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GDC 09: Hands-on Fat Princess photo

One of the games I've been most closely paying attention to in the downloadable space is Fat Princess. The concept, cartoonish design and emphasis on team-based strategy are all things which I have found highly appealing as we've continued to cover the game in the last several months. I've seen it played a few times now, but never had the opportunity to hold the controller in my hands and really see for myself.

That has all changed today and I can say with absolute confidence that I am now a man. I don't care if she's a fat chick, I'm in no way ashamed of the time we spent together. After playing this game, I'm officially a chubby chaser.

Hit the jump to find out why.

Fat Princess

Fat Princess is, for those unaware, a team-based action strategy game. Two rival teams of up to sixteen players apiece compete in a variety of different game modes of varying complexity. At its most basic, the game can be played as team deathmatch. Snatch and Grab is similar to capture-the-flag, where the opposing team's princess is on her throne and must be dragged to your dungeon. Invasion involves capturing outposts scattered across the game map and maintaining control of them to drive down enemy morale.

The mode that Titan Studios really seems to be promoting and the one which I had a chance to play is Rescue the Princess. In this type of game, each team already possesses their opponent's princess and has her locked away in their dungeon. The objective is to spring your princess from imprisonment and return her to your throne.

Fat Princess

It sounds far easier than it is, to the credit of the surprisingly deep gameplay mechanics. There are six classes available to play and you can swap out your class in the middle of a match just by picking up a hat of the appropriate type. Each time you spawn, you start as a Villager, the fastest class and armed with the ability to slap around an enemy and confuse their movement. The other five classes (Worker, Warrior, Mage, Priest and Archer) all have their own abilities and are very carefully balanced to cancel one another out.

The different classes are all a joy to play in their own special way and all are necessary to build an effective team. Workers are great for gathering resources from the map, while archers make for an excellent defensive perimeter. Priests provide potent healing and protection and Mages can cause enemies in their vicinity to burst into flame for hilarious effect. All types of characters have standard and charged attacks in their repertoire as well.

Fat Princess

Every class except for the Villager also has the potential to be upgraded. By collecting resources from the map and using them to make improvements to the machinery in your castle, you unlock new abilities that fundamentally change the way classes work. Archers acquire shotguns which make them extremely dangerous in close range while Warriors trade out their sword and shield for a halberd which does massive damage but leaves them open to attack. Getting the upgrades is essentially like unlocking a whole new class and players can switch between the normal and upgraded modes of each class on the fly with the press of a button.

In addition to improving the classes, other sorts of items can be built. Catapults can be created and used to launch attacks and even players across the map and into the fray. Springy platforms can be placed to bounce players over enemy walls and castle gates can be reinforced and repaired to keep foes at bay.

Fat Princess

Teamwork is clearly the most important aspect of Fat Princess. The more players who are participating in a task, be it carrying a princess away or cutting down a tree, the faster it can be accomplished. The strategic implications of having so many class options available combined with the very basic objectives which need to be completed forces teams to consider how they balance out the workload and really effective teams will no doubt be going in with a strategy in mind from the start. Of course, the best laid plans often go awry and the best teams will be able to ditch established tactic and roll with the punches when things don't go quite the way they had in mind.

The game will ship with eight maps available. Each map is perfectly symmetrical and features a number of outposts to capture. Outposts provide a helpful place for workers to drop off resources for the castle and, in some cases, a shortcut back home. There are all sorts of passages around the maps to discover and take advantage of, and its important to learn the spawn locations of cake to keep the princess hard to carry of as well as where trees and ore can be gathered to get castle improvements built quickly.

Fat Princess

The problem I can see happening with Fat Princess is getting enough players together to form a good team. AI bots will fill in for human operators, ensuring that no team is ever short-handed. They're capable enough to make up for a good chunk of the team if you can't get a full sixteen people on a side and respond quickly to enemy advances, but they are no substitute for a real person and can be outwitted fairly easily.

This is the only thing which has me even slightly hesitant, however, and only encourages me to preach the gospel of Fat Princess. Honestly, this preview is only scratching the surface of this deep, deep game. I'm highly eager to have the opportunity to play on a team with a dozen other people. We still haven't heard a release date yet but have been told that the game is very close to release as the team is doing some final polish. If the demo level I played is any indication, there isn't going to be much time at all until I'm making sweet, sweet love to my Fat Princess again.

LAUNCH GALLERY (6 IMAGES)
Photo Photo Photo Photo Photo Photo









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Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work. Likes Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games Meet the rest of the team



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28 comments | showing # 1 to 28
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BlackDove's Avatar - Comment posted on 03/27/2009 14:36
BlackDove
Yeah, from the video's I've seen from GDC, this looks like the best game there.
craineum's Avatar - Comment posted on 03/27/2009 14:37
craineum
Platform? Because this looks seriously badass
EternalDeathSlayer's Avatar - Comment posted on 03/27/2009 14:42
EternalDeathSlayer
@ craineum: It's a PSN title, so PS3.
Jordan Devore's Avatar - Comment posted on 03/27/2009 14:42
Jordan Devore
It's on PSN.
CWal37's Avatar - Comment posted on 03/27/2009 14:42
CWal37
Looks like another day-one buy from the PSN Store. My PS3 has been making me very happy with its downloadable exclusives.
craineum's Avatar - Comment posted on 03/27/2009 14:46
craineum
sorry... didn't catch that.

And of course the one system I don't have :(
EternalDeathSlayer's Avatar - Comment posted on 03/27/2009 14:46
EternalDeathSlayer
Craineum's question just gave me a thought: Why aren't the publisher, developer, and platform always listed for previews? I know I usually am aware of the platform for most titles by the time somebody actually gets a hands-on preview, but maybe others aren't. And I have no clue who's making this game.

Just a suggestion. Good read, Conrad. It sounds like a fun game.
PrinnyMedic's Avatar - Comment posted on 03/27/2009 14:57
PrinnyMedic
I've been wanting this to come forever

Soon yes Hahahahahahahahaahahahahaa....yay!
Roager's Avatar - Comment posted on 03/27/2009 15:01
Roager
This looks seriously awesome. I just wish it wasn't PSN exclusive. The big issue I see is finding enough PS3 owners who aren't kids or idiots. I mean, really, more often than not you're gonna be one of, if not the only, competent player on the team.
Count Grishnack's Avatar - Comment posted on 03/27/2009 15:03
Count Grishnack
@EDS

Totally agree. I was reading the Monster Hunter article today and either skimmed over the fact that it was a PSP game or it simply wasn't mentioned. I scrolled up to find nothing in the fancy new red boxes.

Just a small platform/dev/pub somewhere thing would be nice.
Chronic Logic's Avatar - Comment posted on 03/27/2009 15:04
Chronic Logic
DON'T LET THE FEMINISTS SEE THIS!

Game looks fun and complex. It's like a rts game except the units are controlled individually. What happens when you feed the princess too much food? *KABOOM* It's raining body parts! It seems that the "rescue the princess" mode is the only one of the multiple types of multiplayer modes. So I guess the title Fat Princess is a misnomer of sorts.
Rockvillian's Avatar - Comment posted on 03/27/2009 15:06
Rockvillian
get on your bikes and ride!
DestructoidArtisans's Avatar - Comment posted on 03/27/2009 15:14
DestructoidArtisans
@EDS, yes a nice little info box either at the top/bottom/side of article would make my life easier.
BattyAdroit's Avatar - Comment posted on 03/27/2009 15:14
BattyAdroit
I think it's interesting to read the hesitation about finding enough individuals to make a badass team.

Doesn't the very concept and style of this game lend itself to the type of idiotic behavior that comes from pubby games? Do you *really* need an elite clan of players for a game called "Fat Princess?"

I am totally in for this game. And I won't even have to win every match to enjoy it.
dip's Avatar - Comment posted on 03/27/2009 16:05
dip
Can't wait!
Septon's Avatar - Comment posted on 03/27/2009 16:36
Septon
This is one of the must buy games for me. Guess im lazy but im starting to really hate getting up to swap discs. In the 90s I felt this way about my pc. Im so lazy I use my ps3 to surf instead of my laptop(like right now).
Pacopaco's Avatar - Comment posted on 03/27/2009 16:37
Pacopaco
Really makes me think of Team Fortress 2 (PC), and that's a very good thing.
jawshoeuh's Avatar - Comment posted on 03/27/2009 16:43
jawshoeuh
@Roager

Are you saying that having to tolerate dumb asses in online multiplayer is a problem exclusive to PSN? Only kids and idiots own PS3s? I have dealt with my fair share of ass hats on either system online; I wouldn't say PSN is any worse than Live and in my experience it's generally less populated with clowns.
CelicaCrazed's Avatar - Comment posted on 03/27/2009 16:44
CelicaCrazed
Sweetness. Can't wait until this is in the FnF rotation. This one of my most highly anticipated games and I'm excited it is coming along well.
Kira Plaga's Avatar - Comment posted on 03/27/2009 17:25
Kira Plaga
You had me at "Fat Princess " :)
Sheir's Avatar - Comment posted on 03/27/2009 18:52
Sheir
I am definitely buying this on day one.
Darren Nakamura's Avatar - Comment posted on 03/27/2009 19:03
Darren Nakamura
I'll download it day one, if you promise to play with me, Mr. Zimmerman.
necrozen's Avatar - Comment posted on 03/27/2009 19:24
necrozen
Nice read. It's a day one purchase for me. PSN is really kicking ass lately (and kicking my wallets ass too!). TOO MANY GoOD GAMES!
Brian Szabelski's Avatar - Comment posted on 03/28/2009 00:18
Brian Szabelski
I need to buy a PS3 for this.
pascuz46's Avatar - Comment posted on 03/28/2009 10:15
pascuz46
@ EDS Yes I agree with you as well, and Conrad great article here!

I apsolutly LOVE the way this game looks, Its full of colour and fun and blood and RTS kinda fun. This game looks amazing to say the least and I can't wait to buy this. I really am looking forward to playing this game and Im very happy with what Sony has done this year with the PS Store, they got some really great games on there. :D
Roager's Avatar - Comment posted on 03/28/2009 10:27
Roager
@jawshoeuh:

Not at all saying idiots are exclusive to PS3. What I'm saying is that Xbox live is the more popular service, and the game's visuals lend it to look appealing to some kids. More players follows to mean more good players. As long as there's a decent matchmaking service involved, I could see there being a better chance of getting a good game together.

Also, if this wasn't PSN exclusive, it would get more attention, and we could see more stuff like it.
brundlefly's Avatar - Comment posted on 03/28/2009 14:16
brundlefly
NICE.
I would say this looks somewhere between "awesome" and "totally fucking sweet". I'll prolly pick this up as soon as i know enough peeps are playing it.

I got a PS3 like a month ago to get LittleBigPlanet and Flower (neither of which are killzone2, amusingly.) and it's already payed for itself with indie games.

Flower, PixelJunk Eden, The Last Guy, fl0w, WipeOut HD, echochrome (-ish. too hard.)

Bananaz.
falinter's Avatar - Comment posted on 03/29/2009 21:29
falinter
I more or less bought a PS3 for PSN titles like this.
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