Friday night, 11pm at the Destructoid + Astro party:
Funny how time flies and how much difference a year can make. The PAX meetup pictured above had about thirty people, tops, in its first year. Then a hundred. Then hundreds more. Four years -- that's just a baby. So if you missed the start but are here now, don't worry -- you've got great seats.
I'm looking at community blogs, the staff list, and the clock, and sure enough, those are four years well spent in building something that means a lot to a lot of people. We did it with a bang: at the house, we also just celebrated our biggest monthly readership in the history of the site, ever. Now, four years is a long time: longer than the days that make up a high school term. Well beyond the global flaccid standard deviation, so I hear. On the topic of cocks, let's go around the room and quickly embarrass the cliques.
When Web sites talk about their communities, they're usually talking about usernames, statistics, and "social networking" bullshit. Destructoid is made of people. You know the faces. They're real people; some of them even have real beards with real-life get-togethers where they laugh at their really shit Photoshops from their previous evenings. The kind of people that you wish lived next door because there's no way a group of people in your neighborhood could hold a candle to the quality of shenanigans produced by our social circle. There are packs of you in countries I've never even set foot in. You're all insane -- you know that, right? I love you for it, and that's why we're the fun ones.
Sans chops, what is a guy to do? The obvious: Step forward anyway, stupid.
Like the dancing story, I had aspirations to move to San Francisco long before Destructoid because it was the obvious optimal path for a guy who's always been interested in video games, technology, Asian women and tacos. When I was 22, it was because I couldn't find a job. When I was 24, it was because I met a girl. When I was 26, it was because I had a good job. At 27, it was because I had just started the company. At 29, it was because the company grew and expenses grew, so every year I found it harder to make that jump than the year before. There are only so many excuses you can make for yourself, and there's so much to be said for the wisdom that comes when you fall flat on your ass. Step forward anyway, stupid.
So I'm here. So far, so good.
As a self-funded publisher of a highly visible company, I'm certainly at risk of losing my people, my business. I'm not a classically trained business-face, those ad checks don't always come when you want them to (you know who you are), and the stress is menacing. When stupid (that's me) is stumped, it cuts into our deadlines, travel plans, the team morale, and my (dashing!) youthful looks, and it tests the ideals of our independent business and friendships. It takes chops, and we've got all kinds of chops. Adam can eat, man.
FAILTOID SINCE 2006
It's about time I shared with the world Destructoid's number-one secret, which I know I already gave away to some of you at the 4-year anniversary. During the evening, a few people came up to me and asked us about the secret sauce. No exaggeration -- CEOs with all kinds of money that tell me they can't write a check big enough to have a following like Destructoid's. Programmers infinitely more skilled than me asking how my duct-taped-together site works. Smart people trying to figure out why it is that we're growing so fast and so goddamn happy all the time. And I told them. What we lack in resources, skills, equipment, expertise, foresight, experience, and all that shit, we make up with a fundamental thing.
Now let's go towards the big five -- long live Destructoid! Still living the dream.
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