You can get much better returns on a title if you post it up on ebay.
When will companies learn that policies can't stop human nature?
Although when I do buy games I check the disk for scratches before I pay. I'm also enough of a dick that I require the original case (in good to near perfect condition) and all of the manuals. I'm sick and tired of finding a used game that I really want, only to realize that someone let their dog chew on it or a 5 year old tried to make a peanut and butter sandwich out of it. I think gamestop should enforce some sort of requirements for trades, I know they give you less for loose disks (not that they pass the saving on to you) but seriously. When I trade in a game that I bought new, it still looks new. A gamestop employee had a nice giggle when I traded in my LE Halo 3... not only was the plastic slip case that was still hard to get off but the disks had no scratches on them (which is a surprise since most of the disks came prescratched due to crappy case design)
I rarely buy new games from gamestop because of their dumb ass policy of taking new games out of cases. I'm not going to pay 60 bucks for a 'new' game that is not in shrink wrap. I have actually had an experience when I bought a 'new' game that way and when I took it hope it had scratched on it, now I flat out refuse their modified new games.
I am all for expanding the ability to transfer property rights but I would really like to see the creative team get their money too.
Gamestop and other used game sellers serve two functions that benefit developers: for frequent consumers of new video games, video games just got half as expensive. Buy a game, play it for two weeks, and trade it in for $25 - $30 (unless it sucks). That goes towards the next new game, repeat cycle. Twice as many new games sold to those people, and having worked at a Gamestop, there are more high-volume retail buyers and resellers than you would think.
Then, all the people who aren't interested in paying $60 on an unknown quantity can get the chance to learn if they like a game for cheap, and they don't have to wait months for the price to drop (by then, the game will be old news). When the next one in that series or from that developer comes out, they're more likely to buy it new if they liked the used one.
So...
$60
versus
$55 - $5.50(edge card savings) = $49.50
Savings = $10.50
So saving 10.50 and being able to return the game if it is a lame duck doesn't seem too bad. If it is a game, like Gears of War 2, that you would plan on buying new anyway, a 10.50 discount might be a decent deal (assuming that no one took a brillo pad to it)
The system sucks but it is better than nothing.
and even if hard copy versions continue into next gen systems, big deal, be glad there's a market for your game, new or used, at all! There's plenty of hackers out there who can share their work arounds via .torrent. Less people paying for games = less Gamestops (or name your used outlet preference) = less stores buying your brand new copies. And those stores/chains that would buy, would buy less copies...
in other words, for now, it ain't broke so why bother complaining on trying to "fix" it...
Unfortunately, Gamestop's tailored business setup puts a kabosh on a Best Buy or Wal-Mart from storing all of that content with everything else those stores carry.
Do your part and support small chains/local stores! ;)

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