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GDC 09: Huxley is one part MMO, one part FPS photo

A long time ago, Electronic Gaming Monthly had a giant cover story on a game called Huxley. The main thing I took away from EGM’s preview was that Huxley was going to be the first MMOFPS and have 100 vs 100 battles. Shortly after that cover story, Huxley dropped off the radar more or less.

I finally got to see Huxley in action yesterday and was happy with what I saw, although a little disappointed. At best, it’s going to be a 32 vs 32 game for the time being, far from the 100 vs 100 matches that was hyped in EGM. 

Hit the jump to find out what Huxley is all about.

Huxley takes place in the distant future where the people of Earth have gone through some rough times. The Moon collided with a swarm of Nuclearite clouds causing it to shatter into pieces and the fragments along with some of the radioactive Nuclearite clouds rained down upon the Earth. Lots of people die thus creating a horrible apocalyptic world. Plus, some humans have been mutated due to this event causing two new races to emerge.

First there are the Sapiens. They’re the regular unaffected humans and they’re always the blue side. Then you have the Alternatives that are the red side and they all still look like humans but have completely different DNA structures. Last, you have the Hybrids who all look like demons.

At the start of a new game, you’ll have the choice of picking between the Sapiens and Alternatives. Once you pick a side, you will then be given a character model that you can customize to your delight. You’ll be able to select the gender, hair style, tattoos, facial features and much more.

Once your character is created, it’s time to jump into one of the three modes. First, you have the City mode which is the game’s hub world. While in the city, everything will be in third-person view with the rest of the modes in First Person view. The cities contain stores where you’ll buy your weapons, armors and other things to beef up your character. You can also trade stuff with other players and go to auction houses.



There are also NPCs that give out quests or tell you a little something about what’s going on within the world. The cities are pretty huge as they can fit 3,000 people from all around the world so there will be various modes of transportation to get your around such as hover bikes and trains.

Going on a quest felt like going through a quest in WoW, except it didn’t look anywhere near as boring or as ugly. Seriously, how do people enjoy playing WoW? Anyway, you and three friends can go on a quest together and this is where you’ll fight the Hybrids.

The second mode is the PVP Virtual mode. Here, you’ll play against people on your server or other servers in deathmatch settings. Losing or winning in the Virtual mode won’t have any kind of effect on your city’s health. That comes into play with the third mode, Battlegrounds.

The battles will really matter in Battlegrounds. If you’re on the blue side and your side win a lot, the blue city’s economy will start to do better. Prices will drop, resale values go up -- everyone is happy. The opposite is happening on the red side. Prices start to go up, resale values decline -- things aren’t so hot for them. It’s going to constantly be like this in the game, a constant back and forth struggle between each side.



As for the gameplay, imagine the Unreal Tournament games. The overall feel is very Unreal Tournament style, mostly because the game is using the Unreal Engine. I only saw about 12 people at best in the online mode so it remains to be seen how well a 32 vs 32 battle will play out. It at least looked fun and very fast paced. There are multiple maps of course, and all of the maps will increase/decrease in size depending on how many people are playing on a map.

As for the different classes:

  • Phantom Class: can create a decoy, only uses long range weapons like snipers and wears light armor.
  • Enforcer Class: can tackle people, only uses heavy and close weapons like rockets and shottys and wears heavy armor.
  • Avenger Class: Using medium weapons like assault rifles and wears medium armor.

Each class can also upgrade their suits so they can use features such as double jumping, cloaking, shields and much more.

Overall, I liked what I saw. The battles are fast paced and it seems like there will be a lot available to the player throughout the game. I was told that while there won’t be 100 vs 100 battles when Huxley launches later this year, we can expect to see the 32 vs 32 cap rise as the developers continue working on the game after it’s released. Maybe we will get the 200 man battles after all.

LAUNCH GALLERY (17 IMAGES)
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31 comments | showing # 1 to 31
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UnnDunn's Avatar - Comment posted on 03/27/2009 19:00
UnnDunn
Why does it sound like a warmed-over Phantasy Star Online?
Chronic Logic's Avatar - Comment posted on 03/27/2009 19:01
Chronic Logic
Ah man, when they announced this game years ago, I was like "damn this game is going to be awesome! Three factions fighting for dominance!" The years went by and soon as the gameplay started to become apparent and clearer. I got disheartened. The game felt like a Unreal game. Not what I had imagined. Also the game only supports 100 vs 100 battles? That is really low for an MMO game. WW2 Online had thousands vs thousands and that game came out years ago. Kind of sad. This game could learn a thing or two from Planetside and Tabula Rasa.
Sunglasses McGee's Avatar - Comment posted on 03/27/2009 19:04
Sunglasses McGee
I was just thinking about Huxley the other day. great to see the project is still alive, but I seem to remember the initial article article being in Computer Gaming monthly
Exquisitor's Avatar - Comment posted on 03/27/2009 19:04
Exquisitor
I'm still surprised to hear people talking about Huxley without it actually being out yet. But from what few gameplay videos of it I've seen it looks very very similar to Unreal Tournament III. Except the videos were of Koreans playing it, and just watching those skillful bastards play makes me hesitant to play Huxley because I know I'll be on the receiving end of their virtual weaponry.
Chris Carter's Avatar - Comment posted on 03/27/2009 19:24
Chris Carter
@Chronic Logic
Yes dude! I remember hearing about this game years ago and going "holy shit FPS MMO!" Now I'm learning that all the hype was a Peter Molyneux quality lie: 100 v 100? That's not an MMO.

It looks like a fun UT3 knockoff, but the words MMO should be taken out of the market speak.
Technophile's Avatar - Comment posted on 03/27/2009 19:35
Technophile
So, did they give a date? Was any of it in english? Because this looks like it's exactly as it was 2 years ago when I worked on it.
Rockvillian's Avatar - Comment posted on 03/27/2009 19:44
Rockvillian
Huxley is a great name for a dog
Tet's Avatar - Comment posted on 03/27/2009 19:55
Tet
Aw when I first heard about it I thought it was going to be a better version of Planetside. It now sounds like any other FPS out there but with MMORPG tacked on to charge a monthly fee.
Volkarin's Avatar - Comment posted on 03/27/2009 20:20
Volkarin
Man it's gonna be interesting to see whether Huxley or M.A.G will be the better shooter since they both promise about the same thing.
Blackhat's Avatar - Comment posted on 03/27/2009 20:38
Blackhat
"Man it's gonna be interesting to see whether Huxley or M.A.G will be the better shooter..."

Oh come on, I'm no fan of either one, but Massive Action Game? hahahahahhahahaa
adultswim810's Avatar - Comment posted on 03/27/2009 22:03
adultswim810
couldve been way better. I'm disappointed.
gbear86's Avatar - Comment posted on 03/27/2009 22:17
gbear86
And here I thought Huxley was poised to become the next Duke Nukem Forever. My enthusiasm for this game died off a couple years ago, but it looks like it might be okay. M.A.G looks better, but the title sucks.
The Amazing Shenazin's Avatar - Comment posted on 03/27/2009 22:57
The Amazing Shenazin
I remember reading about this game back in 2005
FormerAcorn's Avatar - Comment posted on 03/27/2009 23:36
FormerAcorn
Will this be PC exclusive, or will my xbox finally get some MMO love?
Daniel Husky Lingen's Avatar - Comment posted on 03/27/2009 23:40
Daniel Husky Lingen
Dear god this game STILL EXISTS?!?!

Die webzen... die
Aurain's Avatar - Comment posted on 03/28/2009 02:27
Aurain
One part MMO. One part FPS. The rest is Duke Nukem
Eschatos's Avatar - Comment posted on 03/28/2009 08:53
Eschatos
Looks decent, but I'll stick with Planetside.
RonBurgandy2010's Avatar - Comment posted on 03/28/2009 09:08
RonBurgandy2010
This game looks awesome.
gains's Avatar - Comment posted on 03/28/2009 10:10
gains
Wasn't the plan to have XBOX 360 users play as the demons? That way all of that city building, RPG nonsense wouldn't get in the way of Death Match twitch gaming and racial epithets.
gingerbreadben's Avatar - Comment posted on 03/28/2009 10:41
gingerbreadben
I played the Korean version for quite a while, and I actually found it to be quite enjoyable. The class balances was nice, and the general way the game worked was really nice. They have some really nice vehicle based quests and events that really added to the game instead of just being an FPS. I would have tried the PvP if I could have figured out which NPC allowed me to do that. My Korean vocabulary is pretty small.

I can't really remember if anything annoyed me about the game, I really enjoyed it.
greks224's Avatar - Comment posted on 03/28/2009 12:05
greks224
I'm putting my money on M.A.G.
bluexy's Avatar - Comment posted on 03/28/2009 12:43
bluexy
I'm putting my money on Hellgate: London... wait, SHIT.
Spotlight51's Avatar - Comment posted on 03/28/2009 13:39
Spotlight51
i really want this to be good, i am looking forward to seeing how this plays out
Wedge's Avatar - Comment posted on 03/28/2009 16:35
Wedge
You mean 0 parts MMO, 1 part Guild Wars and 1 part Unreal? Yeah that sounds more accurate.
Krahsh's Avatar - Comment posted on 03/29/2009 09:04
Krahsh
When this title was announced I wanted to play it, my clique enjoyed Planetside for a while but I have a nagging feeling this will never see the light of day.
Naktu's Avatar - Comment posted on 03/29/2009 13:58
Naktu
@Wedge, I don't see how much more MMO you could want. Large amounts of players working as a team for a goal, cities for entire factions, a (partially?) player run economy, and actions have a direct impact on the world. The only difference between this and most any mmo you've played is that you don't have an action bar, you're just shooting stuff.
B-Radicate's Avatar - Comment posted on 03/29/2009 17:19
B-Radicate
If this game sees release with half the amount of customization for your character as they originally claimed, I will be a very happy gamer.
The Dr0w Ranger's Avatar - Comment posted on 03/31/2009 08:41
The Dr0w Ranger
Is there still going to be a 360 version at all?
I haven't been able to check.
I got a boner when I saw the article the first time, so I don't want to see it go away.
viatempgali12's Avatar - Comment posted on 06/14/2011 17:30
viatempgali12
not tell; but I could well guess that if she knew Miss Fanshawe's cheap naproxen
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