why there's so much hate for original? I dunno.


This is going to be a first day purchase for me though; any negative reviews be damned.
Klarden's Avatar - Comment posted on 03/12/2010 16:42
Klarden
I'm so happy to read this. I also really liked that original Mafia wasn't really sandbox in the story mode with sandbox mode coming separately. guess it won't be same here
Jack8274's Avatar - Comment posted on 03/12/2010 16:58
Jack8274
@Anthony Burch

Will cops chase you if you speed like in Mafia 1?
CitizenErased's Avatar - Comment posted on 03/12/2010 16:59
CitizenErased
Hell yes!
Everything you say you like about this sounds like what I'm looking for in a game.
I can't wait.
tgammet's Avatar - Comment posted on 03/12/2010 17:04
tgammet
Mafia 1 was not GTA. I'm still very excited for Mafia 2, but it's a very different type of game. Very much story driven and linear. This is not a negative. It's just different. Glad to read another perspective on this demo.
Killrig's Avatar - Comment posted on 03/12/2010 17:07
Killrig
Honestly, I was hoping that they'd improve the general controls a little bit, but I know that no matter what I'm still going to play the crap out of this.
StingingVelvet's Avatar - Comment posted on 03/12/2010 17:16
StingingVelvet
Thanks for a perspective from a fan... not all games are the same, thank God, and Mafia caters to a particular desire.

Glad to see that has not changed.
poop shoot's Avatar - Comment posted on 03/12/2010 17:26
poop shoot
sounds cool. if it's anything like gta4s driving then i'll like it
Rockvillian's Avatar - Comment posted on 03/12/2010 17:44
Rockvillian
Thanks for the fan perspective. Good to see the spirit of Mafia is intact!
GenericUsername's Avatar - Comment posted on 03/12/2010 18:33
GenericUsername
This is good news for me. I like story focused games, and usually open world games lack enough direction to deliver a compelling story within the context. Good to see this is an exception.
Etalyx's Avatar - Comment posted on 03/12/2010 18:37
Etalyx
I cry every time this game is delayed.
Reginald's Avatar - Comment posted on 03/12/2010 18:41
Reginald
A Good linear story is better than an open sloppy sandbox. I abandoned GTA 4 because it was simply too large, without any direction.
El Supremo's Avatar - Comment posted on 03/12/2010 19:22
El Supremo
I also enjoyed driving in the first game, to the point that I used my car as a weapon, instead of those unaccurate guns, rolling over my enemies. Except in that infamous race mission, gee, can't remember how many times I had to repeat it.
HiddenAHB's Avatar - Comment posted on 03/12/2010 19:23
HiddenAHB
It's coming to consoles.
*fall in tears at the ground*
Lelio's Avatar - Comment posted on 03/12/2010 19:41
Lelio
My life will be complete when this comes out.
Omgyiyja's Avatar - Comment posted on 03/12/2010 21:29
Omgyiyja
I agree with the points you make, Mafia's open-world aspects are more contextual and setting themed than just an open sandbox like GTA or Saints Row. However I personally thought it was also a sandbox, at least after the story (I'm sure there was a separate mode for it) where you could just drive around, walk and generally act like a 1930's individual, mafioso or not.
KirbyMcDope's Avatar - Comment posted on 03/12/2010 22:47
KirbyMcDope
Ok, now theres another reason I don't want to spend a year in the fucking russian army \
PhilK3nS3bb3n's Avatar - Comment posted on 03/13/2010 02:16
PhilK3nS3bb3n
This sounds awesome. Loved the original back in the day and after Godfather II this will be so great! Although that game did have its charm, it was to much outlandish nonsensical crap. Cant wait for a more serious take on that style of life.
The Amazing Shenazin's Avatar - Comment posted on 03/13/2010 02:47
The Amazing Shenazin
wow, this sounds pretty cool
buzski's Avatar - Comment posted on 03/13/2010 10:48
buzski
I am really excited about this game and the points you made about it being immersive make me that much more interested. I like the points you make as well, especially how bad handling cars and inaccurate weapons are there for a reason, I totally agree. I can't wait to pick this one up.
enjoythelittlethings's Avatar - Comment posted on 03/13/2010 12:08
enjoythelittlethings
I'm with you on this. I'm all for immersion and story-driven gameplay. Don't get me wrong.. I love my sandboxing as well... the likes of GTA, Prototype, Infamous, Crackdown and others will always have a place in my heart. But there's something to be said for a game that takes the sandbox approach but constrains what you can do in order to tell a great story. I can't wait for Mafia II.
kalidanthepalidan's Avatar - Comment posted on 03/13/2010 12:52
kalidanthepalidan
Sounds good to me.
Muhammad Usman's Avatar - Comment posted on 03/21/2010 04:51
Muhammad Usman
Spoken like a true Mafia fan ;)
This game has got me more excited especially after this review. It seems to have maintained the same element of realism like the original Mafia. That`s one of the things that made MafiaI so memorable :)
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