Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

GC 10: Hands-on with co-op in Hunted: The Demon's Forge

9:15 PM on 08.18.2010 // Maurice Tan

Hunted: The Demon’s Forge has been called “Gears of Warcraft” in some publications. Whether that is entirely fair, or what you should expect from this co-op oriented action game, is what you are clicking below the jump for -- to read our hands-on impressions!

So what is Hunted: The Demon’s Forge? At its heart, it is a third-person hack-and-slash game where you walk around and hack and slash things. Amazing, I know! The thing that makes Hunted different from what you’re used to is co-op. You play one of two characters -- a female ranged one, or a bulky male melee one.

I started the hands-on as the female, while a developer was playing the male and guiding me through it. Everything felt pretty familiar, so it was really easy to run around, use LT to aim in Gears of War style and RT to shoot arrows. Many skeletons were dispatched with arrows, because arrows are a skeleton’s bane! Just kidding -- you can also use magic or swap your physical weapons from bow to shield and sword. You use A to run, you can snap to cover, and the level did look a bit gray for story reasons, so I guess you can’t blame anyone for the “Gears of Warcraft” nickname.

Still, that doesn’t really do the game any justice. While the controls and point of view were familiar, that only helped me to get into the action straight away. What was more important was the co-op design. If you play single-player, you have an AI companion. But playing with another person adds more than just the human element. For instance, you can use the ranged character to cover from a high angle while the melee character does his thing. Or the melee character can block a staircase while the ranged character runs upstairs to pick up some loot.

While you can choose to not care about coordinating, the hands-on showed me that if you do that, you can get overwhelmed and die. There were quite a few moments where we talked about the game’s specifics and ended up not looking at the screen and dying. Kind of similar to Brink, if you are incapacitated the other person can revive you. It costs you a revive potion, but you can revive your partner from anywhere, as long as you point at him or her and press a button. If you ever do get into a tough fight, you can also use magic on your partner to infuse them with the elemental magic (lightning or fire in the hands-on) and have them dash out damage like a U.S. short seller does to an economy.

After some early fights, an enemy took control of a ballista and started to shoot at cover in an open area. Cover where I was just chilling. The cover just got obliterated with my lovely female form. I would enter a sad smiley there if I could, but I was actually pleasantly surprised. Thankfully I was revived, and after some headshots to the ballista guy, the ballista was ours. My melee partner defended the only entrance to the ballista, and I was allowed to blast a ton of skeletons to bone dust. It took me a while to notice there was actually no end to these skeletons until I destroyed two pillars that spawned them.

As we continued, we got to a waypoint where you can switch characters to mix up the gameplay. As the melee character, instead of shooting a ton of arrows, you run around and hit things with your sword. Or use your shield to bash things with a short boost attack. One thing I noticed was that the sword I had was really slow to wield, but it killed enemies proper. In the full game, you will have light and heavy weapons which will be faster but less powerful or slower but harder hitting. After more killing, we got to a cutscene that I skipped on autopilot and the demo ended.

Hunted: The Demon’s Forge
looked like it still needed a bit of polishing on a couple of things, such as having a lack of an indicator for where you partner was. But it’s still a while until release after all. Mostly, I quite enjoyed playing it. It wasn’t very deep or heavy handed, but it satisfied my need for killing a literal ton of things. I do love the Dynasty Warriors games, and this felt like a much more focused and, well, better game than those.

The developer talked about how he loved to play old text adventures 25 years ago, because you would have a lot of hidden content in the form of side quests or dungeons that are off the beaten path. While that path seems linear in Hunted and you have a Fable 2 style indicator stream that flows from your character, Hunted will have a huge amount of hidden content if you take the time to explore. Hopefully inXile Entertainment (who also released the pretty enjoyable The Bard’s Tale "remake" in 2004) will provide enough hints to players so they won’t miss all that content. There will be plenty of hints throughout the game and a journal that collects all of them, so that will just depend on how much a hack & slash lover cares about exploration. Then again, it means more hacking & slashing!

Oh yeah, and you can execute some enemies if they are near death. Which in my case was death by penile sword impalement. And can anyone really argue against that?

Hunted: The Demon’s Forge is scheduled for 2011.

Maurice Tan,
 Follow Blog + disclosure

This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

Status updates from C-bloggers

LinkSlayer64 avatarLinkSlayer64
So Macy's parade had that performance from "The Wiz" which made me realize I'd much rather have seen "The Wizard" where everyone is dancing around wearing power gloves. Come on Nintendo, THE TIME IS NOW!
GoofierBrute avatarGoofierBrute
Happy #Darksiders2 day-I mean Thanksgiving. Happy Thanksgiving everybody!
Shinta avatarShinta
Transformers Devastation PS4 - $24. The Order 1886 $10. Digital flash sale on PSN. I think I'm going to have to bite on both these. And I hate digital if I can avoid it ...
SpielerDad avatarSpielerDad
Remember folks, don't forget to smoke cigarettes in between courses during thanksgiving to help in digestion.
Jiraya avatarJiraya
For friends in UK that want a 3DS XL - 99.99 pounds [url][/url]
Mike Wallace avatarMike Wallace
Playing New Vegas again because reasons, it occurs to me that it'd be nice if Old World Blues gave me the option to move the Brotherhood of Steel to the Big MT instead of wiping them out for Mr. House.
ShadeOfLight avatarShadeOfLight
Near heart attack as for a minute it seemed like the A button of my 3DS was busted. It's fine now though, I think we'll live.
Barry Kelly avatarBarry Kelly
There's now a £4/$5 Raspberry Pi. So cheap it's a cover extra on the latest Mag Pi. Based on the original chipset, it's single core but clocked at 1Ghz so it's quite a bit faster and oh so tiny. I can't wait to see what folks build with it.
Atleastimhousebroken avatarAtleastimhousebroken
After a lifetime of not spending a single cent on FTP games, I finally broke and dropped €1 in the Nintendo Badge Arcade. I just had to have all the Luigi badges asap. I feel dirty. Plus side, my 3ds will be covered in Luigi.
Jiraya avatarJiraya
The postman just brought me gifts i bought for myself ... [img][/img] [img][/img]
James Internet Ego avatarJames Internet Ego
Umm.. no Microsoft. Where is the 'go away' button? [img][/img]
StriderHoang avatarStriderHoang
I tried driving as Uber last night to start supplementing my income and everyone so far has been super chill. Also, I started practicing in my sleepy small home city so the training wheels were still on. No big city bar hoppers just yet.
RadicalYoseph avatarRadicalYoseph
Just got my Gwent physical edition. I don't understand special abilities - for example, Arachas have an icon with two knights beneath the close combat icon. Avallac'h has an eye in that same spot. Help? (I'm no longer a squid btw)
KyWii avatarKyWii
Happy Thanksgiving all! Load up on carbs and then get back to playing Fallout 4.
Archelon avatarArchelon
New extended television spot for The Force Awakens! [youtube][/youtube]
TheKodu avatarTheKodu
I dunno if I just had a freak incident but I think Ubisoft may have just changed the Renown gain in Rainbow Six Siege to be less shit as in overnight they've patched it. If true, kinda good on them.
Atleastimhousebroken avatarAtleastimhousebroken
Does it mess with anyone else's head that when beating a SMBW level in Mario Maker the music doesn't do that little 'booowoo oop' at the end. [youtube][/youtube]
ScreamAid avatarScreamAid
I've developed a new hobby to indulge in while on Skype with friends: creating stupid Sonic OCs. I have so much fun making them for some weird reason, and once I have enough of them I might as well post a c-blog of them, am I right? Look out in the future
El Dango avatarEl Dango
SeymourDuncan17 avatarSeymourDuncan17
Boy howdy, does Divinity: Original Sin take a while to get going. But, it was worth it in the end. Probably the most hardcore RPG I've played. Stellar writing, at that! Combat's pretty amazing too. [img][/img]
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -