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GDC 09: Games for Windows LIVE gains a few new features photo

Microsoft has been hitting Games for Windows LIVE hard at this year's Game Developers Conference, because -- let's face it -- you need the backing of major publishers and developers before you can begin to truly entice potential customers into leaving Steam or even Impulse.

In particular, three new features of GFW LIVE were stressed. First, there's "Zero-day piracy protection and server-side authentication," which means you can't play your game before its intended release date, and you also can't participate in online multiplayer without a valid account.

Secondly, new Marketplace APIs are being touted as a great source of revenue for developers, with the ability to design "unique in-game store fronts" potentially meaning sexier and better in-game integration. Lastly, subscribers can now access their GFW LIVE personal settings on any "compatible and connected Windows PC."

As long as you've got some of the market, why not keep your current audience content so they stay with you, and possibly even gain new ground by attracting more companies to offer their games? That seems to be the idea behind this push, in my opinion.








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20 comments | showing # 1 to 20
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CelicaCrazed's Avatar - Comment posted on 03/24/2009 11:25
CelicaCrazed
Thirdly??
Timtoid's Avatar - Comment posted on 03/24/2009 11:28
Timtoid
That picture made me die a little on the inside.
CelicaCrazed's Avatar - Comment posted on 03/24/2009 11:29
CelicaCrazed
Ah I see it now ;)

So basically they'll know if I'm playing a NOT pirated game or not, right??

And really Microsoft?? Trying to trick the Wii crowd into PC gaming with ads like that!? *barf*
konrad hazen's Avatar - Comment posted on 03/24/2009 11:30
konrad hazen
Yay MS! Make the PC-Gaming experience similar to X-Box-Live, where everything costs cash! I'd rather stick with Steam for now, thank you.
Niero's Avatar - Comment posted on 03/24/2009 11:31
Niero
who's family sits around and games like this during daylight hours? I want to meet these people!
konrad hazen's Avatar - Comment posted on 03/24/2009 11:34
konrad hazen
Guess what I just found:

"Valve says it now "makes DRM obsolete" with key new features for its free Steamworks publishing and development tools.

Chief among these is a Custom Executable Generation technology intended to act as a complement to Steamworks' anti-piracy solutions. With CEG, users gets unique copies of a game that they can access on multiple PCs with neither install limits nor root kits.

Steamworks is also adding support for both paid and free downloadable content that can be delivered in-game. Users can purchase DLC and begin using it within the same play session."

http://www.gamasutra.com/php-bin/news_index.php?story=22884

So much for that, GFWL.
Josh Tolentino's Avatar - Comment posted on 03/24/2009 11:34
Josh Tolentino
Are they still going to try hiding all of the DLC in obscure folders like they've been doing with the Fallout 3 content, and forcing me to log in every time I want to use said content?

Does "server-side authentication" mean phone-home DRM? Or does it mean that MS's authentication servers will crash on day one of Halo 4's release, because we ALL know how reliable and timely MS's tech support is.

Furthermore, will we have to pay for it? Is it Vista-only? Do I have to be online to play it?

So many questions...
vexed alex's Avatar - Comment posted on 03/24/2009 11:41
vexed alex
One of those new features needs to be, "We're shutting down GFW Live because we can't sucker PC gamers into buying ridiculous crap like we can with console gamers."

GFW Live has been nothing but trouble for me and my gaming experience -- Specifically with Fallout 3.
Lowburn's Avatar - Comment posted on 03/24/2009 12:03
Lowburn
Ill stick with steam thank you very much
Shirley Temple's Avatar - Comment posted on 03/24/2009 12:09
Shirley Temple
STEEEEAAAAAAAAAAAMMMMMMMMMMMM
aaronf's Avatar - Comment posted on 03/24/2009 12:09
aaronf
@unangbangkay: GFWL is free, and you can create offline profiles to play games.

Personally, I don't have a problem with GFWL. Sure, there are the occasional issues, but I think that providing PC games with a unified multiplayer, achievement, and DLC system is a good idea. It will improve over time and as more devs adopt it.
mistic's Avatar - Comment posted on 03/24/2009 12:20
mistic
[/i]Personally, I don't have a problem with GFWL. Sure, there are the occasional issues, but I think that providing PC games with a unified multiplayer, achievement, and DLC system is a good idea. It will improve over time and as more devs adopt it.[i]

most of these features are already in steam though :-)
aaronf's Avatar - Comment posted on 03/24/2009 12:32
aaronf
@mistic:

Yeah, but I like the fact that I can use my XBL gamertag. Can't do that with Steam.
loki d20's Avatar - Comment posted on 03/24/2009 12:39
loki d20
No, Niero, you don't want to meet them. If you do, that more than likely means you're in their basement locked up and ready for torture followed by marinading for dinner.

Anyway, this is going to be one sweet battle. Now Microsoft is going after people on their own platform. Honestly, someone really needs to revise monopoly restrictions for this sort of Technology so that we don't end up having a company like Microsoft, who already have a monopoly, pushing others out of the business.
Josh Tolentino's Avatar - Comment posted on 03/24/2009 12:53
Josh Tolentino
@aaronf

I know, but we all know that if they think they can get away with it, they'll sure as hell try to make something worth charging for.
CaptainApocalypse's Avatar - Comment posted on 03/24/2009 12:55
CaptainApocalypse
GFWL = Fail. I hate the integration used in Fallout 3.
Chronic Logic's Avatar - Comment posted on 03/24/2009 13:39
Chronic Logic
I still don't understand the nature of Windows LIVE games. I mean is it just a brand of which Microsoft sells PC games under their banner?
Holyetheline's Avatar - Comment posted on 03/24/2009 14:02
Holyetheline
All MS wants is money... this is why their GFWL will ultimately fail.
Kyousuke Nanbu's Avatar - Comment posted on 03/24/2009 15:03
Kyousuke Nanbu
@Feline

So a company wants money, WOW, that's crazy, just mindblowing, a big company wanting money.

And GFWL and Steam suck, guess there's no point in playing PC games.
nat145pp's Avatar - Comment posted on 05/05/2011 03:37
nat145pp
That's interesting portfolio and I am always looking for this kind of stuff. I hope you will be adding more in future. Thanks for sharing
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