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I'll be the first to admit that Nintendo's Rock N' Roll Climber is not what I had expected. I suppose it would have been a bit much to expect that I'd be playing a groupie game featuring my favorite Rock of Love cast members

Sure, a game about rock climbing makes a bit more sense. When Bill Trinen of Nintendo's Treehouse localization group took the stage at Satoru Iwata and started playing Rock N' Roll Climber, I wasn't that surprised. A game that uses the Wii Balance Board in conjunction with the Wii Remote and nunchuck to make an on-screen character scale a wall of rocks? Sure, I'll buy that.

But it's what happens when you finally reach the top that has me... scratching my head. Check out Trinen's demo of the game from the keynote (after the jump), and if you can figure out what the f**k is going on, let me know. 


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23 comments | showing # 1 to 23

elsteveo's Avatar - Comment posted on 03/26/2009 12:46
elsteveo
wow i wonder if that guy realizes how fuckin stupid he looks on stage
Chronic Logic's Avatar - Comment posted on 03/26/2009 12:56
Chronic Logic
Wow, if playing the wii didn't make you look retarded enough.
ANeM's Avatar - Comment posted on 03/26/2009 12:59
ANeM
This whole thing seems like a like a horrible decision. It doesn't look fun in game, it doesn't look fun on stage, the concept doesn't even sound fun, or for that matter make any sense at all.
Its difficult for me to comprehend why Nintendo not is only backing a budget game like this, but including it in their GDC keynote..
Well, the only thing that could possibly be more ridiculous is if at the next Blizzcon blizzard announced that they would be publishing the sequel to Big Rigs: Over the Road Racing and canceled their WOW Q&A sessions to do a 3 hour Q&A on Big Rigs.
Springsteen's Avatar - Comment posted on 03/26/2009 13:02
Springsteen
It's official: Nintendo just doesn't care anymore. It's not like they're supposed to, anyway. Most of the media is doing all their work. Sheesh, as long as there's Zelda, I'm okay with those sad, sad displays of mediocrity.
silvain's Avatar - Comment posted on 03/26/2009 13:03
silvain
you know what, even if this game might be dumb; I feel like people are starting to realize how many different, interesting things can be done with wii controls. I really look forward to see how it evolves of the next two years.
Rockvillian's Avatar - Comment posted on 03/26/2009 13:06
Rockvillian
Look on the bright side, we're getting really close to a pseudo-realistic housework simulator (with added bonus of rocking out afterwards) :0
Corican's Avatar - Comment posted on 03/26/2009 13:07
Corican
Climbing in real life is fun and good for you.
This game looks dull and requires you to stretch slightly.
No comparison.
dfielder's Avatar - Comment posted on 03/26/2009 13:12
dfielder
Wow I'm sold
sweetchuck's Avatar - Comment posted on 03/26/2009 13:26
sweetchuck
This is just WiiWare right? That and the interesting use of controllers/board balance out the stupidity of jamming out on a cliff. Almost.
welkstar's Avatar - Comment posted on 03/26/2009 13:27
welkstar
wut?
Mr Jonson's Avatar - Comment posted on 03/26/2009 13:36
Mr Jonson
I'm glad nintendo is doing weird stuff like this.
pedrovay2003's Avatar - Comment posted on 03/26/2009 13:53
pedrovay2003
OMG NINTENDO DOESN'T CARE ABOUT THE HARDCORE ANYMORE THEY SUCK LOLOL.

Yes, Nintendo is making something that not every single person on Earth may like, therefore they "officially" don't care anymore.
DaedHead8's Avatar - Comment posted on 03/26/2009 14:04
DaedHead8
I love the idea of a rock climbing game using the wiimote/nunchuck and balance board, but in execution it doesn't look very fun at all. Sad.
russtolium's Avatar - Comment posted on 03/26/2009 14:10
russtolium
I like the idea of a climbing game but it does look pretty slow and awkward. Its rare to see a game focus squarely on a single physical ability, unlike most platformer type games that have you run/jump/climb/swim/ etc. While I'd like to think there could be some depth to this, it's not showing itself yet. Now if Nintendo released a vertical treadmill infinite rock wall that synced handholds with the game....... yeahhhhhh.
Rosseh's Avatar - Comment posted on 03/26/2009 15:03
Rosseh
Props for experimenting but not all experiments are success stories.
Johnny Justice's Avatar - Comment posted on 03/26/2009 15:10
Johnny Justice
Hillarious! I love how it seems that they came up with the name first, then based the game off it.
atastysammich's Avatar - Comment posted on 03/26/2009 16:11
atastysammich
Jesus, I'm violently against the Wii, but cut them some slack, Internet. Not every game has to be Zelda.

...Y'know, unless this turns out to be a $50 retail release and not WiiWare.
GuitarAtomik's Avatar - Comment posted on 03/26/2009 16:13
GuitarAtomik
This looks so much like a flash game. I really hope it's just WiiWare.
SAUSAGE OBSTACLE's Avatar - Comment posted on 03/26/2009 16:25
SAUSAGE OBSTACLE
Seems like a cool tech demo but I don't think this is a viable game. It looks chore-like and uncomfortable. Kind of like Wii Music!
Tactix's Avatar - Comment posted on 03/26/2009 17:20
Tactix
I'm going to echo some of what was said above and say that while I dont think I would ever want this game, at least it shows people are thinking outside the box...

To the apparent staleness of the game industry right now, games like this are interesting.
theredpepperofdoom's Avatar - Comment posted on 03/26/2009 17:26
theredpepperofdoom
heavy metal and rock climbing.

the creator of this idea must be friends with Keita Takahashi
flabzilla's Avatar - Comment posted on 03/26/2009 17:36
flabzilla
It looks interesting but hopfully there is more too it than that. And needing the wiiblanace board is kind of a bummer.
brimtastic's Avatar - Comment posted on 03/27/2009 09:22
brimtastic
O...kay...

Looks lame. Boring. Slow game play. crappy graphics (surprise surprise). Nothankyouverymuchnintendo.
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