Hear that? That's the sound of my jaw dropping. Granted, it doesn't take a whole lot to get me worked up over a videogame these days, but I'll be damned if Batman: Arkham Asylum doesn't look to be what fans of the Caped Crusader have been dreaming of since infancy.
We have got a developer walkthrough for one of the game's so-called "challenge rooms," which pit players against a room full of enemies and require Batman to -- you guessed it -- incapacitate the inmates as quickly as possible, in the coolest possible ways.
I urge every last one of you to read Anthony's thoughts on Arkham Asylum, which are going up later today, and to, of course, check out the video after the break as well.
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied: "bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
Likes
Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards
Meet the rest of the team
Really awesome video. I loved how the guards sounded like they had good voice actors (I even recognized a voice from some anime), and the punches seem to have a heavy impact+sound.
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fuck. yes.
Although I don't think he's killing these people. Killing is not Batman's style.
Now if we can just get a Friday the Thirteenth game with the same principle... strategic and slow, but would do the source justice
Great details, awesome game!
I have two words to say to you
soul reaver
KIDDING! That looks amazing!
I love Batman. I would let him take my anal virginity.
I'm pretty sure this will be the best Batman game ever.
I don't think I'm even using a "wait and see" approach to this one and I pretty much always do...
Whoa. A movie to videogame that ACTUALLY looks cool!
Anyone who has played Call of Duty with me knows my style of gameplay :D