During its gamescom press conference, Electronic Arts revealed a brand new system coming to Dead Space 3 -- a full weapon crafting system that allows for flexible customization of Isaac Clarke's armaments. Want a rivet gun with a grenade launcher? A scoped flamethrower? Sure, why not?
Visceral is running a content on the game's official site, where entrants can submit their own weapon ideas. The winner of the "Tools of Terror" competition will get their weapon in the game, as their own likeness for a cameo appearance.
Of all the new features promised for Dead Space 3, this is definitely the most promising. Upgrading weapons (and keeping them for multiple playthroughs) has always been a series highlight, so expanding that element sounds like a natural win. I'm into it.
The game finally has a launch date, too. February 8 in Europe, February 5 in North America. Bonanza!
Azure Striker out next month in Japan, working on North American release parity
4:30 PM on 07.22.2014