Microsoft has revealed what they’re doing with Xbox Live and Windows Phone 7 and it doesn’t look like they’re going to be half-assing things here. As the general manager of mobile gaming for MGS, Matt Booty, put it, “Windows Phone 7 is the launch of a major gaming platform for Microsoft.”
It’s easy to see Microsoft means business as the line-up is pretty huge. 60 games will be available when Windows Phone 7 is launched this Christmas, all listed below. More games are planned to be part of the launch portfolio and we can expect new titles every week after the new OS launches.
The games are a mix of stuff you’ve seen on the Apple and Android platforms, but there will be first-party developed exclusive titles as well, such as Halo: Waypoint and Crackdown 2.
This is being marketed as an extension of your Xbox Live experience so expect Avatars, friends, demos, Achievements, messaging and more. It should be pointed out that the press release states "turn-based" multiplayer instead of just regular multiplayer. Seems there won't be real time multiplayer, at least not at launch anyway.
Apple, Android and now Microsoft have finally stepped up their game in the mobile war. Which of these three platform are you backing?
- “3D Brick Breaker Revolution” (Digital Chocolate)
- “Age of Zombies” (Halfbrick)
- “Armor Valley” (Protégé Games)
- “Asphalt 5” (Gameloft)
- “Assassins Creed” (Gameloft)
- “BejeweledTM LIVE” (PopCap)
- “Bloons TD” (Digital Goldfish)
- “Brain Challenge” (Gameloft)
- “Bubble Town 2” (i-Play)
- “Butterfly” (Press Start Studio)
- “CarneyVale Showtime” (MGS)
- “Castlevania” (Konami)
- “Crackdown 2: Project Sunburst” (MGS)
- “De Blob Revolution” (THQ)
- “Deal or No Deal 2010” (i-Play)
- “Earthworm Jim” (Gameloft)
- “Fast & Furious 7” (i-Play)
- “Fight Game Rivals” (Rough Cookie)
- “Finger Physics” (Mobliss Inc.)
- “Flight Control” (Namco Bandai)
- “Flowerz” (Carbonated Games)
- “Frogger” (Konami)
- “Fruit Ninja” (Halfbrick)
- “Game Chest-Board” (MGS)
- “Game Chest-Card” (MGS)
- “Game Chest-Logic” (MGS)
- “Game Chest-Solitaire” (MGS)
- “GeoDefense” (Critical Thought)
- “Ghostscape” (Psionic)
- “Glow Artisan” (Powerhead Games)
- “Glyder 2” (Glu Mobile)
- “Guitar Hero 5” (Glu Mobile)
- “Halo Waypoint” (MGS)
- “Hexic Rush” (Carbonated Games)
- “I Dig It” (InMotion)
- “iBlast Moki” (Godzilab)
- “ilomilo” (MGS)
- “Implode XL” (IUGO)
- “Iquarium” (Infinite Dreams)
- “Jet Car Stunts” (True Axis)
- “Let’s Golf 2” (Gameloft)
- “Little Wheel” (One click dog)
- “Loondon” (Flip N Tale)
- “Max and the Magic Marker” (PressPlay)
- “Mini Squadron” (Supermono Limited)
- “More Brain Exercise” (Namco Bandai)
- “O.M.G.” (Arkedo)
- “Puzzle Quest 2” (Namco Bandai)
- “Real Soccer 2” (Gameloft)
- “The Revenants” (Chaotic Moon)
- “Rise of Glory” (Revo Solutions)
- “Rocket Riot” (Codeglue)
- “Splinter Cell Conviction” (Gameloft)
- “Star Wars: Battle for Hoth” (THQ)
- “Star Wars: Cantina” (THQ)
- “The Harvest” (MGS)
- “The Oregon Trail” (Gameloft)
- “Tower Bloxx NY” (Digital Chocolate)
- “Twin Blades” (Press Start Studio)
- “UNO” (Gameloft)
- “Women’s Murder Club: Death in Scarlet” (i-Play)
- “Zombie Attack!” (IUGO)
- “Zombies!!!!” (Babaroga)
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And what platform i'm backing?
PS3 and X360.
The HTC Desire however the best gadget I've ever had for web browsing, music listening, video watching, social networking, taking photos/videos, SatNav, oh and the whole making calls and getting texts thing too.
What Country are you in?
Also, i'm not sure where you would get them, but i'm CERTAIN that you can.
Damn, Camera button. the one and only flaw to my phone too. You've got a Desire or a Nexus 1 i take it? Although, saying that I have no trouble using either the front button or the touch screen, and quite like the slick, buttonless side.
I love the Achievements part though.
Sure, it currently has slightly less market share than Android. But, it doesn't have all the compatibility issues like when you're developing for Android. I mean you've to consider all the different screen sizes, resolutions, processors, RAMs, etc, for each Android phone currently on the market. Too troublesome....-_-
As for Windows 7 phone. I think it'll most likely end up like the Nokia N-Gage. A failure.
Why?
Because it's backing the wrong type of audience. Namely, hardcore gamers. Hardcore gaming market is just not that big for phones (or any other pieces of technology, actually).
Don't believe me?
Just look at the top 100 iPhone games every week. At least 80% of them are casual games. The success of Facebook games and the Nintendo Wii should've made MSFT realize that backing the hardcore gamers is just a plain wrong move.
Buh-bye iphone.
Have you forgotten that there are 4 versions of the iPhone out there? Android phones have to maintain mininum specs that are actually more powerful than the original iPhone. I had the original for four years... loved it, but the phone is underpowered by todays standards.... yet I could still play all the games I downloaded, some of them just ran poorly. Developers have to keep the different iPhones in mind just as Android developers have to keep all their users in mind with varying phone capabilities. This type of situation hasn't hurt PC gaming. I just upgraded to a Galaxy S Captivate Android phone and must say I prefer it over iOS by far. My new phone is more powerful than an iPhone 4 and even an iPad (listed specs are more powerful and I tested Asphalt 5 on my bro's iPhone 4 vs my Galaxy S, ran almost twice as fast on my phone). Android phones are going to outpace iPhone in the next couple years because there is hardware competition in the Android market. HTC is releasing a phone with a 1.5 Ghz processor this fall.