I worked at an EB Store a few years ago. I was in-between jobs and needed something stat. While there, I witnessed the simple fact that I wasn't alone. No matter what game it was, be it AAA or a smaller title, people were ALWAYS bringing in their old games and buying new ones. It was rare to see someone trade in old games and buy used ones.
They would trade in Call of Duty: Modern Warfare 1 & 2, and use that money to buy Modern Warfare 3, for example. Rare was the time when people were trading in newer games. Most of the games traded were a year or more old. This does not hurt the industry, it helps it. Can you imagine what is going to happen when everything goes digital?
Publishers are going to artificially keep their prices raised, exactly like they do right now on Xbox Live and PSN. Whereas at retail stores prices drop pretty quickly, on Xbox Live and PSN publishers artificially keep their prices inflated for much, much longer. This is why a game like 50 Cent: Blood on the Sand still costs $60 on Xbox Live, and about $15 at actual retail stores.
So, when these publishers finally get their wish and everything goes digital, what do they think is going to happen? People are just going to be pulling money out of their asses? We will loose our ability to trade in old games to afford new ones. We will also loose our ability to buy affordable games, since they will keep prices inflated for MUCH longer than they are at retailers. They are doing this as we speak.
I've done the research, and here is a little fact for anyone who thinks I am being unreasonable. Right now, this very second, there is not a single downloadable retail game on Xbox Live or PSN that costs less than the same game at retail. In 99% of cases, the digital version of a retail game actually costs MORE on PSN and Xbox Live than the same exact game at a retailer.
If that isn't proof enough that we are going to be paying a hell of a lot more for the same games when everything goes digital, I don't know what is. And no, Steal sales don't apply here. When was the last time Xbox Live or PSN had awesome 70% sales on awesome new games that everyone wanted to play? The answer to that question is never.
I'm sure publishers have some retort that that credit isn't real money though, and they somehow never see it because it all stays in Gamestop's hands.
""A lot of our consumers tell us that the pre-owned business has allowed them to learn more about video gaming. There's a disconnect between a lot of the blogosphere and what consumers tell us."
Err.. isn't this like he's telling you that sites like this aren't doing a great job reporting on games, or whats going on in the industry? Kind of don't get this quote at all (and being sick today doesn't help at all) and it sounds like a slap at reporting.
Either way, only way Gamestop really is evil is that they don't have nearly any sales worth investing in unless they're shilling out used games.. If they were more competitive on the MSRP front in the first place, and sold more brand new games through sales, like say Amazon does (don't see many publishers bitching about Amazon, do we?), then they wouldn't catch as much flak from everyone.. Its pretty rare that they have a decent sale in their weekly flyer, unless its some mega event (like they had this summer)
That said, their statement doesn't surprise me. All my Amazon credit goes to buying a new game and I can easily see myself doing the same with Gamestop if I actually did shop with them.
I bought Red Dead Redemption pre-owned. I wouldn't have paid full price. Now I will buy their next game on day one...
You get the idea.
I would suspect that more ppl just use rebuy used games
If the industry ever crashes, gamestop won't be to blame, the rampant greed and obsession with AAA and CoD numbers will.
@Zadobah
Yeah , They need to stop selling open "new" merch.
The real news is the publishers behaving like bigger dicks to make sure they get paid for new sales, instead of trying to make sure the game is WORTH the $60 you pay for it.
Why else are discounts appearing on games that sometimes are barely four months old?
well duh but why would he say this... O YEAH! Because people hate the way they handle used games in terms of fairness for the customer and the big publishers see them as a greedy middle man between them and the gamers.
It's a shitty point... it's like saying that giving rich people more money will help everybody because it will trickle down. The theory makes sense but the execution never happens after you throw more money at them.
Are their current rates a proper, fair balance representing this? That I don't know. But it does seem as though many expect to get $30 for something that would be resold for $34... which is far to little profit to be worth the risk. And if they kept the trade in value but only lowered the resale value, then New copy sales may be damaged and overall lower GS profits.
I dislike GS for their often sleazy practices and thieving employees... and while I disagree with some of their pricing models as a consumer, thinking logically I understand why they have things set up the way they do.
though im freaking piss that companies keep going for gamestop for exclusive dlc or versions.
seriously if your gonna go with a pre order DLC content, at least spread it to other retailers or eveb amazon
I don't know how expensive it is now, but I purchased the digital Tales of Vesperia via Games on Demanda on Xbox Live for 10 dollars cheaper than I could find it at a physical/online retailer.
At the time the game was 38-45 even at sites like Glyde and Amazon and I purchased it digitally for 30. Granted this is kind of a fluke, but it was a cheaper game (at the time, not sure about the case now).
The Cash trade in is so low only Junkies and Desperates would take it.
I'm not even a guy who trades games in, but i do rent. Generally speaking, I judge a game's merits on the content of the disc. I refuse to take the extra content into account on my purchasing decision, because if they're willing to wall off a significant part of their game, then they've effecively sold me a tripod with two legs, with the third an "optional accessory." I refuse to support that mindset. I can't say i've lived up to this 100 percent of the time, nor am i against all dlc, but those are the guidelines i try to follow.
It's true I usually only speak up when I have something negative to say. It's only because I care about the industry I am passionate about and many of these stories, especially Jim's, push my buttons. I should tone it down though, I guess. I don't mean to offend anyone.
Yes, but it would also mean that consumers would be less likely to try out new IPs, as they wouldn't have a chance to trade-in titles they didn't like, or purchase titles at a price they feel comfortable at. This would inpact innovation and sales in general in a negative way.
All in all I believe second hand sales are a good thing for the entire industry.
Hang on. The publisher has already locked in the sale at top price. The amount that the customer pays is NOT how much the publisher receives. They still get paid by the retailer for the stock.
Publishers don't sell to customers. They sell to retailers who then sell to customers. As soon as the retailer pays the invoice for stock supplied, game over publisher. You got your piece of pie.
Anyway. Most of my games are bought off Amazon on sale or after they drop in price. I don't have the budget to do it any differently. Games are incredibly expensive. What I finish playing and don't want to hold onto, I sell to a friend or I sell at GameStop. Yea, they do give you really shit money for stuff, even as store credit, but if it's just gonna be sitting on a shell collecting dust, I don't see much of a point.
And yea, more often than not, my trade in credit goes to buying a new game that I don't want to wait to go on sale on Amazon. I've actually got a few old games right now I wanna trade in and put towards Halo 4. Sometimes I actually use my store credit to buy download codes for DLC through their online site because I don't trust Sony or Microsoft with my credit card information, and I don't feel like buying more money in imaginary bucks than whatever I'm buying actually costs.
No examples given; and I can't think of a single fucking reason how the pre-owned business helps learn about video gaming. Bullshit line.

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