Demigod was a good game. As such, a sequel to Demigod would be -- I have to imagine -- received well. In a Gamescom-flavored interview between Gamers.fr and Gas Powered Games' leading man Chris Taylor, the notion of doing a follow-up was danced around in fairly honest terms.
"We made an investment in that game, and we spent a lot of money on it," says Taylor. "Now, some things have happened since that; we’ve got a lot of interest in a sequel to Demigod. And we feel that maybe the kids will go to college if we do a really good job on the sequel, and we can make some of the money back that we invested in the core game and the core IP."
As long as a Demigod sequel doesn't come out directly alongside the supposed Valve-developed DotA game, I'd be all for it.
Interview exclusive avec Chris Taylor [Gamers.fr via VG247]
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
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Never played the first one, but I would totally get the second one if it came out.
They had a sale on DemiGod a few months back for like $2.50. I picked it up and enjoyed playing skirmishes against the computer, I haven't gone online with it yet and probably never will.
I think the major negative of this game would be the lack of a single player campaign. They say it's a "tournament" but instead of an actual structured system, it's just playing 10 or so skirmishes and the game saying YOU WIN! That and the developers promising dozens of new champions and eventually releasing 2 doesn't help.
I played the first game only for a couple of hours, it was interesting but I thought it was way too slow and previous experience with GPG.net (SupCom) were enough to keep me away from the multiplayer (which I heard that sucked, anwyway).
The game just need a better single player.
demigod was a mediocre game with the dumb addition that pirates could go online, talk about fukken retarded decisions....